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Diffstat (limited to 'engines/wintermute/ad/ad_actor.h')
-rw-r--r--engines/wintermute/ad/ad_actor.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/wintermute/ad/ad_actor.h b/engines/wintermute/ad/ad_actor.h
index 543c9d063a..3630c6665b 100644
--- a/engines/wintermute/ad/ad_actor.h
+++ b/engines/wintermute/ad/ad_actor.h
@@ -54,7 +54,7 @@ public:
virtual bool update();
virtual bool display();
virtual void turnTo(TDirection dir);
- AdActor(BaseGame *inGame/*=NULL*/);
+ AdActor(BaseGame *inGame/*=nullptr*/);
virtual ~AdActor();
bool loadFile(const char *filename);
bool loadBuffer(byte *buffer, bool complete = true);
@@ -83,24 +83,24 @@ private:
AdSpriteSet *getAnimByName(const Common::String &animName);
// scripting interface
- virtual ScValue *scGetProperty(const Common::String &name);
- virtual bool scSetProperty(const char *name, ScValue *value);
- virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name);
- virtual const char *scToString();
+ virtual ScValue *scGetProperty(const Common::String &name) override;
+ virtual bool scSetProperty(const char *name, ScValue *value) override;
+ virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override;
+ virtual const char *scToString() override;
bool setDefaultAnimNames();
BaseSprite *getTalkStanceOld(const char *stance);
bool mergeAnims(const char *animsFilename);
BaseSprite *_animSprite2;
- void initLine(BasePoint startPt, BasePoint endPt);
+ void initLine(const BasePoint &startPt, const BasePoint &endPt);
void getNextStep();
void followPath();
double _pFStepX;
double _pFStepY;
double _pFX;
double _pFY;
- int _pFCount;
+ int32 _pFCount;
};
} // end of namespace Wintermute