diff options
Diffstat (limited to 'engines/wintermute/base/scriptables/script_value.cpp')
-rw-r--r-- | engines/wintermute/base/scriptables/script_value.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/wintermute/base/scriptables/script_value.cpp b/engines/wintermute/base/scriptables/script_value.cpp index 46d6c25d44..5e2923e029 100644 --- a/engines/wintermute/base/scriptables/script_value.cpp +++ b/engines/wintermute/base/scriptables/script_value.cpp @@ -73,7 +73,7 @@ ScValue::ScValue(BaseGame *inGame, bool val) : BaseClass(inGame) { ////////////////////////////////////////////////////////////////////////// -ScValue::ScValue(BaseGame *inGame, int val) : BaseClass(inGame) { +ScValue::ScValue(BaseGame *inGame, int32 val) : BaseClass(inGame) { _type = VAL_INT; _valInt = val; @@ -789,7 +789,7 @@ void ScValue::setValue(ScValue *val) { ////////////////////////////////////////////////////////////////////////// bool ScValue::persist(BasePersistenceManager *persistMgr) { - persistMgr->transfer(TMEMBER(_gameRef)); + persistMgr->transferPtr(TMEMBER_PTR(_gameRef)); persistMgr->transfer(TMEMBER(_persistent)); persistMgr->transfer(TMEMBER(_isConstVar)); @@ -797,9 +797,9 @@ bool ScValue::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(_valBool)); persistMgr->transfer(TMEMBER(_valFloat)); persistMgr->transfer(TMEMBER(_valInt)); - persistMgr->transfer(TMEMBER(_valNative)); + persistMgr->transferPtr(TMEMBER_PTR(_valNative)); - int size; + int32 size; const char *str; if (persistMgr->getIsSaving()) { size = _valObject.size(); @@ -808,23 +808,23 @@ bool ScValue::persist(BasePersistenceManager *persistMgr) { while (_valIter != _valObject.end()) { str = _valIter->_key.c_str(); persistMgr->transfer("", &str); - persistMgr->transfer("", &_valIter->_value); + persistMgr->transferPtr("", &_valIter->_value); _valIter++; } } else { - ScValue *val; + ScValue *val = nullptr; persistMgr->transfer("", &size); for (int i = 0; i < size; i++) { persistMgr->transfer("", &str); - persistMgr->transfer("", &val); + persistMgr->transferPtr("", &val); _valObject[str] = val; delete[] str; } } - persistMgr->transfer(TMEMBER(_valRef)); + persistMgr->transferPtr(TMEMBER_PTR(_valRef)); persistMgr->transfer(TMEMBER(_valString)); /* // TODO: Convert to Debug-statements. @@ -951,7 +951,7 @@ int ScValue::compareStrict(ScValue *val1, ScValue *val2) { } ////////////////////////////////////////////////////////////////////////// -bool ScValue::setProperty(const char *propName, int value) { +bool ScValue::setProperty(const char *propName, int32 value) { ScValue *val = new ScValue(_gameRef, value); bool ret = DID_SUCCEED(setProp(propName, val)); delete val; |