diff options
Diffstat (limited to 'engines/wintermute/base')
10 files changed, 156 insertions, 124 deletions
diff --git a/engines/wintermute/base/base_sprite.h b/engines/wintermute/base/base_sprite.h index 05cb9fc936..d464899b04 100644 --- a/engines/wintermute/base/base_sprite.h +++ b/engines/wintermute/base/base_sprite.h @@ -32,6 +32,7 @@ #include "engines/wintermute/coll_templ.h" #include "engines/wintermute/base/base_script_holder.h" +#include "engines/wintermute/graphics/transform_tools.h" namespace Wintermute { class BaseFrame; @@ -44,17 +45,17 @@ public: void setDefaults(); DECLARE_PERSISTENT(BaseSprite, BaseScriptHolder) - bool getBoundingRect(Rect32 *rect, int x, int y, float scaleX = 100, float scaleY = 100); + bool getBoundingRect(Rect32 *rect, int x, int y, float scaleX = kDefaultZoomX, float scaleY = kDefaultZoomY); int32 _moveY; int32 _moveX; - bool display(int x, int y, BaseObject *registerOwner = nullptr, float zoomX = 100, float zoomY = 100, uint32 alpha = 0xFFFFFFFF, float rotate = 0.0f, TSpriteBlendMode blendMode = BLEND_NORMAL); - bool getCurrentFrame(float zoomX = 100, float zoomY = 100); + bool display(int x, int y, BaseObject *registerOwner = nullptr, float zoomX = kDefaultZoomX, float zoomY = kDefaultZoomY, uint32 alpha = kDefaultRgbaMod, float rotate = kDefaultAngle, TSpriteBlendMode blendMode = BLEND_NORMAL); + bool getCurrentFrame(float zoomX = kDefaultZoomX, float zoomY = kDefaultZoomY); void reset(); bool isChanged(); bool isFinished(); bool loadBuffer(byte *buffer, bool compete = true, int lifeTime = -1, TSpriteCacheType cacheType = CACHE_ALL); bool loadFile(const Common::String &filename, int lifeTime = -1, TSpriteCacheType cacheType = CACHE_ALL); - bool draw(int x, int y, BaseObject *Register = nullptr, float zoomX = 100, float zoomY = 100, uint32 alpha = 0xFFFFFFFF); + bool draw(int x, int y, BaseObject *Register = nullptr, float zoomX = kDefaultZoomX, float zoomY = kDefaultZoomY, uint32 alpha = kDefaultRgbaMod); bool _looping; int32 _currentFrame; bool addFrame(const char *filename, uint32 delay = 0, int hotspotX = 0, int hotspotY = 0, Rect32 *rect = nullptr); diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp index d93cf667f1..7012c28feb 100644 --- a/engines/wintermute/base/base_sub_frame.cpp +++ b/engines/wintermute/base/base_sub_frame.cpp @@ -38,6 +38,8 @@ #include "engines/wintermute/base/gfx/base_renderer.h" #include "engines/wintermute/base/scriptables/script_value.h" #include "engines/wintermute/base/scriptables/script_stack.h" +#include "engines/wintermute/graphics/transform_tools.h" +#include "engines/wintermute/graphics/transform_struct.h" namespace Wintermute { @@ -46,8 +48,9 @@ IMPLEMENT_PERSISTENT(BaseSubFrame, false) ////////////////////////////////////////////////////////////////////////// BaseSubFrame::BaseSubFrame(BaseGame *inGame) : BaseScriptable(inGame, true) { _surface = nullptr; - _hotspotX = _hotspotY = 0; - _alpha = 0xFFFFFFFF; + _hotspotX = kDefaultHotspotX; + _hotspotY = kDefaultHotspotY; + _alpha = kDefaultRgbaMod; _transparent = 0xFFFF00FF; _wantsDefaultRect = false; @@ -233,12 +236,18 @@ const char* BaseSubFrame::getSurfaceFilename() { ////////////////////////////////////////////////////////////////////// bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, float zoomY, bool precise, uint32 alpha, float rotate, TSpriteBlendMode blendMode) { + + rotate = fmod(rotate, 360.0f); + if (rotate < 0) { + rotate += 360.0f; + } + if (!_surface) { return STATUS_OK; } if (registerOwner != nullptr && !