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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * MIT License:
+ *
+ * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following
+ * conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef WAGE_DIALOG_H
+#define WAGE_DIALOG_H
+
+namespace Wage {
+
+struct DialogButton {
+ Common::String text;
+ Common::Rect bounds;
+
+ DialogButton(const char *t, int x1, int y1, int w, int h) {
+ text = t;
+ bounds.left = x1;
+ bounds.top = y1;
+ bounds.right = x1 + w - 1;
+ bounds.bottom = y1 + h - 1;
+ }
+};
+
+typedef Common::Array<DialogButton *> DialogButtonArray;
+
+class Dialog {
+public:
+ Dialog(Gui *gui, int width, const char *text, DialogButtonArray *buttons, uint defaultButton);
+ ~Dialog();
+
+ int run();
+
+private:
+ Gui *_gui;
+ Graphics::ManagedSurface _tempSurface;
+ Common::Rect _bbox;
+ Common::String _text;
+
+ const Graphics::Font *_font;
+ DialogButtonArray *_buttons;
+ int _pressedButton;
+ uint _defaultButton;
+ bool _mouseOverPressedButton;
+
+ bool _needsRedraw;
+
+private:
+ const Graphics::Font *getDialogFont();
+ void drawOutline(Common::Rect &bounds, int *spec, int speclen);
+ void paint();
+ void mouseMove(int x, int y);
+ void mouseClick(int x, int y);
+ int mouseRaise(int x, int y);
+ int matchButton(int x, int y);
+};
+
+} // End of namespace Wage
+
+#endif