diff options
Diffstat (limited to 'engines/wintermute/debugger/watch_instance.cpp')
-rw-r--r-- | engines/wintermute/debugger/watch_instance.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/engines/wintermute/debugger/watch_instance.cpp b/engines/wintermute/debugger/watch_instance.cpp new file mode 100644 index 0000000000..2d31221ad4 --- /dev/null +++ b/engines/wintermute/debugger/watch_instance.cpp @@ -0,0 +1,53 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "watch_instance.h" +#include "engines/wintermute/base/scriptables/script_value.h" +#include "engines/wintermute/base/scriptables/debuggable/debuggable_script.h" +#include "engines/wintermute/debugger/watch.h" + +namespace Wintermute { + +WatchInstance::WatchInstance(Watch* watch, DebuggableScript* script) : _watch(watch), _script(script), _lastValue(nullptr) {} +WatchInstance::~WatchInstance() { delete _lastValue; } + +void WatchInstance::evaluate() { + if (_watch->isEnabled()) { + if (!_watch->getFilename().compareTo(_script->_filename)) { + + if(_lastValue == nullptr) { + _lastValue = new ScValue(_script->_gameRef); + // ^^ This here is NULL by default + } + ScValue* currentValue = _script->resolveName(_watch->getSymbol()); + if(ScValue::compare( + currentValue, + _lastValue + )) { + _lastValue->copy(currentValue); + _watch->trigger(this); + } + delete currentValue; + } + } +} +} // End of namespace Wintermute |