_decoration) { - if (zoomX == 100 && zoomY == 100) { + if (zoomX == kDefaultZoomX && zoomY == kDefaultZoomY) { BaseEngine::getRenderer()->addRectToList(new BaseActiveRect(_gameRef, registerOwner, this, x - _hotspotX + getRect().left, y - _hotspotY + getRect().top, getRect().right - getRect().left, getRect().bottom - getRect().top, zoomX, zoomY, precise)); } else { BaseEngine::getRenderer()->addRectToList(new BaseActiveRect(_gameRef, registerOwner, this, (int)(x - (_hotspotX + getRect().left) * (zoomX / 100)), (int)(y - (_hotspotY + getRect().top) * (zoomY / 100)), (int)((getRect().right - getRect().left) * (zoomX / 100)), (int)((getRect().bottom - getRect().top) * (zoomY / 100)), zoomX, zoomY, precise)); @@ -251,17 +260,24 @@ bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, fl bool res; //if (Alpha==0xFFFFFFFF) Alpha = _alpha; // TODO: better (combine owner's and self alpha) - if (_alpha != 0xFFFFFFFF) { + if (_alpha != kDefaultRgbaMod) { alpha = _alpha; } - if (rotate != 0.0f) { - res = _surface->displayTransform((int)(x - _hotspotX * (zoomX / 100)), (int)(y - _hotspotY * (zoomY / 100)), _hotspotX, _hotspotY, getRect(), zoomX, zoomY, alpha, rotate, blendMode, _mirrorX, _mirrorY); + if (rotate != kDefaultAngle) { + Point32 boxOffset, rotatedHotspot, hotspotOffset, newOrigin; + Point32 origin(x, y); + Rect32 oldRect = getRect(); + Point32 newHotspot; + TransformStruct transform = TransformStruct(zoomX, zoomY, rotate, _hotspotX, _hotspotY, blendMode, alpha, _mirrorX, _mirrorY, 0, 0); + Rect32 newRect = TransformTools::newRect (oldRect, transform, &newHotspot); + newOrigin = origin - newHotspot; + res = _surface->displayTransform(newOrigin.x, newOrigin.y, oldRect, newRect, transform); } else { - if (zoomX == 100 && zoomY == 100) { + if (zoomX == kDefaultZoomX && zoomY == kDefaultZoomY) { res = _surface->displayTrans(x - _hotspotX, y - _hotspotY, getRect(), alpha, blendMode, _mirrorX, _mirrorY); } else { - res = _surface->displayTransZoom((int)(x - _hotspotX * (zoomX / 100)), (int)(y - _hotspotY * (zoomY / 100)), getRect(), zoomX, zoomY, alpha, blendMode, _mirrorX, _mirrorY); + res = _surface->displayTransZoom((int)(x - _hotspotX * (zoomX / kDefaultZoomX)), (int)(y - _hotspotY * (zoomY / kDefaultZoomY)), getRect(), zoomX, zoomY, alpha, blendMode, _mirrorX, _mirrorY); } } diff --git a/engines/wintermute/base/gfx/base_surface.cpp b/engines/wintermute/base/gfx/base_surface.cpp index 2002463ea4..42ec51f39e 100644 --- a/engines/wintermute/base/gfx/base_surface.cpp +++ b/engines/wintermute/base/gfx/base_surface.cpp @@ -75,8 +75,8 @@ bool BaseSurface::displayHalfTrans(int x, int y, Rect32 rect) { } ////////////////////////////////////////////////////////////////////////// -bool BaseSurface::displayTransform(int x, int y, int hotX, int hotY, Rect32 rect, float zoomX, float zoomY, uint32 alpha, float rotate, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) { - return displayTransZoom(x, y, rect, zoomX, zoomY, alpha, blendMode, mirrorX, mirrorY); +bool BaseSurface::displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const TransformStruct &transform) { + return displayTransform(x, y, rect, newRect, transform); } ////////////////////////////////////////////////////////////////////////// diff --git a/engines/wintermute/base/gfx/base_surface.h b/engines/wintermute/base/gfx/base_surface.h index b83efa0bb8..e308b29996 100644 --- a/engines/wintermute/base/gfx/base_surface.h +++ b/engines/wintermute/base/gfx/base_surface.h @@ -32,6 +32,7 @@ #include "engines/wintermute/base/base.h" #include "engines/wintermute/math/rect32.h" #include "graphics/surface.h" +#include "engines/wintermute/graphics/transform_struct.h" namespace Wintermute { @@ -49,12 +50,12 @@ public: virtual bool displayHalfTrans(int x, int y, Rect32 rect); virtual bool isTransparentAt(int x, int y); - virtual bool displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0; + virtual bool displayTransZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0; virtual bool displayTrans(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0; virtual bool displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) = 0; virtual bool display(int x, int y, Rect32 rect, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0; - virtual bool displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0; - virtual bool displayTransform(int x, int y, int