aboutsummaryrefslogtreecommitdiff
path: root/engines/wintermute/Base/BSurface.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/wintermute/Base/BSurface.h')
-rw-r--r--engines/wintermute/Base/BSurface.h93
1 files changed, 93 insertions, 0 deletions
diff --git a/engines/wintermute/Base/BSurface.h b/engines/wintermute/Base/BSurface.h
new file mode 100644
index 0000000000..a7279a9217
--- /dev/null
+++ b/engines/wintermute/Base/BSurface.h
@@ -0,0 +1,93 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_BSURFACE_H
+#define WINTERMUTE_BSURFACE_H
+
+#include "engines/wintermute/Base/BBase.h"
+
+namespace WinterMute {
+
+class CBSurface: public CBBase {
+public:
+ virtual HRESULT Invalidate();
+ virtual HRESULT PrepareToDraw();
+ bool _cKDefault;
+ byte _cKRed;
+ byte _cKGreen;
+ byte _cKBlue;
+
+ uint32 _lastUsedTime;
+ bool _valid;
+ int _lifeTime;
+ bool _keepLoaded;
+
+ bool _pixelOpReady;
+ CBSurface(CBGame *inGame);
+ virtual ~CBSurface();
+
+ virtual HRESULT DisplayHalfTrans(int X, int Y, RECT rect);
+ virtual bool IsTransparentAt(int X, int Y);
+ virtual HRESULT DisplayTransZoom(int X, int Y, RECT rect, float ZoomX, float ZoomY, uint32 Alpha = 0xFFFFFFFF, TSpriteBlendMode BlendMode = BLEND_NORMAL, bool MirrorX = false, bool MirrorY = false);
+ virtual HRESULT DisplayTrans(int X, int Y, RECT rect, uint32 Alpha = 0xFFFFFFFF, TSpriteBlendMode BlendMode = BLEND_NORMAL, bool MirrorX = false, bool MirrorY = false);
+ virtual HRESULT DisplayTransOffset(int X, int Y, RECT rect, uint32 Alpha = 0xFFFFFFFF, TSpriteBlendMode BlendMode = BLEND_NORMAL, bool MirrorX = false, bool MirrorY = false, int offsetX = 0, int offsetY = 0);
+ virtual HRESULT Display(int X, int Y, RECT rect, TSpriteBlendMode BlendMode = BLEND_NORMAL, bool MirrorX = false, bool MirrorY = false);
+ virtual HRESULT DisplayZoom(int X, int Y, RECT rect, float ZoomX, float ZoomY, uint32 Alpha = 0xFFFFFFFF, bool Transparent = false, TSpriteBlendMode BlendMode = BLEND_NORMAL, bool MirrorX = false, bool MirrorY = false);
+ virtual HRESULT DisplayTransform(int X, int Y, int HotX, int HotY, RECT Rect, float ZoomX, float ZoomY, uint32 Alpha, float Rotate, TSpriteBlendMode BlendMode = BLEND_NORMAL, bool MirrorX = false, bool MirrorY = false);
+ virtual HRESULT Restore();
+ virtual HRESULT Create(const char *Filename, bool default_ck, byte ck_red, byte ck_green, byte ck_blue, int LifeTime = -1, bool KeepLoaded = false);
+ virtual HRESULT Create(int Width, int Height);
+ virtual HRESULT PutPixel(int X, int Y, byte R, byte G, byte B, int A = -1);
+ virtual HRESULT GetPixel(int X, int Y, byte *R, byte *G, byte *B, byte *A = NULL);
+ virtual bool ComparePixel(int X, int Y, byte R, byte G, byte B, int A = -1);
+ virtual HRESULT StartPixelOp();
+ virtual HRESULT EndPixelOp();
+ virtual bool IsTransparentAtLite(int X, int Y);
+ void SetFilename(const char *Filename);
+ void SetSize(int Width, int Height);
+
+ int _referenceCount;
+ char *_filename;
+
+ int GetWidth() {
+ return _width;
+ }
+ int GetHeight() {
+ return _height;
+ }
+ //void SetWidth(int Width){ _width = Width; }
+ //void SetHeight(int Height){ _height = Height; }
+protected:
+ int _height;
+ int _width;
+
+};
+
+} // end of namespace WinterMute
+
+#endif