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-rw-r--r--engines/wintermute/base/scriptables/script.cpp28
-rw-r--r--engines/wintermute/base/scriptables/script_engine.cpp6
-rw-r--r--engines/wintermute/base/scriptables/script_ext_array.cpp2
-rw-r--r--engines/wintermute/base/scriptables/script_ext_date.cpp29
-rw-r--r--engines/wintermute/base/scriptables/script_stack.cpp2
-rw-r--r--engines/wintermute/base/scriptables/script_value.cpp18
-rw-r--r--engines/wintermute/base/scriptables/script_value.h4
7 files changed, 53 insertions, 36 deletions
diff --git a/engines/wintermute/base/scriptables/script.cpp b/engines/wintermute/base/scriptables/script.cpp
index 56ffbf75c5..1b945c2e1c 100644
--- a/engines/wintermute/base/scriptables/script.cpp
+++ b/engines/wintermute/base/scriptables/script.cpp
@@ -1243,7 +1243,7 @@ void ScScript::runtimeError(const char *fmt, ...) {
//////////////////////////////////////////////////////////////////////////
bool ScScript::persist(BasePersistenceManager *persistMgr) {
- persistMgr->transfer(TMEMBER(_gameRef));
+ persistMgr->transferPtr(TMEMBER_PTR(_gameRef));
// buffer
if (persistMgr->getIsSaving()) {
@@ -1252,7 +1252,7 @@ bool ScScript::persist(BasePersistenceManager *persistMgr) {
persistMgr->putBytes(_buffer, _bufferSize);
} else {
// don't save idle/finished scripts
- int bufferSize = 0;
+ int32 bufferSize = 0;
persistMgr->transfer(TMEMBER(bufferSize));
}
} else {
@@ -1268,33 +1268,33 @@ bool ScScript::persist(BasePersistenceManager *persistMgr) {
}
}
- persistMgr->transfer(TMEMBER(_callStack));
+ persistMgr->transferPtr(TMEMBER_PTR(_callStack));
persistMgr->transfer(TMEMBER(_currentLine));
- persistMgr->transfer(TMEMBER(_engine));
+ persistMgr->transferPtr(TMEMBER_PTR(_engine));
persistMgr->transfer(TMEMBER(_filename));
persistMgr->transfer(TMEMBER(_freezable));
- persistMgr->transfer(TMEMBER(_globals));
+ persistMgr->transferPtr(TMEMBER_PTR(_globals));
persistMgr->transfer(TMEMBER(_iP));
- persistMgr->transfer(TMEMBER(_scopeStack));
- persistMgr->transfer(TMEMBER(_stack));
+ persistMgr->transferPtr(TMEMBER_PTR(_scopeStack));
+ persistMgr->transferPtr(TMEMBER_PTR(_stack));
persistMgr->transfer(TMEMBER_INT(_state));
- persistMgr->transfer(TMEMBER(_operand));
+ persistMgr->transferPtr(TMEMBER_PTR(_operand));
persistMgr->transfer(TMEMBER_INT(_origState));
- persistMgr->transfer(TMEMBER(_owner));
- persistMgr->transfer(TMEMBER(_reg1));
+ persistMgr->transferPtr(TMEMBER_PTR(_owner));
+ persistMgr->transferPtr(TMEMBER_PTR(_reg1));
persistMgr->transfer(TMEMBER(_thread));
persistMgr->transfer(TMEMBER(_threadEvent));
- persistMgr->transfer(TMEMBER(_thisStack));
+ persistMgr->transferPtr(TMEMBER_PTR(_thisStack));
persistMgr->transfer(TMEMBER(_timeSlice));
- persistMgr->transfer(TMEMBER(_waitObject));
- persistMgr->transfer(TMEMBER(_waitScript));
+ persistMgr->transferPtr(TMEMBER_PTR(_waitObject));
+ persistMgr->transferPtr(TMEMBER_PTR(_waitScript));
persistMgr->transfer(TMEMBER(_waitTime));
persistMgr->transfer(TMEMBER(_waitFrozen));
persistMgr->transfer(TMEMBER(_methodThread));
persistMgr->transfer(TMEMBER(_methodThread));
persistMgr->transfer(TMEMBER(_unbreakable));
- persistMgr->transfer(TMEMBER(_parentScript));
+ persistMgr->transferPtr(TMEMBER_PTR(_parentScript));
if (!persistMgr->getIsSaving()) {
_tracingMode = false;
