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Diffstat (limited to 'engines/wintermute/base/base_region.h')
-rw-r--r--engines/wintermute/base/base_region.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/wintermute/base/base_region.h b/engines/wintermute/base/base_region.h
index 464f25be2f..67ca158897 100644
--- a/engines/wintermute/base/base_region.h
+++ b/engines/wintermute/base/base_region.h
@@ -39,10 +39,10 @@ public:
void cleanup();
bool mimic(BaseRegion *region, float scale = 100.0f, int x = 0, int y = 0);
bool getBoundingRect(Rect32 *rect);
- bool ptInPolygon(int x, int y);
+ bool ptInPolygon(int32 x, int32 y);
DECLARE_PERSISTENT(BaseRegion, BaseObject)
bool _active;
- int _editorSelectedPoint;
+ int32 _editorSelectedPoint;
BaseRegion(BaseGame *inGame);
virtual ~BaseRegion();
bool pointInRegion(int x, int y);
@@ -51,18 +51,18 @@ public:
bool loadBuffer(byte *buffer, bool complete = true);
Rect32 _rect;
BaseArray<BasePoint *> _points;
- virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent) { return saveAsText(buffer, indent, NULL); }
+ virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent) { return saveAsText(buffer, indent, nullptr); }
virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent, const char *nameOverride);
// scripting interface
- virtual ScValue *scGetProperty(const Common::String &name);
- virtual bool scSetProperty(const char *name, ScValue *value);
- virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name);
- virtual const char *scToString();
+ virtual ScValue *scGetProperty(const Common::String &name) override;
+ virtual bool scSetProperty(const char *name, ScValue *value) override;
+ virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override;
+ virtual const char *scToString() override;
private:
float _lastMimicScale;
- int _lastMimicX;
- int _lastMimicY;
+ int32 _lastMimicX;
+ int32 _lastMimicY;
};
} // end of namespace Wintermute