diff options
Diffstat (limited to 'engines/wintermute/ad')
-rw-r--r-- | engines/wintermute/ad/ad_actor.cpp | 14 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_entity.cpp | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_game.cpp | 14 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_inventory_box.cpp | 6 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_item.cpp | 6 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_node_state.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_object.cpp | 40 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_path.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_path_point.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_response.cpp | 8 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_response_box.cpp | 12 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_response_context.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_scene.cpp | 72 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_scene.h | 22 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_scene_node.cpp | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_sentence.cpp | 18 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_sprite_set.cpp | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_talk_def.cpp | 4 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_talk_holder.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/ad/ad_talk_node.cpp | 4 |
20 files changed, 121 insertions, 121 deletions
diff --git a/engines/wintermute/ad/ad_actor.cpp b/engines/wintermute/ad/ad_actor.cpp index 9879cc9f40..e4c18d6287 100644 --- a/engines/wintermute/ad/ad_actor.cpp +++ b/engines/wintermute/ad/ad_actor.cpp @@ -1320,23 +1320,23 @@ bool AdActor::persist(BasePersistenceManager *persistMgr) { AdTalkHolder::persist(persistMgr); persistMgr->transfer(TMEMBER_INT(_dir)); - persistMgr->transfer(TMEMBER(_path)); + persistMgr->transferPtr(TMEMBER_PTR(_path)); persistMgr->transfer(TMEMBER(_pFCount)); persistMgr->transfer(TMEMBER(_pFStepX)); persistMgr->transfer(TMEMBER(_pFStepY)); persistMgr->transfer(TMEMBER(_pFX)); persistMgr->transfer(TMEMBER(_pFY)); - persistMgr->transfer(TMEMBER(_standSprite)); + persistMgr->transferPtr(TMEMBER_PTR(_standSprite)); _talkSprites.persist(persistMgr); _talkSpritesEx.persist(persistMgr); persistMgr->transfer(TMEMBER_INT(_targetDir)); persistMgr->transfer(TMEMBER_INT(_afterWalkDir)); - persistMgr->transfer(TMEMBER(_targetPoint)); - persistMgr->transfer(TMEMBER(_turnLeftSprite)); - persistMgr->transfer(TMEMBER(_turnRightSprite)); - persistMgr->transfer(TMEMBER(_walkSprite)); + persistMgr->transferPtr(TMEMBER_PTR(_targetPoint)); + persistMgr->transferPtr(TMEMBER_PTR(_turnLeftSprite)); + persistMgr->transferPtr(TMEMBER_PTR(_turnRightSprite)); + persistMgr->transferPtr(TMEMBER_PTR(_walkSprite)); - persistMgr->transfer(TMEMBER(_animSprite2)); + persistMgr->transferPtr(TMEMBER_PTR(_animSprite2)); persistMgr->transfer(TMEMBER(_talkAnimName)); persistMgr->transfer(TMEMBER(_idleAnimName)); persistMgr->transfer(TMEMBER(_walkAnimName)); diff --git a/engines/wintermute/ad/ad_entity.cpp b/engines/wintermute/ad/ad_entity.cpp index 6e47d0f072..c43f74b620 100644 --- a/engines/wintermute/ad/ad_entity.cpp +++ b/engines/wintermute/ad/ad_entity.cpp @@ -1093,7 +1093,7 @@ bool AdEntity::persist(BasePersistenceManager *persistMgr) { AdTalkHolder::persist(persistMgr); persistMgr->transfer(TMEMBER(_item)); - persistMgr->transfer(TMEMBER(_region)); + persistMgr->transferPtr(TMEMBER_PTR(_region)); //persistMgr->transfer(TMEMBER(_sprite)); persistMgr->transfer(TMEMBER_INT(_subtype)); _talkSprites.persist(persistMgr); @@ -1103,7 +1103,7 @@ bool AdEntity::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(_walkToY)); persistMgr->transfer(TMEMBER_INT(_walkToDir)); - persistMgr->transfer(TMEMBER(_theora)); + persistMgr->transferPtr(TMEMBER_PTR(_theora)); return STATUS_OK; } diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp index fac59dc473..ead68f7729 100644 --- a/engines/wintermute/ad/ad_game.cpp +++ b/engines/wintermute/ad/ad_game.cpp @@ -1413,32 +1413,32 @@ bool AdGame::persist(BasePersistenceManager *persistMgr) { _dlgPendingBranches.persist(persistMgr); _inventories.persist(persistMgr); - persistMgr->transfer(TMEMBER(_inventoryBox)); + persistMgr->transferPtr(TMEMBER_PTR(_inventoryBox)); _objects.persist(persistMgr); persistMgr->transfer(TMEMBER(_prevSceneName)); persistMgr->transfer(TMEMBER(_prevSceneFilename)); - persistMgr->transfer(TMEMBER(_responseBox)); + persistMgr->transferPtr(TMEMBER_PTR(_responseBox)); _responsesBranch.persist(persistMgr); _responsesGame.persist(persistMgr); - persistMgr->transfer(TMEMBER(_scene)); + persistMgr->transferPtr(TMEMBER_PTR(_scene)); _sceneStates.persist(persistMgr); persistMgr->transfer(TMEMBER(_scheduledFadeIn)); persistMgr->transfer(TMEMBER(_scheduledScene)); - persistMgr->transfer(TMEMBER(_selectedItem)); + persistMgr->transferPtr(TMEMBER_PTR(_selectedItem)); persistMgr->transfer(TMEMBER_INT(_talkSkipButton)); _sentences.persist(persistMgr); - persistMgr->transfer(TMEMBER(_sceneViewport)); + persistMgr->transferPtr(TMEMBER_PTR(_sceneViewport)); persistMgr->transfer(TMEMBER_INT(_stateEx)); persistMgr->transfer(TMEMBER(_initialScene)); persistMgr->transfer(TMEMBER(_debugStartupScene)); - persistMgr->transfer(TMEMBER(_invObject)); - persistMgr->transfer(TMEMBER(_inventoryOwner)); + persistMgr->transferPtr(TMEMBER_PTR(_invObject)); + persistMgr->transferPtr(TMEMBER_PTR(_inventoryOwner)); persistMgr->transfer(TMEMBER(_tempDisableSaveState)); _items.persist(persistMgr); diff --git a/engines/wintermute/ad/ad_inventory_box.cpp b/engines/wintermute/ad/ad_inventory_box.cpp index 4bb0905688..110359917b 100644 --- a/engines/wintermute/ad/ad_inventory_box.cpp +++ b/engines/wintermute/ad/ad_inventory_box.cpp @@ -84,7 +84,7 @@ bool AdInventoryBox::listen(BaseScriptHolder *param1, uint32 param2) { _visible = false; } else if (scumm_stricmp(obj->getName(), "prev") == 0) { _scrollOffset -= _scrollBy; - _scrollOffset = MAX(_scrollOffset, 0); + _scrollOffset = MAX<int32>(_scrollOffset, 0); } else if (scumm_stricmp(obj->getName(), "next") == 0) { _scrollOffset += _scrollBy; } else { @@ -371,7 +371,7 @@ bool AdInventoryBox::saveAsText(BaseDynamicBuffer *buffer, int indent) { bool AdInventoryBox::persist(BasePersistenceManager *persistMgr) { BaseObject::persist(persistMgr); - persistMgr->transfer(TMEMBER(_closeButton)); + persistMgr->transferPtr(TMEMBER_PTR(_closeButton)); persistMgr->transfer(TMEMBER(_hideSelected)); persistMgr->transfer(TMEMBER(_itemHeight)); persistMgr->transfer(TMEMBER(_itemsArea)); @@ -380,7 +380,7 @@ bool AdInventoryBox::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(_scrollOffset)); persistMgr->transfer(TMEMBER(_spacing)); persistMgr->transfer(TMEMBER(_visible)); - persistMgr->transfer(TMEMBER(_window)); + persistMgr->transferPtr(TMEMBER_PTR(_window)); persistMgr->transfer(TMEMBER(_exclusive)); return STATUS_OK; diff --git a/engines/wintermute/ad/ad_item.cpp b/engines/wintermute/ad/ad_item.cpp index 578105105c..1a46eb783b 100644 --- a/engines/wintermute/ad/ad_item.cpp +++ b/engines/wintermute/ad/ad_item.cpp @@ -784,9 +784,9 @@ bool AdItem::persist(BasePersistenceManager *persistMgr) { AdTalkHolder::persist(persistMgr); persistMgr->transfer(TMEMBER(_cursorCombined)); - persistMgr->transfer(TMEMBER(_cursorHover)); - persistMgr->transfer(TMEMBER(_cursorNormal)); - persistMgr->transfer(TMEMBER(_spriteHover)); + persistMgr->transferPtr(TMEMBER_PTR(_cursorHover)); + persistMgr->transferPtr(TMEMBER_PTR(_cursorNormal)); + persistMgr->transferPtr(TMEMBER_PTR(_spriteHover)); persistMgr->transfer(TMEMBER(_inInventory)); persistMgr->transfer(TMEMBER(_displayAmount)); persistMgr->transfer(TMEMBER(_amount)); diff --git a/engines/wintermute/ad/ad_node_state.cpp b/engines/wintermute/ad/ad_node_state.cpp index c741dec54f..d52201a08d 100644 --- a/engines/wintermute/ad/ad_node_state.cpp +++ b/engines/wintermute/ad/ad_node_state.cpp @@ -93,7 +93,7 @@ void AdNodeState::setCursor(const char *filename) { ////////////////////////////////////////////////////////////////////////// bool AdNodeState::persist(BasePersistenceManager *persistMgr) { - persistMgr->transfer(TMEMBER(_gameRef)); + persistMgr->transferPtr(TMEMBER_PTR(_gameRef)); persistMgr->transfer(TMEMBER(_active)); persistMgr->transfer(TMEMBER(_name)); diff --git a/engines/wintermute/ad/ad_object.cpp b/engines/wintermute/ad/ad_object.cpp index 9026b2849c..741d6e6fc6 100644 --- a/engines/wintermute/ad/ad_object.cpp +++ b/engines/wintermute/ad/ad_object.cpp @@ -864,14 +864,14 @@ int AdObject::getHeight() { return 0; } else { BaseFrame *frame = _currentSprite->_frames[_currentSprite->_currentFrame]; - int ret = 0; + int32 ret = 0; for (uint32 i = 0; i < frame->_subframes.size(); i++) { ret = MAX(ret, frame->_subframes[i]->_hotspotY); } if (_zoomable) { float zoom = ((AdGame *)_gameRef)->_scene->getZoomAt(_posX, _posY); - ret = (int)(ret * zoom / 100); + ret = (int32)(ret * zoom / 100); } return ret; } @@ -941,11 +941,11 @@ void AdObject::talk(const char *text, const char *sound, uint32 duration, const // set duration by text length if (_sentence->_duration <= 0) {// TODO: Avoid longs. - _sentence->_duration = MAX((size_t)1000, _gameRef->_subtitlesSpeed * strlen(_sentence->_text)); + _sentence->_duration = MAX<int32>((size_t)1000, _gameRef->_subtitlesSpeed * strlen(_sentence->_text)); } - int x, y, width, height; + int32 x, y, width, height; x = _posX; y = _posY; @@ -981,8 +981,8 @@ void AdObject::talk(const char *text, const char *sound, uint32 duration, const } - x = MIN(MAX(0, x), _gameRef->_renderer->getWidth() - width); - y = MIN(MAX(0, y), _gameRef->_renderer->getHeight() - height); + x = MIN(MAX<int32>(0, x), _gameRef->_renderer->getWidth() - width); + y = MIN(MAX<int32>(0, y), _gameRef->_renderer->getHeight() - height); _sentence->_width = width; @@ -1031,39 +1031,39 @@ bool AdObject::persist(BasePersistenceManager *persistMgr) { BaseObject::persist(persistMgr); persistMgr->transfer(TMEMBER(_active)); - persistMgr->transfer(TMEMBER(_blockRegion)); - persistMgr->transfer(TMEMBER(_currentBlockRegion)); - persistMgr->transfer(TMEMBER(_currentWptGroup)); - persistMgr->transfer(TMEMBER(_currentSprite)); + persistMgr->transferPtr(TMEMBER_PTR(_blockRegion)); + persistMgr->transferPtr(TMEMBER_PTR(_currentBlockRegion)); + persistMgr->transferPtr(TMEMBER_PTR(_currentWptGroup)); + persistMgr->transferPtr(TMEMBER_PTR(_currentSprite)); persistMgr->transfer(TMEMBER(_drawn)); - persistMgr->transfer(TMEMBER(_font)); + persistMgr->transferPtr(TMEMBER_PTR(_font)); persistMgr->transfer(TMEMBER(_ignoreItems)); persistMgr->transfer(TMEMBER_INT(_nextState)); - persistMgr->transfer(TMEMBER(_sentence)); + persistMgr->transferPtr(TMEMBER_PTR(_sentence)); persistMgr->transfer(TMEMBER_INT(_state)); - persistMgr->transfer(TMEMBER(_animSprite)); + persistMgr->transferPtr(TMEMBER_PTR(_animSprite)); persistMgr->transfer(TMEMBER(_sceneIndependent)); persistMgr->transfer(TMEMBER(_forcedTalkAnimName)); persistMgr->transfer(TMEMBER(_forcedTalkAnimUsed)); - persistMgr->transfer(TMEMBER(_tempSprite2)); + persistMgr->transferPtr(TMEMBER_PTR(_tempSprite2)); persistMgr->transfer(TMEMBER_INT(_type)); - persistMgr->transfer(TMEMBER(_wptGroup)); - persistMgr->transfer(TMEMBER(_stickRegion)); + persistMgr->transferPtr(TMEMBER_PTR(_wptGroup)); + persistMgr->transferPtr(TMEMBER_PTR(_stickRegion)); persistMgr->transfer(TMEMBER(_subtitlesModRelative)); persistMgr->transfer(TMEMBER(_subtitlesModX)); persistMgr->transfer(TMEMBER(_subtitlesModY)); persistMgr->transfer(TMEMBER(_subtitlesModXCenter)); persistMgr->transfer(TMEMBER(_subtitlesWidth)); - persistMgr->transfer(TMEMBER(_inventory)); - persistMgr->transfer(TMEMBER(_partEmitter)); + persistMgr->transferPtr(TMEMBER_PTR(_inventory)); + persistMgr->transferPtr(TMEMBER_PTR(_partEmitter)); for (int i = 0; i < MAX_NUM_REGIONS; i++) { - persistMgr->transfer(TMEMBER(_currentRegions[i])); + persistMgr->transferPtr(TMEMBER_PTR(_currentRegions[i])); } _attachmentsPre.persist(persistMgr); _attachmentsPost.persist(persistMgr); - persistMgr->transfer(TMEMBER(_registerAlias)); + persistMgr->transferPtr(TMEMBER_PTR(_registerAlias)); persistMgr->transfer(TMEMBER(_partFollowParent)); persistMgr->transfer(TMEMBER(_partOffsetX)); diff --git a/engines/wintermute/ad/ad_path.cpp b/engines/wintermute/ad/ad_path.cpp index afdd29828c..5b36ed6471 100644 --- a/engines/wintermute/ad/ad_path.cpp +++ b/engines/wintermute/ad/ad_path.cpp @@ -108,7 +108,7 @@ bool AdPath::setReady(bool ready) { ////////////////////////////////////////////////////////////////////////// bool AdPath::persist(BasePersistenceManager *persistMgr) { - persistMgr->transfer(TMEMBER(_gameRef)); + persistMgr->transferPtr(TMEMBER_PTR(_gameRef)); persistMgr->transfer(TMEMBER(_currIndex)); _points.persist(persistMgr); diff --git a/engines/wintermute/ad/ad_path_point.cpp b/engines/wintermute/ad/ad_path_point.cpp index f3ccd264b1..be4b487466 100644 --- a/engines/wintermute/ad/ad_path_point.cpp +++ b/engines/wintermute/ad/ad_path_point.cpp @@ -67,7 +67,7 @@ bool AdPathPoint::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(_distance)); persistMgr->transfer(TMEMBER(_marked)); - persistMgr->transfer(TMEMBER(_origin)); + persistMgr->transferPtr(TMEMBER_PTR(_origin)); return STATUS_OK; } diff --git a/engines/wintermute/ad/ad_response.cpp b/engines/wintermute/ad/ad_response.cpp index 0e6817ae6f..4483bbc667 100644 --- a/engines/wintermute/ad/ad_response.cpp +++ b/engines/wintermute/ad/ad_response.cpp @@ -131,14 +131,14 @@ bool AdResponse::persist(BasePersistenceManager *persistMgr) { BaseObject::persist(persistMgr); - persistMgr->transfer(TMEMBER(_icon)); - persistMgr->transfer(TMEMBER(_iconHover)); - persistMgr->transfer(TMEMBER(_iconPressed)); + persistMgr->transferPtr(TMEMBER_PTR(_icon)); + persistMgr->transferPtr(TMEMBER_PTR(_iconHover)); + persistMgr->transferPtr(TMEMBER_PTR(_iconPressed)); persistMgr->transfer(TMEMBER(_iD)); persistMgr->transfer(TMEMBER(_text)); persistMgr->transfer(TMEMBER(_textOrig)); persistMgr->transfer(TMEMBER_INT(_responseType)); - persistMgr->transfer(TMEMBER(_font)); + persistMgr->transferPtr(TMEMBER_PTR(_font)); return STATUS_OK; } diff --git a/engines/wintermute/ad/ad_response_box.cpp b/engines/wintermute/ad/ad_response_box.cpp index a4e59c6a49..a589bf3a30 100644 --- a/engines/wintermute/ad/ad_response_box.cpp +++ b/engines/wintermute/ad/ad_response_box.cpp @@ -187,7 +187,7 @@ bool AdResponseBox::createButtons() { // make the responses touchable if (_gameRef->_touchInterface) { - btn->_height = MAX(btn->_height, 50); + btn->_height = MAX<int32>(btn->_height, 50); } //btn->SetListener(this, btn, _responses[i]->_iD); @@ -573,8 +573,8 @@ bool AdResponseBox::listen(BaseScriptHolder *param1, uint32 param2) { bool AdResponseBox::persist(BasePersistenceManager *persistMgr) { BaseObject::persist(persistMgr); - persistMgr->transfer(TMEMBER(_font)); - persistMgr->transfer(TMEMBER(_fontHover)); + persistMgr->transferPtr(TMEMBER_PTR(_font)); + persistMgr->transferPtr(TMEMBER_PTR(_fontHover)); persistMgr->transfer(TMEMBER(_horizontal)); persistMgr->transfer(TMEMBER(_lastResponseText)); persistMgr->transfer(TMEMBER(_lastResponseTextOrig)); @@ -582,10 +582,10 @@ bool AdResponseBox::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(_responseArea)); _responses.persist(persistMgr); persistMgr->transfer(TMEMBER(_scrollOffset)); - persistMgr->transfer(TMEMBER(_shieldWindow)); + persistMgr->transferPtr(TMEMBER_PTR(_shieldWindow)); persistMgr->transfer(TMEMBER(_spacing)); - persistMgr->transfer(TMEMBER(_waitingScript)); - persistMgr->transfer(TMEMBER(_window)); + persistMgr->transferPtr(TMEMBER_PTR(_waitingScript)); + persistMgr->transferPtr(TMEMBER_PTR(_window)); persistMgr->transfer(TMEMBER_INT(_verticalAlign)); persistMgr->transfer(TMEMBER_INT(_align)); diff --git a/engines/wintermute/ad/ad_response_context.cpp b/engines/wintermute/ad/ad_response_context.cpp index d87651c178..663ef49a24 100644 --- a/engines/wintermute/ad/ad_response_context.cpp +++ b/engines/wintermute/ad/ad_response_context.cpp @@ -49,7 +49,7 @@ AdResponseContext::~AdResponseContext() { ////////////////////////////////////////////////////////////////////////// bool AdResponseContext::persist(BasePersistenceManager *persistMgr) { - persistMgr->transfer(TMEMBER(_gameRef)); + persistMgr->transferPtr(TMEMBER_PTR(_gameRef)); persistMgr->transfer(TMEMBER(_context)); persistMgr->transfer(TMEMBER(_id)); diff --git a/engines/wintermute/ad/ad_scene.cpp b/engines/wintermute/ad/ad_scene.cpp index 699ef0685d..4d0068fad1 100644 --- a/engines/wintermute/ad/ad_scene.cpp +++ b/engines/wintermute/ad/ad_scene.cpp @@ -976,14 +976,14 @@ bool AdScene::traverseNodes(bool doUpdate) { ////////////////////////////////////////////////////////////////////////// - int viewportWidth, viewportHeight; + int32 viewportWidth, viewportHeight; getViewportSize(&viewportWidth, &viewportHeight); - int viewportX, viewportY; + int32 viewportX, viewportY; getViewportOffset(&viewportX, &viewportY); - int scrollableX = _width - viewportWidth; - int scrollableY = _height - viewportHeight; + int32 scrollableX = _width - viewportWidth; + int32 scrollableY = _height - viewportHeight; double widthRatio = scrollableX <= 0 ? 0 : ((double)(_offsetLeft) / (double)scrollableX); double heightRatio = scrollableY <= 0 ? 0 : ((double)(_offsetTop) / (double)scrollableY); @@ -1272,16 +1272,16 @@ bool AdScene::update() { ////////////////////////////////////////////////////////////////////////// void AdScene::scrollTo(int offsetX, int offsetY) { - int viewportWidth, viewportHeight; + int32 viewportWidth, viewportHeight; getViewportSize(&viewportWidth, &viewportHeight); - int origOffsetLeft = _targetOffsetLeft; - int origOffsetTop = _targetOffsetTop; + int32 origOffsetLeft = _targetOffsetLeft; + int32 origOffsetTop = _targetOffsetTop; - _targetOffsetLeft = MAX(0, offsetX - viewportWidth / 2); + _targetOffsetLeft = MAX<int32>(0, offsetX - viewportWidth / 2); _targetOffsetLeft = MIN(_targetOffsetLeft, _width - viewportWidth); - _targetOffsetTop = MAX(0, offsetY - viewportHeight / 2); + _targetOffsetTop = MAX<int32>(0, offsetY - viewportHeight / 2); _targetOffsetTop = MIN(_targetOffsetTop, _height - viewportHeight); @@ -1317,13 +1317,13 @@ void AdScene::skipToObject(BaseObject *object) { ////////////////////////////////////////////////////////////////////////// void AdScene::skipTo(int offsetX, int offsetY) { - int viewportWidth, viewportHeight; + int32 viewportWidth, viewportHeight; getViewportSize(&viewportWidth, &viewportHeight); - _offsetLeft = MAX(0, offsetX - viewportWidth / 2); + _offsetLeft = MAX<int32>(0, offsetX - viewportWidth / 2); _offsetLeft = MIN(_offsetLeft, _width - viewportWidth); - _offsetTop = MAX(0, offsetY - viewportHeight / 2); + _offsetTop = MAX<int32>(0, offsetY - viewportHeight / 2); _offsetTop = MIN(_offsetTop, _height - viewportHeight); _targetOffsetLeft = _offsetLeft; @@ -1866,7 +1866,7 @@ ScValue *AdScene::scGetProperty(const Common::String &name) { // MouseX (RO) ////////////////////////////////////////////////////////////////////////// else if (name == "MouseX") { - int viewportX; + int32 viewportX; getViewportOffset(&viewportX); _scValue->setInt(_gameRef->_mousePos.x + _offsetLeft - viewportX); @@ -1877,7 +1877,7 @@ ScValue *AdScene::scGetProperty(const Common::String &name) { // MouseY (RO) ////////////////////////////////////////////////////////////////////////// else if (name == "MouseY") { - int viewportY; + int32 viewportY; getViewportOffset(nullptr, &viewportY); _scValue->setInt(_gameRef->_mousePos.y + _offsetTop - viewportY); @@ -2057,10 +2057,10 @@ bool AdScene::scSetProperty(const char *name, ScValue *value) { else if (strcmp(name, "OffsetX") == 0) { _offsetLeft = value->getInt(); - int viewportWidth, viewportHeight; + int32 viewportWidth, viewportHeight; getViewportSize(&viewportWidth, &viewportHeight); - _offsetLeft = MAX(0, _offsetLeft - viewportWidth / 2); + _offsetLeft = MAX<int32>(0, _offsetLeft - viewportWidth / 2); _offsetLeft = MIN(_offsetLeft, _width - viewportWidth); _targetOffsetLeft = _offsetLeft; @@ -2073,10 +2073,10 @@ bool