diff options
Diffstat (limited to 'engines/wintermute/ad/ad_entity.cpp')
-rw-r--r-- | engines/wintermute/ad/ad_entity.cpp | 47 |
1 files changed, 24 insertions, 23 deletions
diff --git a/engines/wintermute/ad/ad_entity.cpp b/engines/wintermute/ad/ad_entity.cpp index 234af1fffa..9af7e034ca 100644 --- a/engines/wintermute/ad/ad_entity.cpp +++ b/engines/wintermute/ad/ad_entity.cpp @@ -28,28 +28,29 @@ #include "engines/wintermute/ad/ad_entity.h" -#include "engines/wintermute/base/base_parser.h" -#include "engines/wintermute/base/base_dynamic_buffer.h" -#include "engines/wintermute/base/base_active_rect.h" -#include "engines/wintermute/base/base_surface_storage.h" -#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/ad/ad_game.h" #include "engines/wintermute/ad/ad_scene.h" -#include "engines/wintermute/base/sound/base_sound.h" #include "engines/wintermute/ad/ad_waypoint_group.h" -#include "engines/wintermute/base/font/base_font_storage.h" -#include "engines/wintermute/base/font/base_font.h" #include "engines/wintermute/ad/ad_sentence.h" +#include "engines/wintermute/base/base_active_rect.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_parser.h" #include "engines/wintermute/base/base_region.h" #include "engines/wintermute/base/base_sprite.h" -#include "engines/wintermute/base/base_file_manager.h" -#include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/utils/utils.h" +#include "engines/wintermute/base/base_surface_storage.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/gfx/base_renderer.h" +#include "engines/wintermute/base/particles/part_emitter.h" #include "engines/wintermute/base/scriptables/script_value.h" #include "engines/wintermute/base/scriptables/script.h" #include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/sound/base_sound.h" #include "engines/wintermute/video/video_theora_player.h" -#include "engines/wintermute/base/particles/part_emitter.h" +#include "engines/wintermute/utils/utils.h" +#include "engines/wintermute/platform_osystem.h" #include "common/str.h" namespace Wintermute { @@ -577,7 +578,7 @@ bool AdEntity::update() { } // finished playing animation? - if (_state == STATE_PLAYING_ANIM && _animSprite != NULL && _animSprite->_finished) { + if (_state == STATE_PLAYING_ANIM && _animSprite != NULL && _animSprite->isFinished()) { _state = STATE_READY; _currentSprite = _animSprite; } @@ -612,7 +613,7 @@ bool AdEntity::update() { } bool timeIsUp = (_sentence->_sound && _sentence->_soundStarted && (!_sentence->_sound->isPlaying() && !_sentence->_sound->isPaused())) || (!_sentence->_sound && _sentence->_duration <= _gameRef->_timer - _sentence->_startTime); - if (_tempSprite2 == NULL || _tempSprite2->_finished || (/*_tempSprite2->_looping &&*/ timeIsUp)) { + if (_tempSprite2 == NULL || _tempSprite2->isFinished() || (/*_tempSprite2->_looping &&*/ timeIsUp)) { if (timeIsUp) { _sentence->finish(); _tempSprite2 = NULL; @@ -638,7 +639,7 @@ bool AdEntity::update() { if (_currentSprite) { _currentSprite->getCurrentFrame(_zoomable ? ((AdGame *)_gameRef)->_scene->getZoomAt(_posX, _posY) : 100); - if (_currentSprite->_changed) { + if (_currentSprite->isChanged()) { _posX += _currentSprite->_moveX; _posY += _currentSprite->_moveY; } @@ -828,13 +829,13 @@ bool AdEntity::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack ////////////////////////////////////////////////////////////////////////// -ScValue *AdEntity::scGetProperty(const char *name) { +ScValue *AdEntity::scGetProperty(const Common::String &name) { _scValue->setNULL(); ////////////////////////////////////////////////////////////////////////// // Type (RO) ////////////////////////////////////////////////////////////////////////// - if (strcmp(name, "Type") == 0) { + if (name == "Type") { _scValue->setString("entity"); return _scValue; } @@ -842,7 +843,7 @@ ScValue *AdEntity::scGetProperty(const char *name) { ////////////////////////////////////////////////////////////////////////// // Item ////////////////////////////////////////////////////////////////////////// - else if (strcmp(name, "Item") == 0) { + else if (name == "Item") { if (_item) { _scValue->setString(_item); } else { @@ -855,7 +856,7 @@ ScValue *AdEntity::scGetProperty(const char *name) { ////////////////////////////////////////////////////////////////////////// // Subtype (RO) ////////////////////////////////////////////////////////////////////////// - else if (strcmp(name, "Subtype") == 0) { + else if (name == "Subtype") { if (_subtype == ENTITY_SOUND) { _scValue->setString("sound"); } else { @@ -868,7 +869,7 @@ ScValue *AdEntity::scGetProperty(const char *name) { ////////////////////////////////////////////////////////////////////////// // WalkToX ////////////////////////////////////////////////////////////////////////// - else if (strcmp(name, "WalkToX") == 0) { + else if (name == "WalkToX") { _scValue->setInt(_walkToX); return _scValue; } @@ -876,7 +877,7 @@ ScValue *AdEntity::scGetProperty(const char *name) { ////////////////////////////////////////////////////////////////////////// // WalkToY ////////////////////////////////////////////////////////////////////////// - else if (strcmp(name, "WalkToY") == 0) { + else if (name == "WalkToY") { _scValue->setInt(_walkToY); return _scValue; } @@ -884,7 +885,7 @@ ScValue *AdEntity::scGetProperty(const char *name) { ////////////////////////////////////////////////////////////////////////// // WalkToDirection ////////////////////////////////////////////////////////////////////////// - else if (strcmp(name, "WalkToDirection") == 0) { + else if (name == "WalkToDirection") { _scValue->setInt((int)_walkToDir); return _scValue; } @@ -892,7 +893,7 @@ ScValue *AdEntity::scGetProperty(const char *name) { ////////////////////////////////////////////////////////////////////////// // Region (RO) ////////////////////////////////////////////////////////////////////////// - else if (strcmp(name, "Region") == 0) { + else if (name == "Region") { if (_region) { _scValue->setNative(_region, true); } else { |