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path: root/engines/wintermute/base/sound/base_sound.cpp
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Diffstat (limited to 'engines/wintermute/base/sound/base_sound.cpp')
-rw-r--r--engines/wintermute/base/sound/base_sound.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/wintermute/base/sound/base_sound.cpp b/engines/wintermute/base/sound/base_sound.cpp
index c1923b3ca8..c3f2ff0476 100644
--- a/engines/wintermute/base/sound/base_sound.cpp
+++ b/engines/wintermute/base/sound/base_sound.cpp
@@ -167,13 +167,13 @@ bool BaseSound::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_gameRef));
persistMgr->transfer(TMEMBER(_soundFilename));
- persistMgr->transfer(TMEMBER(_soundLooping));
- persistMgr->transfer(TMEMBER(_soundPaused));
- persistMgr->transfer(TMEMBER(_soundFreezePaused));
- persistMgr->transfer(TMEMBER(_soundPlaying));
+ persistMgr->transferBool(TMEMBER(_soundLooping));
+ persistMgr->transferBool(TMEMBER(_soundPaused));
+ persistMgr->transferBool(TMEMBER(_soundFreezePaused));
+ persistMgr->transferBool(TMEMBER(_soundPlaying));
persistMgr->transfer(TMEMBER(_soundPosition));
persistMgr->transfer(TMEMBER(_soundPrivateVolume));
- persistMgr->transfer(TMEMBER(_soundStreamed));
+ persistMgr->transferBool(TMEMBER(_soundStreamed));
persistMgr->transfer(TMEMBER_INT(_soundType));
persistMgr->transfer(TMEMBER(_soundLoopStart));