diff options
Diffstat (limited to 'engines/wintermute/base/sound/base_sound_buffer.cpp')
-rw-r--r-- | engines/wintermute/base/sound/base_sound_buffer.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/engines/wintermute/base/sound/base_sound_buffer.cpp b/engines/wintermute/base/sound/base_sound_buffer.cpp index 7666a441a3..85ba52e334 100644 --- a/engines/wintermute/base/sound/base_sound_buffer.cpp +++ b/engines/wintermute/base/sound/base_sound_buffer.cpp @@ -58,6 +58,7 @@ BaseSoundBuffer::BaseSoundBuffer(BaseGame *inGame) : BaseClass(inGame) { _file = nullptr; _privateVolume = 255; _volume = 255; + _pan = 0; _looping = false; _loopStart = 0; @@ -143,9 +144,9 @@ bool BaseSoundBuffer::play(bool looping, uint32 startSample) { _handle = new Audio::SoundHandle; if (_looping) { Audio::AudioStream *loopStream = new Audio::LoopingAudioStream(_stream, 0, DisposeAfterUse::NO); - g_system->getMixer()->playStream(_type, _handle, loopStream, -1, _volume, 0, DisposeAfterUse::YES); + g_system->getMixer()->playStream(_type, _handle, loopStream, -1, _volume, _pan, DisposeAfterUse::YES); } else { - g_system->getMixer()->playStream(_type, _handle, _stream, -1, _volume, 0, DisposeAfterUse::NO); + g_system->getMixer()->playStream(_type, _handle, _stream, -1, _volume, _pan, DisposeAfterUse::NO); } } @@ -268,8 +269,11 @@ bool BaseSoundBuffer::setLoopStart(uint32 pos) { ////////////////////////////////////////////////////////////////////////// bool BaseSoundBuffer::setPan(float pan) { + pan = MAX(pan, -1.0f); + pan = MIN(pan, 1.0f); + _pan = (int8)(pan * 127); if (_handle) { - g_system->getMixer()->setChannelBalance(*_handle, (int8)(pan * 127)); + g_system->getMixer()->setChannelBalance(*_handle, _pan); } return STATUS_OK; } |