AdScene::scSetProperty(const char *name, ScValue *value) { else if (strcmp(name, "OffsetY") == 0) { _offsetTop = value->getInt(); - int viewportWidth, viewportHeight; + int32 viewportWidth, viewportHeight; getViewportSize(&viewportWidth, &viewportHeight); - _offsetTop = MAX(0, _offsetTop - viewportHeight / 2); + _offsetTop = MAX<int32>(0, _offsetTop - viewportHeight / 2); _offsetTop = MIN(_offsetTop, _height - viewportHeight); _targetOffsetTop = _offsetTop; @@ -2319,13 +2319,13 @@ bool AdScene::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(_editorShowEntities)); persistMgr->transfer(TMEMBER(_editorShowRegions)); persistMgr->transfer(TMEMBER(_editorShowScale)); - persistMgr->transfer(TMEMBER(_fader)); + persistMgr->transferPtr(TMEMBER_PTR(_fader)); persistMgr->transfer(TMEMBER(_height)); persistMgr->transfer(TMEMBER(_initialized)); persistMgr->transfer(TMEMBER(_lastTimeH)); persistMgr->transfer(TMEMBER(_lastTimeV)); _layers.persist(persistMgr); - persistMgr->transfer(TMEMBER(_mainLayer)); + persistMgr->transferPtr(TMEMBER_PTR(_mainLayer)); _objects.persist(persistMgr); persistMgr->transfer(TMEMBER(_offsetLeft)); persistMgr->transfer(TMEMBER(_offsetTop)); @@ -2336,20 +2336,20 @@ bool AdScene::persist(BasePersistenceManager *persistMgr) { _pfPath.persist(persistMgr); persistMgr->transfer(TMEMBER(_pfPointsNum)); persistMgr->transfer(TMEMBER(_pfReady)); - persistMgr->transfer(TMEMBER(_pfRequester)); - persistMgr->transfer(TMEMBER(_pfTarget)); - persistMgr->transfer(TMEMBER(_pfTargetPath)); + persistMgr->transferPtr(TMEMBER_PTR(_pfRequester)); + persistMgr->transferPtr(TMEMBER_PTR(_pfTarget)); + persistMgr->transferPtr(TMEMBER_PTR(_pfTargetPath)); _rotLevels.persist(persistMgr); _scaleLevels.persist(persistMgr); persistMgr->transfer(TMEMBER(_scrollPixelsH)); persistMgr->transfer(TMEMBER(_scrollPixelsV)); persistMgr->transfer(TMEMBER(_scrollTimeH)); persistMgr->transfer(TMEMBER(_scrollTimeV)); - persistMgr->transfer(TMEMBER(_shieldWindow)); + persistMgr->transferPtr(TMEMBER_PTR(_shieldWindow)); persistMgr->transfer(TMEMBER(_targetOffsetLeft)); persistMgr->transfer(TMEMBER(_targetOffsetTop)); _waypointGroups.persist(persistMgr); - persistMgr->transfer(TMEMBER(_viewport)); + persistMgr->transferPtr(TMEMBER_PTR(_viewport)); persistMgr->transfer(TMEMBER(_width)); return STATUS_OK; @@ -2361,10 +2361,10 @@ bool AdScene::afterLoad() { } ////////////////////////////////////////////////////////////////////////// -bool AdScene::correctTargetPoint2(int startX, int startY, int *targetX, int *targetY, bool checkFreeObjects, BaseObject *requester) { +bool AdScene::correctTargetPoint2(int32 startX, int32 startY, int32 *targetX, int32 *targetY, bool checkFreeObjects, BaseObject *requester) { double xStep, yStep, x, y; - int xLength, yLength, xCount, yCount; - int x1, y1, x2, y2; + int32 xLength, yLength, xCount, yCount; + int32 x1, y1, x2, y2; x1 = *targetX; y1 = *targetY; @@ -2407,9 +2407,9 @@ bool AdScene::correctTargetPoint2(int startX, int startY, int *targetX, int *tar } ////////////////////////////////////////////////////////////////////////// -bool AdScene::correctTargetPoint(int startX, int startY, int *argX, int *argY, bool checkFreeObjects, BaseObject *requester) { - int x = *argX; - int y = *argY; +bool AdScene::correctTargetPoint(int32 startX, int32 startY, int32 *argX, int32 *argY, bool checkFreeObjects, BaseObject *requester) { + int32 x = *argX; + int32 y = *argY; if (isWalkableAt(x, y, checkFreeObjects, requester) || !_mainLayer) { return STATUS_OK; @@ -2522,7 +2522,7 @@ void AdScene::pfPointsAdd(int x, int y, int distance) { ////////////////////////////////////////////////////////////////////////// -bool AdScene::getViewportOffset(int *offsetX, int *offsetY) { +bool AdScene::getViewportOffset(int32 *offsetX, int32 *offsetY) { AdGame *adGame = (AdGame *)_gameRef; if (_viewport && !