diff options
Diffstat (limited to 'engines/wintermute/Base/BFrame.cpp')
-rw-r--r-- | engines/wintermute/Base/BFrame.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/wintermute/Base/BFrame.cpp b/engines/wintermute/Base/BFrame.cpp index a0d7d5a1e0..b57d2e41f3 100644 --- a/engines/wintermute/Base/BFrame.cpp +++ b/engines/wintermute/Base/BFrame.cpp @@ -251,7 +251,7 @@ ERRORCODE CBFrame::loadBuffer(byte *buffer, int lifeTime, bool keepLoaded) { _sound = NULL;
}
_sound = new CBSound(Game);
- if (!_sound || DID_FAIL(_sound->setSound(params, SOUND_SFX, false))) {
+ if (!_sound || DID_FAIL(_sound->setSound(params, Audio::Mixer::kSFXSoundType, false))) {
if (Game->_soundMgr->_soundAvailable) Game->LOG(0, "Error loading sound '%s'.", params);
delete _sound;
_sound = NULL;
@@ -423,7 +423,7 @@ ERRORCODE CBFrame::scCallMethod(CScScript *script, CScStack *stack, CScStack *th if (!val->isNULL()) {
_sound = new CBSound(Game);
- if (!_sound || DID_FAIL(_sound->setSound(val->getString(), SOUND_SFX, false))) {
+ if (!_sound || DID_FAIL(_sound->setSound(val->getString(), Audio::Mixer::kSFXSoundType, false))) {
stack->pushBool(false);
delete _sound;
_sound = NULL;
|