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Diffstat (limited to 'engines/wintermute/base/gfx/base_renderer.h')
-rw-r--r--engines/wintermute/base/gfx/base_renderer.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/wintermute/base/gfx/base_renderer.h b/engines/wintermute/base/gfx/base_renderer.h
index 9027c66a14..796dee8cd1 100644
--- a/engines/wintermute/base/gfx/base_renderer.h
+++ b/engines/wintermute/base/gfx/base_renderer.h
@@ -84,8 +84,9 @@ public:
* @param rect the portion of the screen to fade (if NULL, the entire screen will be faded).
*/
virtual void fadeToColor(byte r, byte g, byte b, byte a, Common::Rect *rect = NULL) = 0;
- virtual bool drawLine(int x1, int y1, int x2, int y2, uint32 color);
- virtual bool drawRect(int x1, int y1, int x2, int y2, uint32 color, int width = 1);
+
+ virtual bool drawLine(int x1, int y1, int x2, int y2, uint32 color); // Unused outside indicator-display
+ virtual bool drawRect(int x1, int y1, int x2, int y2, uint32 color, int width = 1); // Unused outside indicator-display
BaseRenderer(BaseGame *inGame = NULL);
virtual ~BaseRenderer();
virtual bool setProjection() {