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path: root/engines/wintermute/UI/UIWindow.cpp
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Diffstat (limited to 'engines/wintermute/UI/UIWindow.cpp')
-rw-r--r--engines/wintermute/UI/UIWindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wintermute/UI/UIWindow.cpp b/engines/wintermute/UI/UIWindow.cpp
index 5d7bade46e..ce1fb05042 100644
--- a/engines/wintermute/UI/UIWindow.cpp
+++ b/engines/wintermute/UI/UIWindow.cpp
@@ -142,7 +142,7 @@ HRESULT CUIWindow::display(int OffsetX, int OffsetY) {
if (!_visible) return S_OK;
- if (_fadeBackground) Game->_renderer->FadeToColor(_fadeColor);
+ if (_fadeBackground) Game->_renderer->fadeToColor(_fadeColor);
if (_dragging) {
_posX += (Game->_mousePos.x - _dragFrom.x);