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path: root/engines/wintermute/graphics/transparent_surface.cpp
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Diffstat (limited to 'engines/wintermute/graphics/transparent_surface.cpp')
-rw-r--r--engines/wintermute/graphics/transparent_surface.cpp173
1 files changed, 93 insertions, 80 deletions
diff --git a/engines/wintermute/graphics/transparent_surface.cpp b/engines/wintermute/graphics/transparent_surface.cpp
index df6286e37a..cd200354f7 100644
--- a/engines/wintermute/graphics/transparent_surface.cpp
+++ b/engines/wintermute/graphics/transparent_surface.cpp
@@ -140,16 +140,9 @@ void TransparentSurface::copyPixelNearestNeighbor(float projX, float projY, int
}
#endif
-byte *TransparentSurface::_lookup = nullptr;
+TransparentSurface::TransparentSurface() : Surface(), _alphaMode(ALPHA_FULL) {}
-void TransparentSurface::destroyLookup() {
- delete[] _lookup;
- _lookup = nullptr;
-}
-
-TransparentSurface::TransparentSurface() : Surface(), _enableAlphaBlit(true) {}
-
-TransparentSurface::TransparentSurface(const Surface &surf, bool copyData) : Surface(), _enableAlphaBlit(true) {
+TransparentSurface::TransparentSurface(const Surface &surf, bool copyData) : Surface(), _alphaMode(ALPHA_FULL) {
if (copyData) {
copyFrom(surf);
} else {
@@ -168,9 +161,9 @@ void doBlitOpaque(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pit
byte *in, *out;
#ifdef SCUMM_LITTLE_ENDIAN
- const int aIndex = 3;
-#else
const int aIndex = 0;
+#else
+ const int aIndex = 3;
#endif
for (uint32 i = 0; i < height; i++) {
@@ -186,42 +179,60 @@ void doBlitOpaque(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pit
}
}
-void TransparentSurface::generateLookup() {
- _lookup = new byte[256 * 256];
- for (int i = 0; i < 256; i++) {
- for (int j = 0; j < 256; j++) {
- _lookup[(i << 8) + j] = (i * j) >> 8;
+void doBlitBinary(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
+ byte *in, *out;
+
+#ifdef SCUMM_LITTLE_ENDIAN
+ const int aIndex = 0;
+#else
+ const int aIndex = 3;
+#endif
+ const int aShift = 0;//img->format.aShift;
+
+ for (uint32 i = 0; i < height; i++) {
+ out = outo;
+ in = ino;
+ for (uint32 j = 0; j < width; j++) {
+ uint32 pix = *(uint32 *)in;
+ int a = (pix >> aShift) & 0xff;
+ in += inStep;
+
+ if (a == 0) { // Full transparency
+ out += 4;
+ } else { // Full opacity (Any value not exactly 0 is Opaque here)
+ *(uint32 *)out = pix;
+ out[aIndex] = 0xFF;
+ out += 4;
+ }
}
+ outo += pitch;
+ ino += inoStep;
}
}
-void TransparentSurface::doBlitAlpha(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
+void doBlitAlpha(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
byte *in, *out;
- if (!_lookup) {
- generateLookup();
- }
-
#ifdef SCUMM_LITTLE_ENDIAN
- const int aIndex = 3;
- const int bIndex = 0;
- const int gIndex = 1;
- const int rIndex = 2;
-#else
const int aIndex = 0;
- const int bIndex = 3;
+ const int bIndex = 1;
const int gIndex = 2;
- const int rIndex = 1;
+ const int rIndex = 3;
+#else
+ const int aIndex = 3;
+ const int bIndex = 2;
+ const int gIndex = 1;
+ const int rIndex = 0;
#endif
- const int bShift = 0;//img->format.bShift;
- const int gShift = 8;//img->format.gShift;
- const int rShift = 16;//img->format.rShift;
- const int aShift = 24;//img->format.aShift;
+ const int bShift = 8;//img->format.bShift;
+ const int gShift = 16;//img->format.gShift;
+ const int rShift = 24;//img->format.rShift;
+ const int aShift = 0;//img->format.aShift;
- const int bShiftTarget = 0;//target.format.bShift;
- const int gShiftTarget = 8;//target.format.gShift;
- const int rShiftTarget = 16;//target.format.rShift;
+ const int bShiftTarget = 8;//target.format.bShift;
+ const int gShiftTarget = 16;//target.format.gShift;
+ const int rShiftTarget = 24;//target.format.rShift;
for (uint32 i = 0; i < height; i++) {
out = outo;
@@ -255,13 +266,9 @@ void TransparentSurface::doBlitAlpha(byte *ino, byte *outo, uint32 width, uint32
default: // alpha blending
outa = 255;
-
- outb = _lookup[(((oPix >> bShiftTarget) & 0xff)) + ((255 - a) << 8)];
- outg = _lookup[(((oPix >> gShiftTarget) & 0xff)) + ((255 - a) << 8)];
- outr = _lookup[(((oPix >> rShiftTarget) & 0xff)) + ((255 - a) << 8)];
- outb += _lookup[b + (a << 8)];
- outg += _lookup[g + (a << 8)];
- outr += _lookup[r + (a << 8)];
+ outb = ((b * a) + ((oPix >> bShiftTarget) & 0xff) * (255-a)) >> 8;
+ outg = ((g * a) + ((oPix >> gShiftTarget) & 0xff) * (255-a)) >> 8;
+ outr = ((r * a) + ((oPix >> rShiftTarget) & 0xff) * (255-a)) >> 8;
out[aIndex] = outa;
out[bIndex] = outb;
@@ -292,14 +299,6 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
int cg = (color >> 8) & 0xff;
int cb = (color >> 0) & 0xff;
- // Compensate for transparency. Since we're coming
- // down to 255 alpha, we just compensate for the colors here
- if (ca != 255) {
- cr = cr * ca >> 8;
- cg = cg * ca >> 8;
- cb = cb * ca >> 8;
- }
-
// Create an encapsulating surface for the data
TransparentSurface srcImage(*this, false);
// TODO: Is the data really in the screen format?
