diff options
Diffstat (limited to 'engines/wintermute/BFile.cpp')
| -rw-r--r-- | engines/wintermute/BFile.cpp | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/engines/wintermute/BFile.cpp b/engines/wintermute/BFile.cpp new file mode 100644 index 0000000000..f4d7da2c70 --- /dev/null +++ b/engines/wintermute/BFile.cpp @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#include "dcgf.h"
+#include "BFile.h"
+#include "common/memstream.h"
+
+namespace WinterMute {
+
+//////////////////////////////////////////////////////////////////////
+// Construction/Destruction
+//////////////////////////////////////////////////////////////////////
+
+
+//////////////////////////////////////////////////////////////////////////
+CBFile::CBFile(CBGame *inGame): CBBase(inGame) {
+ m_Pos = 0;
+ m_Size = 0;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+CBFile::~CBFile() {
+
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+bool CBFile::IsEOF() {
+ return m_Pos == m_Size;
+}
+
+Common::SeekableReadStream *CBFile::getMemStream() {
+ uint32 oldPos = GetPos();
+ Seek(0);
+ byte *data = new byte[GetSize()];
+ Read(data, GetSize());
+ Seek(oldPos);
+ Common::MemoryReadStream *memStream = new Common::MemoryReadStream(data, GetSize(), DisposeAfterUse::YES);
+ return memStream;
+}
+
+
+} // end of namespace WinterMute
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