diff --git a/engines/wintermute/base/scriptables/script_engine.cpp b/engines/wintermute/base/scriptables/script_engine.cpp
index d8f38f2f4d..f83fb36843 100644
--- a/engines/wintermute/base/scriptables/script_engine.cpp
+++ b/engines/wintermute/base/scriptables/script_engine.cpp
@@ -484,9 +484,9 @@ bool ScEngine::persist(BasePersistenceManager *persistMgr) {
cleanup();
}
- persistMgr->transfer(TMEMBER(_gameRef));
- persistMgr->transfer(TMEMBER(_currentScript));
- persistMgr->transfer(TMEMBER(_globals));
+ persistMgr->transferPtr(TMEMBER_PTR(_gameRef));
+ persistMgr->transferPtr(TMEMBER_PTR(_currentScript));
+ persistMgr->transferPtr(TMEMBER_PTR(_globals));
_scripts.persist(persistMgr);
return STATUS_OK;
diff --git a/engines/wintermute/base/scriptables/script_ext_array.cpp b/engines/wintermute/base/scriptables/script_ext_array.cpp
index 892d0674ff..a466d361ec 100644
--- a/engines/wintermute/base/scriptables/script_ext_array.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_array.cpp
@@ -215,7 +215,7 @@ bool SXArray::persist(BasePersistenceManager *persistMgr) {
BaseScriptable::persist(persistMgr);
persistMgr->transfer(TMEMBER(_length));
- persistMgr->transfer(TMEMBER(_values));
+ persistMgr->transferPtr(TMEMBER_PTR(_values));
return STATUS_OK;
}
diff --git a/engines/wintermute/base/scriptables/script_ext_date.cpp b/engines/wintermute/base/scriptables/script_ext_date.cpp
index 53a1d36b81..afca0c4bbf 100644
--- a/engines/wintermute/base/scriptables/script_ext_date.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_date.cpp
@@ -237,12 +237,29 @@ bool SXDate::scSetProperty(const char *name, ScValue *value) {
bool SXDate::persist(BasePersistenceManager *persistMgr) {
BaseScriptable::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_tm.tm_year));
- persistMgr->transfer(TMEMBER(_tm.tm_mon));
- persistMgr->transfer(TMEMBER(_tm.tm_mday));
- persistMgr->transfer(TMEMBER(_tm.tm_hour));
- persistMgr->transfer(TMEMBER(_tm.tm_min));
- persistMgr->transfer(TMEMBER(_tm.tm_sec));
+ int32 year = _tm.tm_year;
+ int32 mon = _tm.tm_mon;
+ int32 mday = _tm.tm_mday;
+ int32 hour = _tm.tm_hour;
+ int32 min = _tm.tm_min;
+ int32 sec = _tm.tm_sec;
+ persistMgr->transfer(TMEMBER(year));
+ persistMgr->transfer(TMEMBER(mon));
+ persistMgr->transfer(TMEMBER(mday));
+ persistMgr->transfer(TMEMBER(hour));
+ persistMgr->transfer(TMEMBER(min));
+ persistMgr->transfer(TMEMBER(sec));
+ if (persistMgr->checkVersion(1, 2, 1)) {
+ int32 wday = _tm.tm_wday;
+ persistMgr->transfer(TMEMBER(wday));
+ _tm.tm_wday = wday;
+ }
+ _tm.tm_year = year;
+ _tm.tm_mon = mon;
+ _tm.tm_mday = mday;
+ _tm.tm_hour = hour;
+ _tm.tm_min = min;
+ _tm.tm_sec = sec;
return STATUS_OK;
}
diff --git a/engines/wintermute/base/scriptables/script_stack.cpp b/engines/wintermute/base/scriptables/script_stack.cpp
index 3239decae8..b53457c81b 100644
--- a/engines/wintermute/base/scriptables/script_stack.cpp
+++ b/engines/wintermute/base/scriptables/script_stack.cpp
@@ -184,7 +184,7 @@ void ScStack::pushNative(BaseScriptable *val, bool persistent) {
//////////////////////////////////////////////////////////////////////////
bool ScStack::persist(BasePersistenceManager *persistMgr) {
- persistMgr->transfer(TMEMBER(_gameRef));
+ persistMgr->transferPtr(TMEMBER_PTR(_gameRef));
persistMgr->transfer(TMEMBER(_sP));
_values.persist(persistMgr);
diff --git a/engines/wintermute/base/scriptables/script_value.cpp b/engines/wintermute/base/scriptables/script_value.cpp
