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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef VOYEUR_ANIMATION_H
+#define VOYEUR_ANIMATION_H
+
+#include "video/video_decoder.h"
+#include "audio/audiostream.h"
+#include "audio/mixer.h"
+#include "audio/timestamp.h"
+#include "common/array.h"
+#include "common/list.h"
+#include "common/rect.h"
+#include "common/stream.h"
+#include "voyeur/files.h"
+
+namespace Voyeur {
+
+class VoyeurEngine;
+
+/**
+ * Decoder for RL2 videos.
+ *
+ * Video decoder used in engines:
+ * - voyeur
+ */
+class RL2Decoder : public Video::VideoDecoder {
+private:
+ class RL2FileHeader {
+ public:
+ RL2FileHeader();
+ ~RL2FileHeader();
+
+ int _channels;
+ int _colorCount;
+ int _numFrames;
+ int _rate;
+ int _soundRate;
+ int _videoBase;
+ int *_frameSoundSizes;
+
+ uint32 _backSize;
+ uint32 _signature;
+ uint32 *_frameOffsets;
+
+ byte _palette[768];
+
+ void load(Common::SeekableReadStream *stream);
+ Common::Rational getFrameRate() const;
+ bool isValid() const;
+
+ private:
+ uint32 _form; // Unused variable
+ uint32 _dataSize; // Unused variable
+ int _method; // Unused variable
+ int _defSoundSize;
+ };
+
+ class SoundFrame {
+ public:
+ int _offset;
+ int _size;
+
+ SoundFrame(int offset, int size);
+ };
+
+ class RL2AudioTrack : public AudioTrack {
+ private:
+ Audio::Mixer::SoundType _soundType;
+ const RL2FileHeader &_header;
+ Audio::QueuingAudioStream *_audStream;
+ protected:
+ Audio::AudioStream *getAudioStream() const;
+ public:
+ RL2AudioTrack(const RL2FileHeader &header, Common::SeekableReadStream *stream,
+ Audio::Mixer::SoundType soundType);
+ ~RL2AudioTrack();
+
+ Audio::Mixer::SoundType getSoundType() const { return _soundType; }
+ int numQueuedStreams() const { return _audStream->numQueuedStreams(); }
+ virtual bool isSeekable() const { return true; }
+ virtual bool seek(const Audio::Timestamp &time) { return true; }
+
+ void queueSound(Common::SeekableReadStream *stream, int size);
+ };
+
+ class RL2VideoTrack : public FixedRateVideoTrack {
+ public:
+ RL2VideoTrack(const RL2FileHeader &header, RL2AudioTrack *audioTrack,
+ Common::SeekableReadStream *stream);
+ ~RL2VideoTrack();
+
+ uint16 getWidth() const;
+ uint16 getHeight() const;
+ Graphics::Surface *getSurface() { return _surface; }
+ Graphics::Surface *getBackSurface();
+ Graphics::PixelFormat getPixelFormat() const;
+ int getCurFrame() const { return _curFrame; }
+ int getFrameCount() const { return _header._numFrames; }
+ const Graphics::Surface *decodeNextFrame();
+ const byte *getPalette() const { _dirtyPalette = false; return _header._palette; }
+ int getPaletteCount() const { return _header._colorCount; }
+ bool hasDirtyPalette() const { return _dirtyPalette; }
+ const Common::List<Common::Rect> *getDirtyRects() const { return &_dirtyRects; }
+ void clearDirtyRects() { _dirtyRects.clear(); }
+ void copyDirtyRectsToBuffer(uint8 *dst, uint pitch);
+
+ virtual Common::Rational getFrameRate() const { return _header.getFrameRate(); }
+ virtual bool isSeekable() const { return true; }
+ virtual bool seek(const Audio::Timestamp &time);
+ private:
+ Common::SeekableReadStream *_fileStream;
+ const RL2FileHeader &_header;
+ Graphics::Surface *_surface;
+ Graphics::Surface *_backSurface;
+ bool _hasBackFrame;
+
+ mutable bool _dirtyPalette;
+
+ bool _initialFrame;
+ int _curFrame;
+ uint32 _videoBase;
+ uint32 *_frameOffsets;
+
+ Common::List<Common::Rect> _dirtyRects;
+
+ void copyFrame(uint8 *data);
+ void rl2DecodeFrameWithTransparency(int screenOffset);
+ void rl2DecodeFrameWithoutTransparency(int screenOffset = -1);
+ void initBackSurface();
+ };
+
+private:
+ RL2AudioTrack *_audioTrack;
+ RL2VideoTrack *_videoTrack;
+ Common::SeekableReadStream *_fileStream;
+ Audio::Mixer::SoundType _soundType;
+ RL2FileHeader _header;
+ int _paletteStart;
+ Common::Array<SoundFrame> _soundFrames;
+ int _soundFrameNumber;
+ const Common::List<Common::Rect> *getDirtyRects() const;
+
+ void clearDirtyRects();
+ void copyDirtyRectsToBuffer(uint8 *dst, uint pitch);
+ int getPaletteStart() const { return _paletteStart; }
+ const RL2FileHeader &getHeader() { return _header; }
+ virtual void readNextPacket();
+ virtual bool seekIntern(const Audio::Timestamp &time);
+
+public:
+ RL2Decoder(Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
+ virtual ~RL2Decoder();
+
+ virtual void close();
+
+ bool loadStream(Common::SeekableReadStream *stream);
+ bool loadRL2File(const Common::String &file, bool palFlag);
+ bool loadVideo(int videoId);
+ int getPaletteCount() const { return _header._colorCount; }
+
+ /**
+ * Play back a given Voyeur RL2 video
+ * @param vm Engine reference
+ * @param resourceOffset Starting resource to use for frame pictures
+ * @param frames Optional frame numbers resource for when to apply image data
+ * @param imgPos Position to draw image data
+ */
+ void play(VoyeurEngine *vm, int resourceOffset = 0, byte *frames = NULL, byte *imgPos = NULL);
+ RL2VideoTrack *getRL2VideoTrack() { return _videoTrack; }
+ RL2AudioTrack *getRL2AudioTrack() { return _audioTrack; }
+};
+
+} // End of namespace Voyeur
+
+#endif /* VOYEUR_ANIMATION_H */