hotX, int hotY, Rect32 rect, float zoomX, float zoomY, uint32 alpha, float rotate, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0; + virtual bool displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const TransformStruct &transform) = 0; + virtual bool displayZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha = 0xFFFFFFFF, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0; virtual bool repeatLastDisplayOp(int offsetX, int offsetY, int numTimesX, int numTimesY) = 0; virtual bool restore(); virtual bool create(const Common::String &filename, bool defaultCK, byte ckRed, byte ckGreen, byte ckBlue, int lifeTime = -1, bool keepLoaded = false) = 0; diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index eca2998da5..7905184190 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -60,8 +60,7 @@ BaseRenderOSystem::BaseRenderOSystem(BaseGame *inGame) : BaseRenderer(inGame) { _borderLeft = _borderRight = _borderTop = _borderBottom = 0; _ratioX = _ratioY = 1.0f; - setAlphaMod(255); - setColorMod(255, 255, 255); + _colorMod = kDefaultRgbaMod; _dirtyRect = nullptr; _disableDirtyRects = false; _tempDisableDirtyRects = 0; @@ -150,18 +149,6 @@ bool BaseRenderOSystem::initRenderer(int width, int height, bool windowed) { return STATUS_OK; } -void BaseRenderOSystem::setAlphaMod(byte alpha) { - byte r = RGBCOLGetR(_colorMod); - byte g = RGBCOLGetB(_colorMod); - byte b = RGBCOLGetB(_colorMod); - _colorMod = BS_ARGB(alpha, r, g, b); -} - -void BaseRenderOSystem::setColorMod(byte r, byte g, byte b) { - byte alpha = RGBCOLGetA(_colorMod); - _colorMod = BS_ARGB(alpha, r, g, b); -} - bool BaseRenderOSystem::indicatorFlip() { g_system->copyRectToScreen((byte *)_renderSurface->getBasePtr(_indicatorX, _indicatorY), _renderSurface->pitch, _indicatorX, _indicatorY, _indicatorWidthDrawn, _indicatorHeight); g_system->updateScreen(); @@ -256,7 +243,6 @@ void BaseRenderOSystem::fade(uint16 alpha) { return fadeToColor(0, 0, 0, dwAlpha); } - ////////////////////////////////////////////////////////////////////////// void BaseRenderOSystem::fadeToColor(byte r, byte g, byte b, byte a, Common::Rect *rect) { Common::Rect fillRect; @@ -279,14 +265,14 @@ void BaseRenderOSystem::fadeToColor(byte r, byte g, byte b, byte a, Common::Rect //TODO: This is only here until I'm sure about the final pixelformat uint32 col = _renderSurface->format.ARGBToColor(a, r, g, b); - setAlphaMod(255); - setColorMod(255, 255, 255); Graphics::Surface surf; surf.create((uint16)fillRect.width(), (uint16)fillRect.height(), _renderSurface->format); Common::Rect sizeRect(fillRect); sizeRect.translate(-fillRect.top, -fillRect.left); surf.fillRect(fillRect, col); - drawSurface(nullptr, &surf, &sizeRect, &fillRect, false, false); + TransformStruct temp = TransformStruct(); + temp._alphaDisable = false; + drawSurface(nullptr, &surf, &sizeRect, &fillRect, temp); surf.free(); //SDL_SetRenderDrawColor(_renderer, r, g, b, a); @@ -298,16 +284,18 @@ Graphics::PixelFormat BaseRenderOSystem::getPixelFormat() const { return _renderSurface->format; } -void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, bool mirrorX, bool mirrorY, bool disableAlpha) { +void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, TransformStruct &transform) { + if (_tempDisableDirtyRects || _disableDirtyRects) { - RenderTicket *ticket = new RenderTicket(owner, surf, srcRect, dstRect, mirrorX, mirrorY, disableAlpha); - ticket->_colorMod = _colorMod; + RenderTicket *ticket = new RenderTicket(owner, surf, srcRect, dstRect, transform); + ticket->_transform._rgbaMod = _colorMod; ticket->_wantsDraw = true; _renderQueue.push_back(ticket); _previousTicket = ticket; drawFromSurface(ticket); return; } + // Start searching from the beginning for the first and second items (since it's empty the first time around // then keep incrementing the start-position, to avoid comparing against already used tickets. if (_drawNum == 0 || _drawNum == 1) { @@ -320,12 +308,11 @@ void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::S } if (owner) { // Fade-tickets are owner-less - RenderTicket compare(owner, nullptr, srcRect, dstRect, mirrorX, mirrorY, disableAlpha); + RenderTicket compare(owner, nullptr, srcRect, dstRect, transform); compare._batchNum = _batchNum; if (_spriteBatch) { _batchNum++; } - compare._colorMod = _colorMod; RenderQueueIterator it; // Avoid calling end() and operator* every time, when potentially going through // LOTS of tickets. @@ -334,7 +321,7 @@ void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::S for (it = _lastAddedTicket; it != endIterator; ++it) { compareTicket = *it; if (*(compareTicket) == compare && compareTicket->_isValid) { - compareTicket->_colorMod = _colorMod; + compareTicket->_transform._rgbaMod = transform._rgbaMod; if (_disableDirtyRects) { drawFromSurface(compareTicket); } else { @@ -349,8 +336,7 @@ void BaseRenderOSystem::drawSurface(BaseSurfaceOSystem *owner, const Graphics::S } } } - RenderTicket *ticket = new RenderTicket(owner, surf, srcRect, dstRect, mirrorX, mirrorY, disableAlpha); - ticket->_colorMod = _colorMod; + RenderTicket *ticket = new RenderTicket(owner, surf, srcRect, dstRect, transform); if (!_disableDirtyRects) { drawFromTicket(ticket); _previousTicket = ticket; @@ -385,12 +371,14 @@ void BaseRenderOSystem::repeatLastDraw(int offsetX, int offsetY, int numTimesX, int initLeft = dstRect.left; int initRight = dstRect.right; + TransformStruct temp = TransformStruct(kDefaultZoomX, kDefaultZoomY, kDefaultAngle, kDefaultHotspotX, kDefaultHotspotY, BLEND_NORMAL, kDefaultRgbaMod, false, false, kDefaultOffsetX, kDefaultOffsetY); + for (int i = 0; i < numTimesY; i++) { if (i == 0) { dstRect.translate(offsetX, 0); } for (int j = (i == 0 ? 1 : 0); j < numTimesX; j++) { - drawSurface(origTicket->_owner, origTicket->getSurface(), &srcRect, &dstRect, false, false); + drawSurface(origTicket->_owner, origTicket->getSurface(), &srcRect, &dstRect, temp); dstRect.translate(offsetX, 0); } dstRect.left = initLeft; @@ -535,7 +523,7 @@ void BaseRenderOSystem::drawTickets() { // convert from screen-coords to surface-coords. dstClip.translate(-offsetX, -offsetY); - _colorMod = ticket->_colorMod; + _colorMod = ticket->_transform._rgbaMod; drawFromSurface(ticket, &pos, &dstClip); _needsFlip = true; } diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.h b/engines/wintermute/base/gfx/osystem/base_render_osystem.h index 3cb0fa82a3..5531961623 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.h +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.h @@ -33,6 +33,7 @@ #include "common/rect.h" #include "graphics/surface.h" #include "common/list.h" +#include "engines/wintermute/graphics/transform_struct.h" namespace Wintermute { class BaseSurfaceOSystem; @@ -56,8 +57,6 @@ public: BaseImage *takeScreenshot() override; - void setAlphaMod(byte alpha); - void setColorMod(byte r, byte g, byte b); void invalidateTicket(RenderTicket *renderTicket); void invalidateTicketsFromSurface(BaseSurfaceOSystem *surf); void drawFromTicket(RenderTicket *renderTicket); @@ -80,7 +79,7 @@ public: virtual bool startSpriteBatch() override; virtual bool endSpriteBatch() override; void endSaveLoad(); - void drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, bool mirrorX, bool mirrorY, bool disableAlpha = false) ; + void drawSurface(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, TransformStruct &transform); void repeatLastDraw(int offsetX, int offsetY, int numTimesX, int numTimesY); BaseSurface *createSurface() override; private: diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp index 87bb2fdb53..b809318133 100644 --- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp @@ -52,6 +52,7 @@ BaseSurfaceOSystem::BaseSurfaceOSystem(BaseGame *inGame) : BaseSurface(inGame) { _lockPixels = nullptr; _lockPitch = 0; _loaded = false; + _rotation = 0; } ////////////////////////////////////////////////////////////////////////// @@ -319,39 +320,56 @@ bool BaseSurfaceOSystem::endPixelOp() { ////////////////////////////////////////////////////////////////////////// bool BaseSurfaceOSystem::display(int x, int y, Rect32 rect, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) { - return drawSprite(x, y, &rect, 100, 100, 0xFFFFFFFF, true, blendMode, mirrorX, mirrorY); + _rotation = 0; + return drawSprite(x, y, &rect, nullptr, TransformStruct(kDefaultZoomX, kDefaultZoomY, mirrorX, mirrorY)); } ////////////////////////////////////////////////////////////////////////// bool BaseSurfaceOSystem::displayTrans(int x, int y, Rect32 rect, uint32 alpha, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) { - return drawSprite(x, y, &rect, 100, 100, alpha, false, blendMode, mirrorX, mirrorY); + _rotation = 0; + return drawSprite(x, y, &rect, nullptr, TransformStruct(kDefaultZoomX, kDefaultZoomY, blendMode, alpha, mirrorX, mirrorY)); } ////////////////////////////////////////////////////////////////////////// bool BaseSurfaceOSystem::displayTransOffset(int x, int y, Rect32 rect, uint32 alpha, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY, int offsetX, int offsetY) { - return drawSprite(x, y, &rect, 100, 100, alpha, false, blendMode, mirrorX, mirrorY, offsetX, offsetY); + _rotation = 0; + return drawSprite(x, y, &rect, nullptr, TransformStruct(kDefaultZoomX, kDefaultZoomY, kDefaultAngle, kDefaultHotspotX, kDefaultHotspotY, blendMode, alpha, mirrorX, mirrorY, offsetX, offsetY)); } ////////////////////////////////////////////////////////////////////////// -bool BaseSurfaceOSystem::displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) { - return drawSprite(x, y, &rect, zoomX, zoomY, alpha, false, blendMode, mirrorX, mirrorY); +bool BaseSurfaceOSystem::displayTransZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) { + _rotation = 0; + return drawSprite(x, y, &rect, nullptr, TransformStruct(zoomX, zoomY, blendMode, alpha, mirrorX, mirrorY)); } ////////////////////////////////////////////////////////////////////////// -bool BaseSurfaceOSystem::displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha, bool transparent, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) { - return drawSprite(x, y, &rect, zoomX, zoomY, alpha, !transparent, blendMode, mirrorX, mirrorY); +bool BaseSurfaceOSystem::displayZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha, bool transparent, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) { + _rotation = 0; + TransformStruct transform; + if (transparent) { + transform = TransformStruct(zoomX, zoomY, kDefaultAngle, kDefaultHotspotX, kDefaultHotspotY, blendMode, alpha, mirrorX, mirrorY); + } else { + transform = TransformStruct(zoomX, zoomY, mirrorX, mirrorY); + } + return drawSprite(x, y, &rect, nullptr, transform); } ////////////////////////////////////////////////////////////////////////// -bool BaseSurfaceOSystem::displayTransform(int x, int y, int hotX, int hotY, Rect32 rect, float zoomX, float zoomY, uint32 alpha, float rotate, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY) { - return drawSprite(x, y, &rect, zoomX, zoomY, alpha, false, blendMode, mirrorX, mirrorY); +bool BaseSurfaceOSystem::displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const TransformStruct &transform) { + _rotation = (uint32)transform._angle; + if (transform._angle < 0.0f) { + warning("Negative rotation: %d %d", transform._angle, _rotation); + _rotation = (uint32)(360.0f + transform._angle); + warning("Negative post rotation: %d %d", transform._angle, _rotation); + } + return drawSprite(x, y, &rect, &newRect, transform); } ////////////////////////////////////////////////////////////////////////// -bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, float zoomX, float zoomY, uint32 alpha, bool alphaDisable, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY, int offsetX, int offsetY) { +bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect, TransformStruct transform) { BaseRenderOSystem *renderer = static_cast<BaseRenderOSystem *>(_gameRef->_renderer); if (!