diff options
Diffstat (limited to 'engines/wintermute/base/scriptables/script_value.cpp')
| -rw-r--r-- | engines/wintermute/base/scriptables/script_value.cpp | 33 | 
1 files changed, 22 insertions, 11 deletions
diff --git a/engines/wintermute/base/scriptables/script_value.cpp b/engines/wintermute/base/scriptables/script_value.cpp index 3532e127d0..52367646a5 100644 --- a/engines/wintermute/base/scriptables/script_value.cpp +++ b/engines/wintermute/base/scriptables/script_value.cpp @@ -791,32 +791,32 @@ void ScValue::setValue(ScValue *val) {  bool ScValue::persist(BasePersistenceManager *persistMgr) {  	persistMgr->transferPtr(TMEMBER_PTR(_gameRef)); -	persistMgr->transfer(TMEMBER(_persistent)); -	persistMgr->transfer(TMEMBER(_isConstVar)); -	persistMgr->transfer(TMEMBER_INT(_type)); -	persistMgr->transfer(TMEMBER(_valBool)); -	persistMgr->transfer(TMEMBER(_valFloat)); -	persistMgr->transfer(TMEMBER(_valInt)); +	persistMgr->transferBool(TMEMBER(_persistent)); +	persistMgr->transferBool(TMEMBER(_isConstVar)); +	persistMgr->transferSint32(TMEMBER_INT(_type)); +	persistMgr->transferBool(TMEMBER(_valBool)); +	persistMgr->transferDouble(TMEMBER(_valFloat)); +	persistMgr->transferSint32(TMEMBER(_valInt));  	persistMgr->transferPtr(TMEMBER_PTR(_valNative));  	int32 size;  	const char *str;  	if (persistMgr->getIsSaving()) {  		size = _valObject.size(); -		persistMgr->transfer("", &size); +		persistMgr->transferSint32("", &size);  		_valIter = _valObject.begin();  		while (_valIter != _valObject.end()) {  			str = _valIter->_key.c_str(); -			persistMgr->transfer("", &str); +			persistMgr->transferConstChar("", &str);  			persistMgr->transferPtr("", &_valIter->_value);  			_valIter++;  		}  	} else {  		ScValue *val = nullptr; -		persistMgr->transfer("", &size); +		persistMgr->transferSint32("", &size);  		for (int i = 0; i < size; i++) { -			persistMgr->transfer("", &str); +			persistMgr->transferConstChar("", &str);  			persistMgr->transferPtr("", &val);  			_valObject[str] = val; @@ -825,7 +825,18 @@ bool ScValue::persist(BasePersistenceManager *persistMgr) {  	}  	persistMgr->transferPtr(TMEMBER_PTR(_valRef)); -	persistMgr->transfer(TMEMBER(_valString)); +	persistMgr->transferCharPtr(TMEMBER(_valString)); + +	if (!persistMgr->getIsSaving() && !persistMgr->checkVersion(1,2,2)) { +		// Savegames prior to 1.2.2 stored empty strings as NULL. +		// We disambiguate those by turning NULL strings into empty +		// strings if _type is VAL_STRING instead of VAL_NULL. + +		if (_type == VAL_STRING && !_valString) { +			_valString = new char[1]; +			_valString[0] = '\0'; +		} +	}  	/* // TODO: Convert to Debug-statements.  	FILE* f = fopen("c:\\val.log", "a+");  | 
