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Diffstat (limited to 'engines/wintermute/base/base_frame.h')
-rw-r--r--engines/wintermute/base/base_frame.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/wintermute/base/base_frame.h b/engines/wintermute/base/base_frame.h
index 49a56592bb..ff9e67a166 100644
--- a/engines/wintermute/base/base_frame.h
+++ b/engines/wintermute/base/base_frame.h
@@ -31,6 +31,7 @@
#include "engines/wintermute/base/base_scriptable.h"
#include "engines/wintermute/coll_templ.h"
+#include "graphics/transform_struct.h"
namespace Wintermute {
class BaseSound;
@@ -51,7 +52,7 @@ public:
int32 _moveX;
uint32 _delay;
BaseArray<BaseSubFrame *> _subframes;
- bool draw(int x, int y, BaseObject *registerOwner = nullptr, float zoomX = 100, float zoomY = 100, bool precise = true, uint32 alpha = 0xFFFFFFFF, bool allFrames = false, float rotate = 0.0f, TSpriteBlendMode blendMode = BLEND_NORMAL);
+ bool draw(int x, int y, BaseObject *registerOwner = nullptr, float zoomX = 100, float zoomY = 100, bool precise = true, uint32 alpha = 0xFFFFFFFF, bool allFrames = false, float rotate = 0.0f, Graphics::TSpriteBlendMode blendMode = Graphics::BLEND_NORMAL);
bool loadBuffer(char *buffer, int lifeTime, bool keepLoaded);
BaseFrame(BaseGame *inGame);