_gameRef->_editorMode) { if (offsetX) { @@ -2551,7 +2551,7 @@ bool AdScene::getViewportOffset(int *offsetX, int *offsetY) { ////////////////////////////////////////////////////////////////////////// -bool AdScene::getViewportSize(int *width, int *height) { +bool AdScene::getViewportSize(int32 *width, int32 *height) { AdGame *adGame = (AdGame *)_gameRef; if (_viewport && !_gameRef->_editorMode) { if (width) { @@ -2581,7 +2581,7 @@ bool AdScene::getViewportSize(int *width, int *height) { ////////////////////////////////////////////////////////////////////////// int AdScene::getOffsetLeft() { - int viewportX; + int32 viewportX; getViewportOffset(&viewportX); return _offsetLeft - viewportX; @@ -2590,7 +2590,7 @@ int AdScene::getOffsetLeft() { ////////////////////////////////////////////////////////////////////////// int AdScene::getOffsetTop() { - int viewportY; + int32 viewportY; getViewportOffset(nullptr, &viewportY); return _offsetTop - viewportY; @@ -2599,7 +2599,7 @@ int AdScene::getOffsetTop() { ////////////////////////////////////////////////////////////////////////// bool AdScene::pointInViewport(int x, int y) { - int left, top, width, height; + int32 left, top, width, height; getViewportOffset(&left, &top); getViewportSize(&width, &height); diff --git a/engines/wintermute/ad/ad_scene.h b/engines/wintermute/ad/ad_scene.h index 9ddef73b65..cd144b77ef 100644 --- a/engines/wintermute/ad/ad_scene.h +++ b/engines/wintermute/ad/ad_scene.h @@ -67,16 +67,16 @@ public: bool pointInViewport(int x, int y); int getOffsetTop(); int getOffsetLeft(); - bool getViewportSize(int *width = nullptr, int *height = nullptr); - bool getViewportOffset(int *offsetX = nullptr, int *offsetY = nullptr); + bool getViewportSize(int32 *width = nullptr, int32 *height = nullptr); + bool getViewportOffset(int32 *offsetX = nullptr, int32 *offsetY = nullptr); BaseViewport *_viewport; BaseFader *_fader; - int _pfPointsNum; + int32 _pfPointsNum; void pfPointsAdd(int x, int y, int distance); void pfPointsStart(); bool _initialized; - bool correctTargetPoint(int startX, int startY, int *x, int *y, bool checkFreeObjects = false, BaseObject *requester = nullptr); - bool correctTargetPoint2(int startX, int startY, int *targetX, int *targetY, bool checkFreeObjects, BaseObject *requester); + bool correctTargetPoint(int32 startX, int32 startY, int32 *x, int32 *y, bool checkFreeObjects = false, BaseObject *requester = nullptr); + bool correctTargetPoint2(int32 startX, int32 startY, int32 *targetX, int32 *targetY, bool checkFreeObjects, BaseObject *requester); DECLARE_PERSISTENT(AdScene, BaseObject) bool displayRegionContent(AdRegion *region = nullptr, bool display3DOnly = false); bool displayRegionContentOld(AdRegion *region = nullptr); @@ -98,14 +98,14 @@ public: void scrollTo(int offsetX, int offsetY); virtual bool update() override; bool _autoScroll; - int _targetOffsetTop; - int _targetOffsetLeft; + int32 _targetOffsetTop; + int32 _targetOffsetLeft; - int _scrollPixelsV; + int32 _scrollPixelsV; uint32 _scrollTimeV; uint32 _lastTimeV; - int _scrollPixelsH; + int32 _scrollPixelsH; uint32 _scrollTimeH; uint32 _lastTimeH; @@ -171,8 +171,8 @@ private: BaseObject *_pfRequester; BaseArray<AdPathPoint *> _pfPath; - int _offsetTop; - int _offsetLeft; + int32 _offsetTop; + int32 _offsetLeft; }; diff --git a/engines/wintermute/ad/ad_scene_node.cpp b/engines/wintermute/ad/ad_scene_node.cpp index f84e9212e5..e9b80b3cc8 100644 --- a/engines/wintermute/ad/ad_scene_node.cpp +++ b/engines/wintermute/ad/ad_scene_node.cpp @@ -72,8 +72,8 @@ bool AdSceneNode::persist(BasePersistenceManager *persistMgr) { BaseObject::persist(persistMgr); - persistMgr->transfer(TMEMBER(_entity)); - persistMgr->transfer(TMEMBER(_region)); + persistMgr->transferPtr(TMEMBER_PTR(_entity)); + persistMgr->transferPtr(TMEMBER_PTR(_region)); persistMgr->transfer(TMEMBER_INT(_type)); return STATUS_OK; diff --git a/engines/wintermute/ad/ad_sentence.cpp b/engines/wintermute/ad/ad_sentence.cpp index 9192b74c4e..70a57a624d 100644 --- a/engines/wintermute/ad/ad_sentence.cpp +++ b/engines/wintermute/ad/ad_sentence.cpp @@ -204,8 +204,8 @@ bool AdSentence::display() { } if (_gameRef->_subtitles) { - int x = _pos.x; - int y = _pos.y; + int32 x = _pos.x; + int32 y = _pos.y; if (!