@@ -309,7 +308,19 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
}
if (pPartRect) {
- srcImage.pixels = getBasePtr(pPartRect->left, pPartRect->top);
+
+ int xOffset = pPartRect->left;
+ int yOffset = pPartRect->top;
+
+ if (flipping & FLIP_V) {
+ yOffset = srcImage.h - pPartRect->bottom;
+ }
+
+ if (flipping & FLIP_H) {
+ xOffset = srcImage.w - pPartRect->right;
+ }
+
+ srcImage.pixels = getBasePtr(xOffset, yOffset);
srcImage.w = pPartRect->width();
srcImage.h = pPartRect->height();
@@ -379,29 +390,32 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
byte *in, *out;
#ifdef SCUMM_LITTLE_ENDIAN
- const int aIndex = 3;
- const int bIndex = 0;
- const int gIndex = 1;
- const int rIndex = 2;
-#else
const int aIndex = 0;
- const int bIndex = 3;
+ const int bIndex = 1;
const int gIndex = 2;
- const int rIndex = 1;
+ const int rIndex = 3;
+#else
+ const int aIndex = 3;
+ const int bIndex = 2;
+ const int gIndex = 1;
+ const int rIndex = 0;
#endif
- const int bShift = 0;//img->format.bShift;
- const int gShift = 8;//img->format.gShift;
- const int rShift = 16;//img->format.rShift;
- const int aShift = 24;//img->format.aShift;
- const int bShiftTarget = 0;//target.format.bShift;
- const int gShiftTarget = 8;//target.format.gShift;
- const int rShiftTarget = 16;//target.format.rShift;
+ const int bShift = 8;//img->format.bShift;
+ const int gShift = 16;//img->format.gShift;
+ const int rShift = 24;//img->format.rShift;
+ const int aShift = 0;//img->format.aShift;
+
+ const int bShiftTarget = 8;//target.format.bShift;
+ const int gShiftTarget = 16;//target.format.gShift;
+ const int rShiftTarget = 24;//target.format.rShift;
if (ca == 255 && cb == 255 && cg == 255 && cr == 255) {
- if (_enableAlphaBlit) {
+ if (_alphaMode == ALPHA_FULL) {
doBlitAlpha(ino, outo, img->w, img->h, target.pitch, inStep, inoStep);
- } else {
+ } else if (_alphaMode == ALPHA_BINARY) {
+ doBlitBinary(ino, outo, img->w, img->h, target.pitch, inStep, inoStep);
+ } else if (_alphaMode == ALPHA_OPAQUE) {
doBlitOpaque(ino, outo, img->w, img->h, target.pitch, inStep, inoStep);
}
} else {
@@ -421,7 +435,6 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
if (ca != 255) {
a = a * ca >> 8;
}
-
switch (a) {
case 0: // Full transparency
out += 4;
@@ -451,27 +464,27 @@ Common::Rect TransparentSurface::blit(Graphics::Surface &target, int posX, int p
default: // alpha blending
outa = 255;
- outb = (o_pix >> bShiftTarget) & 0xff;
- outg = (o_pix >> gShiftTarget) & 0xff;
- outr = (o_pix >> rShiftTarget) & 0xff;
+ outb = ((o_pix >> bShiftTarget) & 0xff) * (255 - a);
+ outg = ((o_pix >> gShiftTarget) & 0xff) * (255 - a);
+ outr = ((o_pix >> rShiftTarget) & 0xff) * (255 - a);
if (cb == 0)
- outb = 0;
+ outb = outb >> 8;
else if (cb != 255)
- outb += ((b - outb) * a * cb) >> 16;
+ outb = ((outb<<8) + b * a * cb) >> 16;
else
- outb += ((b - outb) * a) >> 8;
+ outb = (outb + b * a) >> 8;
if (cg == 0)
- outg = 0;
+ outg = outg >> 8;
else if (cg != 255)
- outg += ((g - outg) * a * cg) >> 16;
+ outg = ((outg<<8) + g * a * cg) >> 16;
else
- outg += ((g - outg) * a) >> 8;
+ outg = (outg + g * a) >> 8;
if (cr == 0)
- outr = 0;
+ outr = outr >> 8;
else if (cr != 255)
- outr += ((r - outr) * a * cr) >> 16;
+ outr = ((outr<<8) + r * a * cr) >> 16;
else
- outr += ((r - outr) * a) >> 8;
+ outr = (outr + r * a) >> 8;
out[aIndex] = outa;
out[bIndex] = outb;
out[gIndex] = outg;