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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef WINTERMUTE_DEBUGGER_ADAPTER_H
+#define WINTERMUTE_DEBUGGER_ADAPTER_H
+
+#include "common/str.h"
+#include "engines/wintermute/coll_templ.h"
+#include "engines/wintermute/wintermute.h"
+#include "engines/wintermute/debugger/listing_providers/source_listing_provider.h"
+#include "script_monitor.h"
+#include "error.h"
+#include "listing.h"
+namespace Wintermute {
+
+class ScScript;
+class DebuggableScript;
+class ScValue;
+
+struct BreakpointInfo {
+ Common::String _filename;
+ int _line;
+ int _hits;
+ bool _enabled;
+};
+
+struct WatchInfo {
+ Common::String _filename;
+ Common::String _symbol;
+ int _hits;
+ bool _enabled;
+};
+
+struct TopEntry {
+ bool current;
+ Common::String filename;
+ int watches;
+ int breakpointInfo;
+};
+
+class DebuggerController : public ScriptMonitor {
+ SourceListingProvider *_sourceListingProvider;
+ const WintermuteEngine *_engine;
+ DebuggableScript *_lastScript;
+ uint32 _lastDepth;
+ uint32 _lastLine;
+ void clear();
+ bool bytecodeExists(const Common::String &filename);
+public:
+ DebuggerController(WintermuteEngine *vm);
+ ~DebuggerController();
+ Common::Array<TopEntry> getTop() const;
+ /**
+ * Get the last line # we've stopped at
+ */
+ uint32 getLastLine() const;
+ Error addBreakpoint(const char *filename, int line);
+ Error removeBreakpoint(uint id);
+ Error disableBreakpoint(uint id);
+ Error enableBreakpoint(uint id);
+ Error addWatch(const char *filename, const char *symbol);
+ Error removeWatchpoint(uint id);
+ Error disableWatchpoint(uint id);
+ Error enableWatchpoint(uint id);
+ Common::Array<BreakpointInfo> getBreakpoints() const;
+ Common::Array<WatchInfo> getWatchlist() const;
+ /**
+ * @brief step one instruction
+ */
+ Error step();
+ /**
+ * @brief continue execution and don't step until next breakpoint
+ */
+ Error stepContinue();
+ /**
+ * @brief continue execution and don't step until the current activation record is popped
+ */
+ Error stepFinish();
+ /**
+ * @brief read value for a variable accessible from within the current scope.
+ */
+ Common::String readValue(const Common::String &name, Error *error);
+ /**
+ * @brief set value for a variable accessible from within the current scope.
+ */
+ Error setValue(const Common::String &name, const Common::String &value, ScValue*&var);
+ Error setSourcePath(const Common::String &sourcePath);
+ Common::String getSourcePath() const;
+ Listing *getListing(Error* &err);
+ void showFps(bool show);
+ /**
+ * Inherited from ScriptMonitor
+ */
+ void onBreakpoint(const Breakpoint *breakpoint, DebuggableScript *script);
+ void onWatch(const Watch *watch, DebuggableScript *script);
+ void notifyStep(DebuggableScript *script) override;
+};
+}
+
+#endif // WINTERMUTE_DEBUGGER_H