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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * MIT License:
+ *
+ * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use,
+ * copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following
+ * conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "common/list.h"
+#include "common/array.h"
+
+#include "graphics/managed_surface.h"
+
+#include "wage/wage.h"
+#include "wage/macwindow.h"
+#include "wage/macwindowmanager.h"
+
+namespace Wage {
+
+MacWindowManager::MacWindowManager() {
+ _lastId = 0;
+ _activeWindow = -1;
+}
+
+MacWindowManager::~MacWindowManager() {
+ for (uint i = 0; i < _lastId; i++)
+ delete _windows[i];
+}
+
+int MacWindowManager::add(bool scrollable) {
+ MacWindow *w = new MacWindow(scrollable);
+
+ _windows.push_back(w);
+ _windowStack.push_back(w);
+
+ _activeWindow = _lastId;
+
+ _lastId++;
+
+ return _activeWindow;
+}
+
+void MacWindowManager::setActive(int id) {
+ if (_activeWindow == id)
+ return;
+
+ if (_activeWindow != -1)
+ _windows[_activeWindow]->setActive(false);
+
+ _windows[id]->setActive(true);
+
+ _windowStack.remove(_windows[id]);
+ _windowStack.push_back(_windows[id]);
+
+ _fullRefresh = true;
+}
+
+void MacWindowManager::draw(Graphics::ManagedSurface *g) {
+ for (Common::List<MacWindow *>::const_iterator it = _windowStack.begin(); it != _windowStack.end(); it++)
+ (*it)->draw(g, _fullRefresh);
+
+ _fullRefresh = false;
+}
+
+} // End of namespace Wage