_fixedPos) { x = x - ((AdGame *)_gameRef)->_scene->getOffsetLeft(); @@ -213,9 +213,9 @@ bool AdSentence::display() { } - x = MAX(x, 0); + x = MAX<int32>(x, 0); x = MIN(x, _gameRef->_renderer->getWidth() - _width); - y = MAX(y, 0); + y = MAX<int32>(y, 0); _font->drawText((byte *)_text, x, y, _width, _align); } @@ -247,20 +247,20 @@ bool AdSentence::finish() { ////////////////////////////////////////////////////////////////////////// bool AdSentence::persist(BasePersistenceManager *persistMgr) { - persistMgr->transfer(TMEMBER(_gameRef)); + persistMgr->transferPtr(TMEMBER_PTR(_gameRef)); persistMgr->transfer(TMEMBER_INT(_align)); persistMgr->transfer(TMEMBER(_currentStance)); - persistMgr->transfer(TMEMBER(_currentSprite)); + persistMgr->transferPtr(TMEMBER_PTR(_currentSprite)); persistMgr->transfer(TMEMBER(_currentSkelAnim)); persistMgr->transfer(TMEMBER(_duration)); - persistMgr->transfer(TMEMBER(_font)); + persistMgr->transferPtr(TMEMBER_PTR(_font)); persistMgr->transfer(TMEMBER(_pos)); - persistMgr->transfer(TMEMBER(_sound)); + persistMgr->transferPtr(TMEMBER_PTR(_sound)); persistMgr->transfer(TMEMBER(_soundStarted)); persistMgr->transfer(TMEMBER(_stances)); persistMgr->transfer(TMEMBER(_startTime)); - persistMgr->transfer(TMEMBER(_talkDef)); + persistMgr->transferPtr(TMEMBER_PTR(_talkDef)); persistMgr->transfer(TMEMBER(_tempStance)); persistMgr->transfer(TMEMBER(_text)); persistMgr->transfer(TMEMBER(_width)); diff --git a/engines/wintermute/ad/ad_sprite_set.cpp b/engines/wintermute/ad/ad_sprite_set.cpp index ffa7bb2530..6c802c4863 100644 --- a/engines/wintermute/ad/ad_sprite_set.cpp +++ b/engines/wintermute/ad/ad_sprite_set.cpp @@ -249,9 +249,9 @@ bool AdSpriteSet::persist(BasePersistenceManager *persistMgr) { BaseObject::persist(persistMgr); - persistMgr->transfer(TMEMBER(_owner)); + persistMgr->transferPtr(TMEMBER_PTR(_owner)); for (int i = 0; i < NUM_DIRECTIONS; i++) { - persistMgr->transfer("", &_sprites[i]); + persistMgr->transferPtr("", &_sprites[i]); } return STATUS_OK; diff --git a/engines/wintermute/ad/ad_talk_def.cpp b/engines/wintermute/ad/ad_talk_def.cpp index 4ad5d2ccc6..bf72b2916b 100644 --- a/engines/wintermute/ad/ad_talk_def.cpp +++ b/engines/wintermute/ad/ad_talk_def.cpp @@ -208,9 +208,9 @@ bool AdTalkDef::persist(BasePersistenceManager *persistMgr) { BaseObject::persist(persistMgr); - persistMgr->transfer(TMEMBER(_defaultSprite)); + persistMgr->transferPtr(TMEMBER_PTR(_defaultSprite)); persistMgr->transfer(TMEMBER(_defaultSpriteFilename)); - persistMgr->transfer(TMEMBER(_defaultSpriteSet)); + persistMgr->transferPtr(TMEMBER_PTR(_defaultSpriteSet)); persistMgr->transfer(TMEMBER(_defaultSpriteSetFilename)); _nodes.persist(persistMgr); diff --git a/engines/wintermute/ad/ad_talk_holder.cpp b/engines/wintermute/ad/ad_talk_holder.cpp index ed2333a345..33deab7805 100644 --- a/engines/wintermute/ad/ad_talk_holder.cpp +++ b/engines/wintermute/ad/ad_talk_holder.cpp @@ -392,7 +392,7 @@ bool AdTalkHolder::saveAsText(BaseDynamicBuffer *buffer, int indent) { bool AdTalkHolder::persist(BasePersistenceManager *persistMgr) { AdObject::persist(persistMgr); - persistMgr->transfer(TMEMBER(_sprite)); + persistMgr->transferPtr(TMEMBER_PTR(_sprite)); _talkSprites.persist(persistMgr); _talkSpritesEx.persist(persistMgr); diff --git a/engines/wintermute/ad/ad_talk_node.cpp b/engines/wintermute/ad/ad_talk_node.cpp index 2e0985ed99..f03c24ea94 100644 --- a/engines/wintermute/ad/ad_talk_node.cpp +++ b/engines/wintermute/ad/ad_talk_node.cpp @@ -195,9 +195,9 @@ bool AdTalkNode::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(_startTime)); persistMgr->transfer(TMEMBER(_endTime)); persistMgr->transfer(TMEMBER(_playToEnd)); - persistMgr->transfer(TMEMBER(_sprite)); + persistMgr->transferPtr(TMEMBER_PTR(_sprite)); persistMgr->transfer(TMEMBER(_spriteFilename)); - persistMgr->transfer(TMEMBER(_spriteSet)); + persistMgr->transferPtr(TMEMBER_PTR(_spriteSet)); persistMgr->transfer(TMEMBER(_spriteSetFilename)); return STATUS_OK; |