_loaded) { @@ -359,17 +377,9 @@ bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, float zoomX, flo } if (renderer->_forceAlphaColor != 0) { - alpha = renderer->_forceAlphaColor; + transform._rgbaMod = renderer->_forceAlphaColor; } - byte r = RGBCOLGetR(alpha); - byte g = RGBCOLGetG(alpha); - byte b = RGBCOLGetB(alpha); - byte a = RGBCOLGetA(alpha); - - renderer->setAlphaMod(a); - renderer->setColorMod(r, g, b); - #if 0 // These are kept for reference if BlendMode is reimplemented at some point. if (alphaDisable) { SDL_SetTextureBlendMode(_texture, SDL_BLENDMODE_NONE); @@ -386,8 +396,8 @@ bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, float zoomX, flo srcRect.setHeight(rect->bottom - rect->top); Common::Rect position; - position.left = x + offsetX; - position.top = y + offsetY; + position.left = x + transform._offset.x; + position.top = y + transform._offset.y; // Crop off-by-ones: if (position.left == -1) { @@ -396,31 +406,34 @@ bool BaseSurfaceOSystem::drawSprite(int x, int y, Rect32 *rect, float zoomX, flo if (position.top == -1) { position.top = 0; // TODO: Something is wrong } - - position.setWidth((int16)((float)srcRect.width() * zoomX / 100.f)); - position.setHeight((int16)((float)srcRect.height() * zoomX / 100.f)); - + if (newRect) { + position.top = y; + position.left = x; + position.right = x + newRect->width(); + position.bottom = y + newRect->height(); + position.setWidth(newRect->width()); + position.setHeight(newRect->height()); + } else { + position.setWidth((int16)((float)srcRect.width() * transform._zoom.x / kDefaultZoomX)); + position.setHeight((int16)((float)srcRect.height() * transform._zoom.y / kDefaultZoomY)); + } renderer->modTargetRect(&position); - /* position.left += offsetX; - position.top += offsetY;*/ - // TODO: This actually requires us to have the SAME source-offsets every time, // But no checking is in place for that yet. // TODO: Optimize by not doing alpha-blits if we lack or disable alpha - bool hasAlpha; - if (_hasAlpha && !alphaDisable) { + + bool hasAlpha = false; + + if (_hasAlpha && !transform._alphaDisable) { hasAlpha = true; - } else { - hasAlpha = false; - } - if (alphaDisable) { + } + + if (transform._alphaDisable) { warning("BaseSurfaceOSystem::drawSprite - AlphaDisable ignored"); } - - renderer->drawSurface(this, _surface, &srcRect, &position, mirrorX, mirrorY, !hasAlpha); - + renderer->drawSurface(this, _surface, &srcRect, &position, transform); return STATUS_OK; } diff --git a/engines/wintermute/base/gfx/osystem/base_surface_osystem.h b/engines/wintermute/base/gfx/osystem/base_surface_osystem.h index 9091ec65b1..5290170db8 100644 --- a/engines/wintermute/base/gfx/osystem/base_surface_osystem.h +++ b/engines/wintermute/base/gfx/osystem/base_surface_osystem.h @@ -51,12 +51,12 @@ public: bool endPixelOp() override; - bool displayTransZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override; - bool displayTrans(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override; - bool displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) override; + bool displayTransZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha = kDefaultRgbaMod, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override; + bool displayTrans(int x, int y, Rect32 rect, uint32 alpha = kDefaultRgbaMod, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override; + bool displayTransOffset(int x, int y, Rect32 rect, uint32 alpha = kDefaultRgbaMod, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) override; bool display(int x, int y, Rect32 rect, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override; - bool displayZoom(int x, int y, Rect32 rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override; - bool displayTransform(int x, int y, int hotX, int hotY, Rect32 Rect, float zoomX, float zoomY, uint32 alpha, float