diff options
Diffstat (limited to 'engines/wintermute/Base/BSurfaceStorage.cpp')
-rw-r--r-- | engines/wintermute/Base/BSurfaceStorage.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/wintermute/Base/BSurfaceStorage.cpp b/engines/wintermute/Base/BSurfaceStorage.cpp index 337ad50bba..237c9d760d 100644 --- a/engines/wintermute/Base/BSurfaceStorage.cpp +++ b/engines/wintermute/Base/BSurfaceStorage.cpp @@ -63,10 +63,10 @@ HRESULT CBSurfaceStorage::cleanup(bool Warn) { //////////////////////////////////////////////////////////////////////////
-HRESULT CBSurfaceStorage::InitLoop() {
+HRESULT CBSurfaceStorage::initLoop() {
if (Game->_smartCache && Game->_liveTimer - _lastCleanupTime >= Game->_surfaceGCCycleTime) {
_lastCleanupTime = Game->_liveTimer;
- SortSurfaces();
+ sortSurfaces();
for (int i = 0; i < _surfaces.GetSize(); i++) {
if (_surfaces[i]->_lifeTime <= 0) break;
@@ -81,7 +81,7 @@ HRESULT CBSurfaceStorage::InitLoop() { //////////////////////////////////////////////////////////////////////
-HRESULT CBSurfaceStorage::RemoveSurface(CBSurface *surface) {
+HRESULT CBSurfaceStorage::removeSurface(CBSurface *surface) {
for (int i = 0; i < _surfaces.GetSize(); i++) {
if (_surfaces[i] == surface) {
_surfaces[i]->_referenceCount--;
@@ -97,7 +97,7 @@ HRESULT CBSurfaceStorage::RemoveSurface(CBSurface *surface) { //////////////////////////////////////////////////////////////////////
-CBSurface *CBSurfaceStorage::AddSurface(const char *Filename, bool default_ck, byte ck_red, byte ck_green, byte ck_blue, int LifeTime, bool KeepLoaded) {
+CBSurface *CBSurfaceStorage::addSurface(const char *Filename, bool default_ck, byte ck_red, byte ck_green, byte ck_blue, int LifeTime, bool KeepLoaded) {
for (int i = 0; i < _surfaces.GetSize(); i++) {
if (scumm_stricmp(_surfaces[i]->_filename, Filename) == 0) {
_surfaces[i]->_referenceCount++;
@@ -109,9 +109,9 @@ CBSurface *CBSurfaceStorage::AddSurface(const char *Filename, bool default_ck, b if (!File) {
if (Filename) Game->LOG(0, "Missing image: '%s'", Filename);
if (Game->_dEBUG_DebugMode)
- return AddSurface("invalid_debug.bmp", default_ck, ck_red, ck_green, ck_blue, LifeTime, KeepLoaded);
+ return addSurface("invalid_debug.bmp", default_ck, ck_red, ck_green, ck_blue, LifeTime, KeepLoaded);
else
- return AddSurface("invalid.bmp", default_ck, ck_red, ck_green, ck_blue, LifeTime, KeepLoaded);
+ return addSurface("invalid.bmp", default_ck, ck_red, ck_green, ck_blue, LifeTime, KeepLoaded);
} else Game->_fileManager->CloseFile(File);
@@ -133,7 +133,7 @@ CBSurface *CBSurfaceStorage::AddSurface(const char *Filename, bool default_ck, b //////////////////////////////////////////////////////////////////////
-HRESULT CBSurfaceStorage::RestoreAll() {
+HRESULT CBSurfaceStorage::restoreAll() {
HRESULT ret;
for (int i = 0; i < _surfaces.GetSize(); i++) {
ret = _surfaces[i]->restore();
@@ -163,14 +163,14 @@ HRESULT CBSurfaceStorage::persist(CBPersistMgr *persistMgr) //////////////////////////////////////////////////////////////////////////
-HRESULT CBSurfaceStorage::SortSurfaces() {
- qsort(_surfaces.GetData(), _surfaces.GetSize(), sizeof(CBSurface *), SurfaceSortCB);
+HRESULT CBSurfaceStorage::sortSurfaces() {
+ qsort(_surfaces.GetData(), _surfaces.GetSize(), sizeof(CBSurface *), surfaceSortCB);
return S_OK;
}
//////////////////////////////////////////////////////////////////////////
-int CBSurfaceStorage::SurfaceSortCB(const void *arg1, const void *arg2) {
+int CBSurfaceStorage::surfaceSortCB(const void *arg1, const void *arg2) {
CBSurface *s1 = *((CBSurface **)arg1);
CBSurface *s2 = *((CBSurface **)arg2);
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