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-rw-r--r--engines/wintermute/base/scriptables/script_ext_directory.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/engines/wintermute/base/scriptables/script_ext_directory.cpp b/engines/wintermute/base/scriptables/script_ext_directory.cpp
index 2926edb31f..faf3ac1377 100644
--- a/engines/wintermute/base/scriptables/script_ext_directory.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_directory.cpp
@@ -29,6 +29,7 @@
#include "engines/wintermute/base/scriptables/script_ext_directory.h"
#include "engines/wintermute/base/scriptables/script_stack.h"
#include "engines/wintermute/base/scriptables/script_value.h"
+#include "engines/wintermute/base/base_engine.h"
#include "engines/wintermute/persistent.h"
namespace Wintermute {
@@ -65,9 +66,14 @@ bool SXDirectory::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSt
stack->correctParams(1);
const char *path = stack->pop()->getString();
- warning("Directory.Create is not implemented! Returning false...");
+ if (BaseEngine::instance().getGameId() == "hamlet") {
+ // No need to actually create anything since "gamelet.save" is stored at SavefileManager
+ stack->pushBool(true);
+ } else {
+ warning("Directory.Create is not implemented! Returning false...");
+ stack->pushBool(false);
+ }
- stack->pushBool(false);
return STATUS_OK;
}