rotate, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override; + bool displayZoom(int x, int y, Rect32 rect, int32 zoomX, int32 zoomY, uint32 alpha = kDefaultRgbaMod, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) override; + bool displayTransform(int x, int y, Rect32 rect, Rect32 newRect, const TransformStruct &transform) override; bool repeatLastDisplayOp(int offsetX, int offsetY, int numTimesX, int numTimesY) override; virtual bool putSurface(const Graphics::Surface &surface, bool hasAlpha = false) override; /* static unsigned DLL_CALLCONV ReadProc(void *buffer, unsigned size, unsigned count, fi_handle handle); @@ -85,10 +85,11 @@ private: Graphics::Surface *_surface; bool _loaded; bool finishLoad(); - bool drawSprite(int x, int y, Rect32 *rect, float zoomX, float zoomY, uint32 alpha, bool alphaDisable, TSpriteBlendMode blendMode, bool mirrorX, bool mirrorY, int offsetX = 0, int offsetY = 0); + bool drawSprite(int x, int y, Rect32 *rect, Rect32 *newRect, TransformStruct transformStruct); void genAlphaMask(Graphics::Surface *surface); uint32 getPixelAt(Graphics::Surface *surface, int x, int y); + uint32 _rotation; bool _hasAlpha; void *_lockPixels; int _lockPitch; diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.cpp b/engines/wintermute/base/gfx/osystem/render_ticket.cpp index 98c5be62a8..8d9d5325c4 100644 --- a/engines/wintermute/base/gfx/osystem/render_ticket.cpp +++ b/engines/wintermute/base/gfx/osystem/render_ticket.cpp @@ -26,22 +26,22 @@ * Copyright (c) 2011 Jan Nedoma */ -#include "engines/wintermute/graphics/transparent_surface.h" + #include "engines/wintermute/base/gfx/osystem/render_ticket.h" +#include "engines/wintermute/graphics/transform_tools.h" +#include "common/textconsole.h" namespace Wintermute { -RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, bool mirrorX, bool mirrorY, bool disableAlpha) : _owner(owner), -_srcRect(*srcRect), _dstRect(*dstRect), _drawNum(0), _isValid(true), _wantsDraw(true), _hasAlpha(!disableAlpha) { - _colorMod = 0; +RenderTicket::RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, TransformStruct transform) : + _owner(owner), + _srcRect(*srcRect), + _dstRect(*dstRect), + _drawNum(0), + _isValid(true), + _wantsDraw(true), + _transform(transform) { _batchNum = 0; - _mirror = TransparentSurface::FLIP_NONE; - if (mirrorX) { - _mirror |= TransparentSurface::FLIP_V; - } - if (mirrorY) { - _mirror |= TransparentSurface::FLIP_H; - } if (surf) { _surface = new Graphics::Surface(); _surface->create((uint16)srcRect->width(), (uint16)srcRect->height(), surf->format); @@ -51,7 +51,13 @@ _srcRect(*srcRect), _dstRect(*dstRect), _drawNum(0), _isValid(true), _wantsDraw( memcpy(_surface->getBasePtr(0, i), surf->getBasePtr(srcRect->left, srcRect->top + i), srcRect->width() * _surface->format.bytesPerPixel); } // Then scale it if necessary - if (dstRect->width() != srcRect->width() || dstRect->height() != srcRect->height()) { + if (_transform._angle != kDefaultAngle) { + TransparentSurface src(*_surface, false); + Graphics::Surface *temp = src.rotoscale(transform); + _surface->free(); + delete _surface; + _surface = temp; + } else if (dstRect->width() != srcRect->width() || dstRect->height() != srcRect->height()) { TransparentSurface src(*_surface, false); Graphics::Surface *temp = src.scale(dstRect->width(), dstRect->height()); _surface->free(); @@ -60,6 +66,14 @@ _srcRect(*srcRect), _dstRect(*dstRect), _drawNum(0), _isValid(true), _wantsDraw( } } else { _surface = nullptr; + + if (transform._angle != kDefaultAngle) { // Make sure comparison-tickets get the correct width + Rect32 newDstRect; + Point32 newHotspot; + newDstRect = TransformTools::newRect(_srcRect, transform, &newHotspot); + _dstRect.setWidth(newDstRect.right - newDstRect.left); + _dstRect.setHeight(newDstRect.bottom - newDstRect.top); + } } } @@ -70,32 +84,31 @@ RenderTicket::~RenderTicket() { } } -bool RenderTicket::operator==(RenderTicket &t) { +bool