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path: root/engines/wintermute/base/sound/base_sound.cpp
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Diffstat (limited to 'engines/wintermute/base/sound/base_sound.cpp')
-rw-r--r--engines/wintermute/base/sound/base_sound.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/wintermute/base/sound/base_sound.cpp b/engines/wintermute/base/sound/base_sound.cpp
index c1923b3ca8..f9cd59e4fb 100644
--- a/engines/wintermute/base/sound/base_sound.cpp
+++ b/engines/wintermute/base/sound/base_sound.cpp
@@ -166,16 +166,16 @@ bool BaseSound::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_gameRef));
- persistMgr->transfer(TMEMBER(_soundFilename));
- persistMgr->transfer(TMEMBER(_soundLooping));
- persistMgr->transfer(TMEMBER(_soundPaused));
- persistMgr->transfer(TMEMBER(_soundFreezePaused));
- persistMgr->transfer(TMEMBER(_soundPlaying));
- persistMgr->transfer(TMEMBER(_soundPosition));
- persistMgr->transfer(TMEMBER(_soundPrivateVolume));
- persistMgr->transfer(TMEMBER(_soundStreamed));
- persistMgr->transfer(TMEMBER_INT(_soundType));
- persistMgr->transfer(TMEMBER(_soundLoopStart));
+ persistMgr->transferString(TMEMBER(_soundFilename));
+ persistMgr->transferBool(TMEMBER(_soundLooping));
+ persistMgr->transferBool(TMEMBER(_soundPaused));
+ persistMgr->transferBool(TMEMBER(_soundFreezePaused));
+ persistMgr->transferBool(TMEMBER(_soundPlaying));
+ persistMgr->transferUint32(TMEMBER(_soundPosition));
+ persistMgr->transferSint32(TMEMBER(_soundPrivateVolume));
+ persistMgr->transferBool(TMEMBER(_soundStreamed));
+ persistMgr->transferSint32(TMEMBER_INT(_soundType));
+ persistMgr->transferUint32(TMEMBER(_soundLoopStart));
return STATUS_OK;
}