diff options
Diffstat (limited to 'engines/wintermute/ad/ad_entity.cpp')
-rw-r--r-- | engines/wintermute/ad/ad_entity.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/wintermute/ad/ad_entity.cpp b/engines/wintermute/ad/ad_entity.cpp index ad1d25fb8a..00dbc0f3c2 100644 --- a/engines/wintermute/ad/ad_entity.cpp +++ b/engines/wintermute/ad/ad_entity.cpp @@ -28,29 +28,29 @@ #include "engines/wintermute/ad/ad_entity.h" -#include "engines/wintermute/base/base_parser.h" -#include "engines/wintermute/base/base_dynamic_buffer.h" -#include "engines/wintermute/base/base_active_rect.h" -#include "engines/wintermute/base/base_surface_storage.h" -#include "engines/wintermute/base/base_game.h" #include "engines/wintermute/ad/ad_game.h" #include "engines/wintermute/ad/ad_scene.h" -#include "engines/wintermute/base/sound/base_sound.h" #include "engines/wintermute/ad/ad_waypoint_group.h" -#include "engines/wintermute/base/font/base_font_storage.h" -#include "engines/wintermute/base/font/base_font.h" #include "engines/wintermute/ad/ad_sentence.h" +#include "engines/wintermute/base/base_active_rect.h" +#include "engines/wintermute/base/base_dynamic_buffer.h" +#include "engines/wintermute/base/base_file_manager.h" +#include "engines/wintermute/base/base_game.h" +#include "engines/wintermute/base/base_parser.h" #include "engines/wintermute/base/base_region.h" #include "engines/wintermute/base/base_sprite.h" -#include "engines/wintermute/base/base_file_manager.h" -#include "engines/wintermute/platform_osystem.h" -#include "engines/wintermute/utils/utils.h" +#include "engines/wintermute/base/base_surface_storage.h" +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font.h" #include "engines/wintermute/base/gfx/base_renderer.h" +#include "engines/wintermute/base/particles/part_emitter.h" #include "engines/wintermute/base/scriptables/script_value.h" #include "engines/wintermute/base/scriptables/script.h" #include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/base/sound/base_sound.h" #include "engines/wintermute/video/video_theora_player.h" -#include "engines/wintermute/base/particles/part_emitter.h" +#include "engines/wintermute/utils/utils.h" +#include "engines/wintermute/platform_osystem.h" #include "common/str.h" namespace Wintermute { |