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-rw-r--r--engines/wintermute/ad/ad_entity.h27
1 files changed, 16 insertions, 11 deletions
diff --git a/engines/wintermute/ad/ad_entity.h b/engines/wintermute/ad/ad_entity.h
index 415987e50a..c23b37366d 100644
--- a/engines/wintermute/ad/ad_entity.h
+++ b/engines/wintermute/ad/ad_entity.h
@@ -37,30 +37,35 @@ class AdEntity : public AdTalkHolder {
public:
VideoTheoraPlayer *_theora;
bool setSprite(const char *filename);
- int _walkToX;
- int _walkToY;
- TDirection _walkToDir;
void setItem(const char *itemName);
- char *_item;
DECLARE_PERSISTENT(AdEntity, AdTalkHolder)
void updatePosition();
virtual int getHeight();
BaseRegion *_region;
- virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent);
+ virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent) override;
virtual bool update();
virtual bool display();
AdEntity(BaseGame *inGame);
virtual ~AdEntity();
bool loadFile(const char *filename);
bool loadBuffer(byte *buffer, bool complete = true);
- TEntityType _subtype;
- // scripting interface
- virtual ScValue *scGetProperty(const Common::String &name);
- virtual bool scSetProperty(const char *name, ScValue *value);
- virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name);
- virtual const char *scToString();
+ int32 getWalkToX() const;
+ int32 getWalkToY() const;
+ TDirection getWalkToDir() const;
+ const char* getItemName() const;
+ // scripting interface
+ virtual ScValue *scGetProperty(const Common::String &name) override;
+ virtual bool scSetProperty(const char *name, ScValue *value) override;
+ virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override;
+ virtual const char *scToString() override;
+private:
+ int32 _walkToX;
+ int32 _walkToY;
+ TDirection _walkToDir;
+ char *_item;
+ TEntityType _subtype;
};
} // end of namespace Wintermute