index 46d6c25d44..5e2923e029 100644
--- a/engines/wintermute/base/scriptables/script_value.cpp
+++ b/engines/wintermute/base/scriptables/script_value.cpp
@@ -73,7 +73,7 @@ ScValue::ScValue(BaseGame *inGame, bool val) : BaseClass(inGame) {
//////////////////////////////////////////////////////////////////////////
-ScValue::ScValue(BaseGame *inGame, int val) : BaseClass(inGame) {
+ScValue::ScValue(BaseGame *inGame, int32 val) : BaseClass(inGame) {
_type = VAL_INT;
_valInt = val;
@@ -789,7 +789,7 @@ void ScValue::setValue(ScValue *val) {
//////////////////////////////////////////////////////////////////////////
bool ScValue::persist(BasePersistenceManager *persistMgr) {
- persistMgr->transfer(TMEMBER(_gameRef));
+ persistMgr->transferPtr(TMEMBER_PTR(_gameRef));
persistMgr->transfer(TMEMBER(_persistent));
persistMgr->transfer(TMEMBER(_isConstVar));
@@ -797,9 +797,9 @@ bool ScValue::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_valBool));
persistMgr->transfer(TMEMBER(_valFloat));
persistMgr->transfer(TMEMBER(_valInt));
- persistMgr->transfer(TMEMBER(_valNative));
+ persistMgr->transferPtr(TMEMBER_PTR(_valNative));
- int size;
+ int32 size;
const char *str;
if (persistMgr->getIsSaving()) {
size = _valObject.size();
@@ -808,23 +808,23 @@ bool ScValue::persist(BasePersistenceManager *persistMgr) {
while (_valIter != _valObject.end()) {
str = _valIter->_key.c_str();
persistMgr->transfer("", &str);
- persistMgr->transfer("", &_valIter->_value);
+ persistMgr->transferPtr("", &_valIter->_value);
_valIter++;
}
} else {
- ScValue *val;
+ ScValue *val = nullptr;
persistMgr->transfer("", &size);
for (int i = 0; i < size; i++) {
persistMgr->transfer("", &str);
- persistMgr->transfer("", &val);
+ persistMgr->transferPtr("", &val);
_valObject[str] = val;
delete[] str;
}
}
- persistMgr->transfer(TMEMBER(_valRef));
+ persistMgr->transferPtr(TMEMBER_PTR(_valRef));
persistMgr->transfer(TMEMBER(_valString));
/* // TODO: Convert to Debug-statements.
@@ -951,7 +951,7 @@ int ScValue::compareStrict(ScValue *val1, ScValue *val2) {
}
//////////////////////////////////////////////////////////////////////////
-bool ScValue::setProperty(const char *propName, int value) {
+bool ScValue::setProperty(const char *propName, int32 value) {
ScValue *val = new ScValue(_gameRef, value);
bool ret = DID_SUCCEED(setProp(propName, val));
delete val;
diff --git a/engines/wintermute/base/scriptables/script_value.h b/engines/wintermute/base/scriptables/script_value.h
index e8173474d6..a8e815023e 100644
--- a/engines/wintermute/base/scriptables/script_value.h
+++ b/engines/wintermute/base/scriptables/script_value.h
@@ -94,14 +94,14 @@ public:
TValType _type;
ScValue(BaseGame *inGame);
ScValue(BaseGame *inGame, bool Val);
- ScValue(BaseGame *inGame, int Val);
+ ScValue(BaseGame *inGame, int32 Val);
ScValue(BaseGame *inGame, double Val);
ScValue(BaseGame *inGame, const char *Val);
virtual ~ScValue();
Common::HashMap<Common::String, ScValue *> _valObject;
Common::HashMap<Common::String, ScValue *>::iterator _valIter;
- bool setProperty(const char *propName, int value);
+ bool setProperty(const char *propName, int32 value);
bool setProperty(const char *propName, const char *value);
bool setProperty(const char *propName, double value);
bool setProperty(const char *propName, bool value);