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Diffstat (limited to 'engines/wintermute/detection.cpp')
-rw-r--r--engines/wintermute/detection.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/wintermute/detection.cpp b/engines/wintermute/detection.cpp
index aca682ae99..f77eb5c64d 100644
--- a/engines/wintermute/detection.cpp
+++ b/engines/wintermute/detection.cpp
@@ -75,8 +75,8 @@ static const char *directoryGlobs[] = {
class WintermuteMetaEngine : public AdvancedMetaEngine {
public:
WintermuteMetaEngine() : AdvancedMetaEngine(Wintermute::gameDescriptions, sizeof(WMEGameDescription), Wintermute::wintermuteGames, gameGuiOptions) {
- _singleid = "wintermute";
- _guioptions = GUIO2(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS);
+ _singleId = "wintermute";
+ _guiOptions = GUIO2(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS);
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
}
@@ -94,8 +94,8 @@ public:
s_fallbackDesc.language = Common::UNK_LANG;
s_fallbackDesc.flags = ADGF_UNSTABLE;
s_fallbackDesc.platform = Common::kPlatformWindows; // default to Windows
- s_fallbackDesc.gameid = "wintermute";
- s_fallbackDesc.guioptions = GUIO0();
+ s_fallbackDesc.gameId = "wintermute";
+ s_fallbackDesc.guiOptions = GUIO0();
if (allFiles.contains("data.dcp")) {
Common::String name, caption;
@@ -109,7 +109,7 @@ public:
// Prefix to avoid collisions with actually known games
name = "wmeunk-" + name;
Common::strlcpy(s_fallbackGameIdBuf, name.c_str(), sizeof(s_fallbackGameIdBuf) - 1);
- s_fallbackDesc.gameid = s_fallbackGameIdBuf;
+ s_fallbackDesc.gameId = s_fallbackGameIdBuf;
if (caption != name) {
caption += " (unknown version) ";
char *offset = s_fallbackGameIdBuf + name.size() + 1;