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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * MIT License:
+ *
+ * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following
+ * conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef WAGE_DESIGN_H
+#define WAGE_DESIGN_H
+
+#include "common/memstream.h"
+#include "common/rect.h"
+
+#include "wage/macwindowmanager.h"
+
+namespace Wage {
+
+class Design {
+public:
+ Design(Common::SeekableReadStream *data);
+ ~Design();
+
+ void setBounds(Common::Rect *bounds) {
+ _bounds = bounds;
+ }
+
+ Common::Rect *getBounds() {
+ return _bounds;
+ }
+
+ void paint(Graphics::ManagedSurface *canvas, Patterns &patterns, int x, int y);
+ bool isPointOpaque(int x, int y);
+ static void drawRect(Graphics::ManagedSurface *surface, Common::Rect &rect, int thickness, int color, Patterns &patterns, byte fillType);
+ static void drawRect(Graphics::ManagedSurface *surface, int x1, int y1, int x2, int y2, int thickness, int color, Patterns &patterns, byte fillType);
+ static void drawFilledRect(Graphics::ManagedSurface *surface, Common::Rect &rect, int color, Patterns &patterns, byte fillType);
+ static void drawFilledRoundRect(Graphics::ManagedSurface *surface, Common::Rect &rect, int arc, int color, Patterns &patterns, byte fillType);
+ static void drawHLine(Graphics::ManagedSurface *surface, int x1, int x2, int y, int thickness, int color, Patterns &patterns, byte fillType);
+ static void drawVLine(Graphics::ManagedSurface *surface, int x, int y1, int y2, int thickness, int color, Patterns &patterns, byte fillType);
+
+ bool isBoundsCalculation() { return _boundsCalculationMode; }
+ void adjustBounds(int16 x, int16 y);
+
+private:
+ byte *_data;
+ int _len;
+ Common::Rect *_bounds;
+ Graphics::ManagedSurface *_surface;
+ bool _boundsCalculationMode;
+
+private:
+ void render(Patterns &patterns);
+ void drawRect(Graphics::ManagedSurface *surface, Common::ReadStream &in,
+ Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType);
+ void drawRoundRect(Graphics::ManagedSurface *surface, Common::ReadStream &in,
+ Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType);
+ void drawPolygon(Graphics::ManagedSurface *surface, Common::ReadStream &in,
+ Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType);
+ void drawOval(Graphics::ManagedSurface *surface, Common::ReadStream &in,
+ Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType);
+ void drawBitmap(Graphics::ManagedSurface *surface, Common::SeekableReadStream &in);
+};
+
+} // End of namespace Wage
+
+#endif