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Diffstat (limited to 'engines/wintermute/UIWindow.cpp')
-rw-r--r--engines/wintermute/UIWindow.cpp45
1 files changed, 23 insertions, 22 deletions
diff --git a/engines/wintermute/UIWindow.cpp b/engines/wintermute/UIWindow.cpp
index b68f788fcc..8ef0f6df15 100644
--- a/engines/wintermute/UIWindow.cpp
+++ b/engines/wintermute/UIWindow.cpp
@@ -27,26 +27,26 @@
*/
#include "dcgf.h"
-#include "UIWindow.h"
-#include "BGame.h"
-#include "BParser.h"
-#include "BActiveRect.h"
-#include "BDynBuffer.h"
-#include "BKeyboardState.h"
-#include "ScValue.h"
-#include "UIButton.h"
-#include "UIEdit.h"
-#include "UIText.h"
-#include "UITiledImage.h"
-#include "BViewport.h"
-#include "BFontStorage.h"
-#include "BFont.h"
-#include "BStringTable.h"
-#include "ScScript.h"
-#include "ScStack.h"
-#include "BSprite.h"
-#include "BFileManager.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/UIWindow.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BActiveRect.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/BKeyboardState.h"
+#include "engines/wintermute/scriptables/ScValue.h"
+#include "engines/wintermute/UIButton.h"
+#include "engines/wintermute/UIEdit.h"
+#include "engines/wintermute/UIText.h"
+#include "engines/wintermute/UITiledImage.h"
+#include "engines/wintermute/BViewport.h"
+#include "engines/wintermute/BFontStorage.h"
+#include "engines/wintermute/BFont.h"
+#include "engines/wintermute/BStringTable.h"
+#include "engines/wintermute/scriptables/ScScript.h"
+#include "engines/wintermute/scriptables/ScStack.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/BFileManager.h"
+#include "engines/wintermute/PlatformSDL.h"
namespace WinterMute {
@@ -1090,14 +1090,15 @@ char *CUIWindow::ScToString() {
//////////////////////////////////////////////////////////////////////////
bool CUIWindow::HandleKeypress(SDL_Event *event) {
-
+//TODO
+#if 0
if (event->type == SDL_KEYDOWN && event->key.keysym.scancode == SDL_SCANCODE_TAB) {
return SUCCEEDED(MoveFocus(!CBKeyboardState::IsShiftDown()));
} else {
if (m_FocusedWidget) return m_FocusedWidget->HandleKeypress(event);
else return false;
}
-
+#endif
return false;
}