diff options
Diffstat (limited to 'engines/wintermute/base/gfx/osystem/base_surface_osystem.h')
-rw-r--r-- | engines/wintermute/base/gfx/osystem/base_surface_osystem.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.h b/engines/wintermute/base/gfx/osystem/base_surface_osystem.h new file mode 100644 index 0000000000..43422ef4e7 --- /dev/null +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.h @@ -0,0 +1,99 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef WINTERMUTE_BASE_SURFACESDL_H +#define WINTERMUTE_BASE_SURFACESDL_H + +#include "graphics/surface.h" +#include "engines/wintermute/base/gfx/base_surface.h" +#include "common/list.h" + +namespace Wintermute { +struct TransparentSurface; +class BaseImage; +class BaseSurfaceOSystem : public BaseSurface { +public: + BaseSurfaceOSystem(BaseGame *inGame); + ~BaseSurfaceOSystem(); + + bool create(const Common::String &filename, bool defaultCK, byte ckRed, byte ckGreen, byte ckBlue, int lifeTime = -1, bool keepLoaded = false); + bool create(int width, int height); + + bool isTransparentAt(int x, int y); + bool isTransparentAtLite(int x, int y); + + bool startPixelOp(); + bool endPixelOp(); + + + bool displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false); + bool displayTrans(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false); + bool displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0); + bool display(int x, int y, Rect32 rect, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false); + bool displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false); + bool displayTransform(int x, int y, int hotX, int hotY, Rect32 Rect, float zoomX, float zoomY, uint32 alpha, float rotate, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false); + virtual bool putSurface(const Graphics::Surface &surface, bool hasAlpha = false); + /* static unsigned DLL_CALLCONV ReadProc(void *buffer, unsigned size, unsigned count, fi_handle handle); + static int DLL_CALLCONV SeekProc(fi_handle handle, long offset, int origin); + static long DLL_CALLCONV TellProc(fi_handle handle);*/ + virtual int getWidth() { + if (!_loaded) { + finishLoad(); + } + if (_surface) { + return _surface->w; + } + return _width; + } + virtual int getHeight() { + if (!_loaded) { + finishLoad(); + } + if (_surface) { + return _surface->h; + } + return _height; + } + +private: + Graphics::Surface *_surface; + bool _loaded; + bool finishLoad(); + bool drawSprite(int x, int y, Rect32 *rect, float zoomX, float zoomY, uint32 alpha, bool alphaDisable, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY, int offsetX = 0, int offsetY = 0); + void genAlphaMask(Graphics::Surface *surface); + uint32 getPixelAt(Graphics::Surface *surface, int x, int y); + + bool _hasAlpha; + void *_lockPixels; + int _lockPitch; + byte *_alphaMask; +}; + +} // end of namespace Wintermute + +#endif |