diff options
Diffstat (limited to 'engines/wintermute/base/font/base_font_truetype.h')
-rw-r--r-- | engines/wintermute/base/font/base_font_truetype.h | 304 |
1 files changed, 152 insertions, 152 deletions
diff --git a/engines/wintermute/base/font/base_font_truetype.h b/engines/wintermute/base/font/base_font_truetype.h index a93e4efacb..02dca7439f 100644 --- a/engines/wintermute/base/font/base_font_truetype.h +++ b/engines/wintermute/base/font/base_font_truetype.h @@ -1,152 +1,152 @@ -/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This file is based on WME Lite.
- * http://dead-code.org/redir.php?target=wmelite
- * Copyright (c) 2011 Jan Nedoma
- */
-
-#ifndef WINTERMUTE_BASE_FONTTT_H
-#define WINTERMUTE_BASE_FONTTT_H
-
-#include "engines/wintermute/base/font/base_font_storage.h"
-#include "engines/wintermute/base/font/base_font.h"
-#include "engines/wintermute/base/gfx/base_surface.h"
-#include "common/rect.h"
-#include "graphics/surface.h"
-#include "graphics/font.h"
-
-#define NUM_CACHED_TEXTS 30
-
-namespace Wintermute {
-
-class BaseFontTT : public BaseFont {
-private:
- //////////////////////////////////////////////////////////////////////////
- class BaseCachedTTFontText {
- public:
- WideString _text;
- int _width;
- TTextAlign _align;
- int _maxHeight;
- int _maxLength;
- BaseSurface *_surface;
- int _priority;
- int _textOffset;
- bool _marked;
-
- BaseCachedTTFontText() {
- //_text = L"";
- _text = "";
- _width = _maxHeight = _maxLength = -1;
- _align = TAL_LEFT;
- _surface = NULL;
- _priority = -1;
- _textOffset = 0;
- _marked = false;
- }
-
- virtual ~BaseCachedTTFontText() {
- if (_surface) {
- delete _surface;
- }
- }
- };
-
-public:
- //////////////////////////////////////////////////////////////////////////
- class BaseTTFontLayer {
- public:
- BaseTTFontLayer() {
- _offsetX = _offsetY = 0;
- _color = 0x00000000;
- }
-
- bool persist(BasePersistenceManager *persistMgr) {
- persistMgr->transfer(TMEMBER(_offsetX));
- persistMgr->transfer(TMEMBER(_offsetY));
- persistMgr->transfer(TMEMBER(_color));
- return STATUS_OK;
- }
-
- int _offsetX;
- int _offsetY;
- uint32 _color;
- };
-
-public:
- DECLARE_PERSISTENT(BaseFontTT, BaseFont)
- BaseFontTT(BaseGame *inGame);
- virtual ~BaseFontTT(void);
-
- virtual int getTextWidth(byte *text, int maxLength = -1);
- virtual int getTextHeight(byte *text, int width);
- virtual void drawText(const byte *text, int x, int y, int width, TTextAlign align = TAL_LEFT, int max_height = -1, int maxLength = -1);
- virtual int getLetterHeight();
-
- bool loadBuffer(byte *buffer);
- bool loadFile(const Common::String &filename);
-
- float getLineHeight() const {
- return _lineHeight;
- }
-
- void afterLoad();
- void initLoop();
-
-private:
- bool parseLayer(BaseTTFontLayer *layer, byte *buffer);
-
- void measureText(const WideString &text, int maxWidth, int maxHeight, int &textWidth, int &textHeight);
-
- BaseSurface *renderTextToTexture(const WideString &text, int width, TTextAlign align, int maxHeight, int &textOffset);
-
- BaseCachedTTFontText *_cachedTexts[NUM_CACHED_TEXTS];
-
- bool initFont();
-
- Graphics::Font *_deletableFont;
- const Graphics::Font *_font;
- const Graphics::Font *_fallbackFont;
-
- float _lineHeight;
-
- size_t _maxCharWidth;
- size_t _maxCharHeight;
-
-public:
- bool _isBold;
- bool _isItalic;
- bool _isUnderline;
- bool _isStriked;
- int _fontHeight;
- char *_fontFile;
-
- BaseArray<BaseTTFontLayer *> _layers;
- void clearCache();
-
-};
-
-} // end of namespace Wintermute
-
-#endif
+/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef WINTERMUTE_BASE_FONTTT_H +#define WINTERMUTE_BASE_FONTTT_H + +#include "engines/wintermute/base/font/base_font_storage.h" +#include "engines/wintermute/base/font/base_font.h" +#include "engines/wintermute/base/gfx/base_surface.h" +#include "common/rect.h" +#include "graphics/surface.h" +#include "graphics/font.h" + +#define NUM_CACHED_TEXTS 30 + +namespace Wintermute { + +class BaseFontTT : public BaseFont { +private: + ////////////////////////////////////////////////////////////////////////// + class BaseCachedTTFontText { + public: + WideString _text; + int _width; + TTextAlign _align; + int _maxHeight; + int _maxLength; + BaseSurface *_surface; + int _priority; + int _textOffset; + bool _marked; + + BaseCachedTTFontText() { + //_text = L""; + _text = ""; + _width = _maxHeight = _maxLength = -1; + _align = TAL_LEFT; + _surface = NULL; + _priority = -1; + _textOffset = 0; + _marked = false; + } + + virtual ~BaseCachedTTFontText() { + if (_surface) { + delete _surface; + } + } + }; + +public: + ////////////////////////////////////////////////////////////////////////// + class BaseTTFontLayer { + public: + BaseTTFontLayer() { + _offsetX = _offsetY = 0; + _color = 0x00000000; + } + + bool persist(BasePersistenceManager *persistMgr) { + persistMgr->transfer(TMEMBER(_offsetX)); + persistMgr->transfer(TMEMBER(_offsetY)); + persistMgr->transfer(TMEMBER(_color)); + return STATUS_OK; + } + + int _offsetX; + int _offsetY; + uint32 _color; + }; + +public: + DECLARE_PERSISTENT(BaseFontTT, BaseFont) + BaseFontTT(BaseGame *inGame); + virtual ~BaseFontTT(void); + + virtual int getTextWidth(byte *text, int maxLength = -1); + virtual int getTextHeight(byte *text, int width); + virtual void drawText(const byte *text, int x, int y, int width, TTextAlign align = TAL_LEFT, int max_height = -1, int maxLength = -1); + virtual int getLetterHeight(); + + bool loadBuffer(byte *buffer); + bool loadFile(const Common::String &filename); + + float getLineHeight() const { + return _lineHeight; + } + + void afterLoad(); + void initLoop(); + +private: + bool parseLayer(BaseTTFontLayer *layer, byte *buffer); + + void measureText(const WideString &text, int maxWidth, int maxHeight, int &textWidth, int &textHeight); + + BaseSurface *renderTextToTexture(const WideString &text, int width, TTextAlign align, int maxHeight, int &textOffset); + + BaseCachedTTFontText *_cachedTexts[NUM_CACHED_TEXTS]; + + bool initFont(); + + Graphics::Font *_deletableFont; + const Graphics::Font *_font; + const Graphics::Font *_fallbackFont; + + float _lineHeight; + + size_t _maxCharWidth; + size_t _maxCharHeight; + +public: + bool _isBold; + bool _isItalic; + bool _isUnderline; + bool _isStriked; + int _fontHeight; + char *_fontFile; + + BaseArray<BaseTTFontLayer *> _layers; + void clearCache(); + +}; + +} // end of namespace Wintermute + +#endif |