diff options
Diffstat (limited to 'engines/wintermute/Ad/AdRegion.cpp')
-rw-r--r-- | engines/wintermute/Ad/AdRegion.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/wintermute/Ad/AdRegion.cpp b/engines/wintermute/Ad/AdRegion.cpp index d7346665e5..3e4fe2ea6d 100644 --- a/engines/wintermute/Ad/AdRegion.cpp +++ b/engines/wintermute/Ad/AdRegion.cpp @@ -54,7 +54,7 @@ CAdRegion::~CAdRegion() { //////////////////////////////////////////////////////////////////////////
-HRESULT CAdRegion::LoadFile(const char *Filename) {
+HRESULT CAdRegion::loadFile(const char *Filename) {
byte *Buffer = Game->_fileManager->readWholeFile(Filename);
if (Buffer == NULL) {
Game->LOG(0, "CAdRegion::LoadFile failed for file '%s'", Filename);
@@ -66,7 +66,7 @@ HRESULT CAdRegion::LoadFile(const char *Filename) { _filename = new char [strlen(Filename) + 1];
strcpy(_filename, Filename);
- if (FAILED(ret = LoadBuffer(Buffer, true))) Game->LOG(0, "Error parsing REGION file '%s'", Filename);
+ if (FAILED(ret = loadBuffer(Buffer, true))) Game->LOG(0, "Error parsing REGION file '%s'", Filename);
delete [] Buffer;
@@ -95,7 +95,7 @@ TOKEN_DEF(PROPERTY) TOKEN_DEF(EDITOR_PROPERTY)
TOKEN_DEF_END
//////////////////////////////////////////////////////////////////////////
-HRESULT CAdRegion::LoadBuffer(byte *Buffer, bool Complete) {
+HRESULT CAdRegion::loadBuffer(byte *Buffer, bool Complete) {
TOKEN_TABLE_START(commands)
TOKEN_TABLE(REGION)
TOKEN_TABLE(TEMPLATE)
@@ -136,7 +136,7 @@ HRESULT CAdRegion::LoadBuffer(byte *Buffer, bool Complete) { while ((cmd = parser.GetCommand((char **)&Buffer, commands, (char **)¶ms)) > 0) {
switch (cmd) {
case TOKEN_TEMPLATE:
- if (FAILED(LoadFile((char *)params))) cmd = PARSERR_GENERIC;
+ if (FAILED(loadFile((char *)params))) cmd = PARSERR_GENERIC;
break;
case TOKEN_NAME:
|