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path: root/engines/wintermute/base/scriptables/script_value.cpp
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Diffstat (limited to 'engines/wintermute/base/scriptables/script_value.cpp')
-rw-r--r--engines/wintermute/base/scriptables/script_value.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/wintermute/base/scriptables/script_value.cpp b/engines/wintermute/base/scriptables/script_value.cpp
index 46d6c25d44..5e2923e029 100644
--- a/engines/wintermute/base/scriptables/script_value.cpp
+++ b/engines/wintermute/base/scriptables/script_value.cpp
@@ -73,7 +73,7 @@ ScValue::ScValue(BaseGame *inGame, bool val) : BaseClass(inGame) {
//////////////////////////////////////////////////////////////////////////
-ScValue::ScValue(BaseGame *inGame, int val) : BaseClass(inGame) {
+ScValue::ScValue(BaseGame *inGame, int32 val) : BaseClass(inGame) {
_type = VAL_INT;
_valInt = val;
@@ -789,7 +789,7 @@ void ScValue::setValue(ScValue *val) {
//////////////////////////////////////////////////////////////////////////
bool ScValue::persist(BasePersistenceManager *persistMgr) {
- persistMgr->transfer(TMEMBER(_gameRef));
+ persistMgr->transferPtr(TMEMBER_PTR(_gameRef));
persistMgr->transfer(TMEMBER(_persistent));
persistMgr->transfer(TMEMBER(_isConstVar));
@@ -797,9 +797,9 @@ bool ScValue::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_valBool));
persistMgr->transfer(TMEMBER(_valFloat));
persistMgr->transfer(TMEMBER(_valInt));
- persistMgr->transfer(TMEMBER(_valNative));
+ persistMgr->transferPtr(TMEMBER_PTR(_valNative));
- int size;
+ int32 size;
const char *str;
if (persistMgr->getIsSaving()) {
size = _valObject.size();
@@ -808,23 +808,23 @@ bool ScValue::persist(BasePersistenceManager *persistMgr) {
while (_valIter != _valObject.end()) {
str = _valIter->_key.c_str();
persistMgr->transfer("", &str);
- persistMgr->transfer("", &_valIter->_value);
+ persistMgr->transferPtr("", &_valIter->_value);
_valIter++;
}
} else {
- ScValue *val;
+ ScValue *val = nullptr;
persistMgr->transfer("", &size);
for (int i = 0; i < size; i++) {
persistMgr->transfer("", &str);
- persistMgr->transfer("", &val);
+ persistMgr->transferPtr("", &val);
_valObject[str] = val;
delete[] str;
}
}
- persistMgr->transfer(TMEMBER(_valRef));
+ persistMgr->transferPtr(TMEMBER_PTR(_valRef));
persistMgr->transfer(TMEMBER(_valString));
/* // TODO: Convert to Debug-statements.
@@ -951,7 +951,7 @@ int ScValue::compareStrict(ScValue *val1, ScValue *val2) {
}
//////////////////////////////////////////////////////////////////////////
-bool ScValue::setProperty(const char *propName, int value) {
+bool ScValue::setProperty(const char *propName, int32 value) {
ScValue *val = new ScValue(_gameRef, value);
bool ret = DID_SUCCEED(setProp(propName, val));
delete val;