RenderTicket::operator==(const RenderTicket &t) const { if ((t._owner != _owner) || (t._batchNum != _batchNum) || - (t._hasAlpha != _hasAlpha) || - (t._mirror != _mirror) || - (t._colorMod != _colorMod) || + (t._transform != _transform) || (t._dstRect != _dstRect) || - (t._srcRect != _srcRect)) { + (t._srcRect != _srcRect) + ) { return false; } return true; } // Replacement for SDL2's SDL_RenderCopy -void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface) { +void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface) const { TransparentSurface src(*getSurface(), false); Common::Rect clipRect; clipRect.setWidth(getSurface()->w); clipRect.setHeight(getSurface()->h); - src._enableAlphaBlit = _hasAlpha; - src.blit(*_targetSurface, _dstRect.left, _dstRect.top, _mirror, &clipRect, _colorMod, clipRect.width(), clipRect.height()); + src._enableAlphaBlit = !_transform._alphaDisable; + src.blit(*_targetSurface, _dstRect.left, _dstRect.top, _transform._flip, &clipRect, _transform._rgbaMod, clipRect.width(), clipRect.height()); } -void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface, Common::Rect *dstRect, Common::Rect *clipRect) { +void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface, Common::Rect *dstRect, Common::Rect *clipRect) const { TransparentSurface src(*getSurface(), false); bool doDelete = false; if (!clipRect) { @@ -105,8 +118,8 @@ void RenderTicket::drawToSurface(Graphics::Surface *_targetSurface, Common::Rect clipRect->setHeight(getSurface()->h); } - src._enableAlphaBlit = _hasAlpha; - src.blit(*_targetSurface, dstRect->left, dstRect->top, _mirror, clipRect, _colorMod, clipRect->width(), clipRect->height()); + src._enableAlphaBlit = !_transform._alphaDisable; + src.blit(*_targetSurface, dstRect->left, dstRect->top, _transform._flip, clipRect, _transform._rgbaMod, clipRect->width(), clipRect->height()); if (doDelete) { delete clipRect; } diff --git a/engines/wintermute/base/gfx/osystem/render_ticket.h b/engines/wintermute/base/gfx/osystem/render_ticket.h index 64df3590a1..ec1412b032 100644 --- a/engines/wintermute/base/gfx/osystem/render_ticket.h +++ b/engines/wintermute/base/gfx/osystem/render_ticket.h @@ -29,6 +29,7 @@ #ifndef WINTERMUTE_RENDER_TICKET_H #define WINTERMUTE_RENDER_TICKET_H +#include "engines/wintermute/graphics/transparent_surface.h" #include "graphics/surface.h" #include "common/rect.h" @@ -37,14 +38,14 @@ namespace Wintermute { class BaseSurfaceOSystem; class RenderTicket { public: - RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRest, bool mirrorX = false, bool mirrorY = false, bool disableAlpha = false); - RenderTicket() : _isValid(true), _wantsDraw(false), _drawNum(0) {} + RenderTicket(BaseSurfaceOSystem *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRest, TransformStruct transform); + RenderTicket() : _isValid(true), _wantsDraw(false), _drawNum(0), _transform(TransformStruct()) {} ~RenderTicket(); - const Graphics::Surface *getSurface() { return _surface; } + const Graphics::Surface *getSurface() const { return _surface; } // Non-dirty-rects: - void drawToSurface(Graphics::Surface *_targetSurface); + void drawToSurface(Graphics::Surface *_targetSurface) const; // Dirty-rects: - void drawToSurface(Graphics::Surface *_targetSurface, Common::Rect *dstRect, Common::Rect *clipRect); + void drawToSurface(Graphics::Surface *_targetSurface, Common::Rect *dstRect, Common::Rect *clipRect) const; Common::Rect _dstRect; uint32 _batchNum; @@ -52,16 +53,15 @@ public: bool _isValid; bool _wantsDraw; uint32 _drawNum; - uint32 _colorMod; + TransformStruct _transform; + BaseSurfaceOSystem *_owner; - bool operator==(RenderTicket &a); - const Common::Rect *getSrcRect() { return &_srcRect; } + bool operator==(const RenderTicket &a) const; + const Common::Rect *getSrcRect() const { return &_srcRect; } private: Graphics::Surface *_surface; Common::Rect _srcRect; - bool _hasAlpha; - uint32 _mirror; }; } // end of namespace Wintermute |