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Diffstat (limited to 'engines/wintermute/base/base_surface_storage.cpp')
-rw-r--r--engines/wintermute/base/base_surface_storage.cpp38
1 files changed, 18 insertions, 20 deletions
diff --git a/engines/wintermute/base/base_surface_storage.cpp b/engines/wintermute/base/base_surface_storage.cpp
index 4e795ca813..8dbd6a6d2a 100644
--- a/engines/wintermute/base/base_surface_storage.cpp
+++ b/engines/wintermute/base/base_surface_storage.cpp
@@ -30,6 +30,7 @@
#include "engines/wintermute/base/gfx/base_surface.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
#include "engines/wintermute/base/base_game.h"
+#include "engines/wintermute/base/base_engine.h"
#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
@@ -54,7 +55,7 @@ BaseSurfaceStorage::~BaseSurfaceStorage() {
bool BaseSurfaceStorage::cleanup(bool warn) {
for (uint32 i = 0; i < _surfaces.size(); i++) {
if (warn) {
- _gameRef->LOG(0, "BaseSurfaceStorage warning: purging surface '%s', usage:%d", _surfaces[i]->getFileName(), _surfaces[i]->_referenceCount);
+ BaseEngine::LOG(0, "BaseSurfaceStorage warning: purging surface '%s', usage:%d", _surfaces[i]->getFileName(), _surfaces[i]->_referenceCount);
}
delete _surfaces[i];
}
@@ -66,15 +67,15 @@ bool BaseSurfaceStorage::cleanup(bool warn) {
//////////////////////////////////////////////////////////////////////////
bool BaseSurfaceStorage::initLoop() {
- if (_gameRef->_smartCache && _gameRef->_liveTimer - _lastCleanupTime >= _gameRef->_surfaceGCCycleTime) {
- _lastCleanupTime = _gameRef->_liveTimer;
+ if (_gameRef->_smartCache && _gameRef->getLiveTimer()->getTime() - _lastCleanupTime >= _gameRef->_surfaceGCCycleTime) {
+ _lastCleanupTime = _gameRef->getLiveTimer()->getTime();
sortSurfaces();
for (uint32 i = 0; i < _surfaces.size(); i++) {
if (_surfaces[i]->_lifeTime <= 0) {
break;
}
- if (_surfaces[i]->_lifeTime > 0 && _surfaces[i]->_valid && (int)(_gameRef->_liveTimer - _surfaces[i]->_lastUsedTime) >= _surfaces[i]->_lifeTime) {
+ if (_surfaces[i]->_lifeTime > 0 && _surfaces[i]->_valid && (int)(_gameRef->getLiveTimer()->getTime() - _surfaces[i]->_lastUsedTime) >= _surfaces[i]->_lifeTime) {
//_gameRef->QuickMessageForm("Invalidating: %s", _surfaces[i]->_filename);
_surfaces[i]->invalidate();
}
@@ -111,7 +112,7 @@ BaseSurface *BaseSurfaceStorage::addSurface(const Common::String &filename, bool
if (!BaseFileManager::getEngineInstance()->hasFile(filename)) {
if (filename.size()) {
- _gameRef->LOG(0, "Missing image: '%s'", filename.c_str());
+ BaseEngine::LOG(0, "Missing image: '%s'", filename.c_str());
}
if (_gameRef->_debugDebugMode) {
return addSurface("invalid_debug.bmp", defaultCK, ckRed, ckGreen, ckBlue, lifeTime, keepLoaded);
@@ -121,15 +122,15 @@ BaseSurface *BaseSurfaceStorage::addSurface(const Common::String &filename, bool
}
BaseSurface *surface;
- surface = _gameRef->_renderer->createSurface();
+ surface = BaseEngine::getRenderer()->createSurface();
if (!surface) {
- return NULL;
+ return nullptr;
}
if (DID_FAIL(surface->create(filename, defaultCK, ckRed, ckGreen, ckBlue, lifeTime, keepLoaded))) {
delete surface;
- return NULL;
+ return nullptr;
} else {
surface->_referenceCount = 1;
_surfaces.push_back(surface);
@@ -144,7 +145,7 @@ bool BaseSurfaceStorage::restoreAll() {
for (uint32 i = 0; i < _surfaces.size(); i++) {
ret = _surfaces[i]->restore();
if (ret != STATUS_OK) {
- _gameRef->LOG(0, "BaseSurfaceStorage::RestoreAll failed");
+ BaseEngine::LOG(0, "BaseSurfaceStorage::RestoreAll failed");
return ret;
}
}
@@ -176,32 +177,29 @@ bool BaseSurfaceStorage::sortSurfaces() {
//////////////////////////////////////////////////////////////////////////
-int BaseSurfaceStorage::surfaceSortCB(const void *arg1, const void *arg2) {
- const BaseSurface *s1 = *((const BaseSurface *const *)arg1);
- const BaseSurface *s2 = *((const BaseSurface *const *)arg2);
-
+bool BaseSurfaceStorage::surfaceSortCB(const BaseSurface *s1, const BaseSurface *s2) {
// sort by life time
if (s1->_lifeTime <= 0 && s2->_lifeTime > 0) {
- return 1;
+ return false;
} else if (s1->_lifeTime > 0 && s2->_lifeTime <= 0) {
- return -1;
+ return true;
}
// sort by validity
if (s1->_valid && !s2->_valid) {
- return -1;
+ return true;
} else if (!s1->_valid && s2->_valid) {
- return 1;
+ return false;
}
// sort by time
else if (s1->_lastUsedTime > s2->_lastUsedTime) {
- return 1;
+ return false;
} else if (s1->_lastUsedTime < s2->_lastUsedTime) {
- return -1;
+ return true;
} else {
- return 0;
+ return false;
}
}