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path: root/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp
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Diffstat (limited to 'engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp')
-rw-r--r--engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp b/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp
index 9bde5d45e7..afe5e65467 100644
--- a/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_mem_buffer.cpp
@@ -42,7 +42,7 @@ BaseScriptable *makeSXMemBuffer(BaseGame *inGame, ScStack *stack) {
}
//////////////////////////////////////////////////////////////////////////
-SXMemBuffer::SXMemBuffer(BaseGame *inGame, ScStack *stack): BaseScriptable(inGame) {
+SXMemBuffer::SXMemBuffer(BaseGame *inGame, ScStack *stack) : BaseScriptable(inGame) {
stack->correctParams(1);
_buffer = NULL;
_size = 0;
@@ -52,7 +52,7 @@ SXMemBuffer::SXMemBuffer(BaseGame *inGame, ScStack *stack): BaseScriptable(inGam
}
//////////////////////////////////////////////////////////////////////////
-SXMemBuffer::SXMemBuffer(BaseGame *inGame, void *buffer): BaseScriptable(inGame) {
+SXMemBuffer::SXMemBuffer(BaseGame *inGame, void *buffer) : BaseScriptable(inGame) {
_size = 0;
_buffer = buffer;
}