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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_UIOBJECT_H
+#define WINTERMUTE_UIOBJECT_H
+
+
+#include "engines/wintermute/Base/BObject.h"
+#include "engines/wintermute/dctypes.h" // Added by ClassView
+
+namespace WinterMute {
+
+class CUITiledImage;
+class CBFont;
+class CUIObject : public CBObject {
+public:
+
+ HRESULT GetTotalOffset(int *OffsetX, int *OffsetY);
+ bool _canFocus;
+ HRESULT Focus();
+ virtual HRESULT HandleMouse(TMouseEvent Event, TMouseButton Button);
+ bool IsFocused();
+ bool _parentNotify;
+ DECLARE_PERSISTENT(CUIObject, CBObject)
+ CUIObject *_parent;
+ virtual HRESULT Display(int OffsetX = 0, int OffsetY = 0);
+ virtual void CorrectSize();
+ bool _sharedFonts;
+ bool _sharedImages;
+ void SetText(const char *Text);
+ char *_text;
+ CBFont *_font;
+ bool _visible;
+ CUITiledImage *_back;
+ bool _disable;
+ CUIObject(CBGame *inGame = NULL);
+ virtual ~CUIObject();
+ int _width;
+ int _height;
+ TUIObjectType _type;
+ CBSprite *_image;
+ void SetListener(CBScriptHolder *Object, CBScriptHolder *ListenerObject, uint32 ListenerParam);
+ CBScriptHolder *_listenerParamObject;
+ uint32 _listenerParamDWORD;
+ CBScriptHolder *_listenerObject;
+ CUIObject *_focusedWidget;
+ virtual HRESULT SaveAsText(CBDynBuffer *Buffer, int Indent);
+
+ // scripting interface
+ virtual CScValue *ScGetProperty(const char *Name);
+ virtual HRESULT ScSetProperty(const char *Name, CScValue *Value);
+ virtual HRESULT ScCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name);
+ virtual const char *ScToString();
+};
+
+} // end of namespace WinterMute
+
+#endif