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-rw-r--r--engines/wintermute/ad/ad_actor.cpp10
-rw-r--r--engines/wintermute/ad/ad_actor.h2
-rw-r--r--engines/wintermute/ad/ad_entity.cpp2
-rw-r--r--engines/wintermute/ad/ad_entity.h2
-rw-r--r--engines/wintermute/ad/ad_game.cpp10
-rw-r--r--engines/wintermute/ad/ad_inventory_box.cpp8
-rw-r--r--engines/wintermute/ad/ad_item.cpp6
-rw-r--r--engines/wintermute/ad/ad_layer.cpp6
-rw-r--r--engines/wintermute/ad/ad_node_state.cpp2
-rw-r--r--engines/wintermute/ad/ad_object.cpp18
-rw-r--r--engines/wintermute/ad/ad_object.h2
-rw-r--r--engines/wintermute/ad/ad_path.cpp2
-rw-r--r--engines/wintermute/ad/ad_path_point.cpp2
-rw-r--r--engines/wintermute/ad/ad_region.cpp4
-rw-r--r--engines/wintermute/ad/ad_response_box.cpp6
-rw-r--r--engines/wintermute/ad/ad_scene.cpp22
-rw-r--r--engines/wintermute/ad/ad_sentence.cpp8
-rw-r--r--engines/wintermute/ad/ad_talk_node.cpp2
-rw-r--r--engines/wintermute/ad/ad_waypoint_group.cpp2
-rw-r--r--engines/wintermute/base/base.cpp2
-rw-r--r--engines/wintermute/base/base.h2
-rw-r--r--engines/wintermute/base/base_active_rect.cpp4
-rw-r--r--engines/wintermute/base/base_fader.cpp16
-rw-r--r--engines/wintermute/base/base_frame.cpp12
-rw-r--r--engines/wintermute/base/base_game.cpp42
-rw-r--r--engines/wintermute/base/base_game_music.cpp4
-rw-r--r--engines/wintermute/base/base_keyboard_state.cpp8
-rw-r--r--engines/wintermute/base/base_object.cpp38
-rw-r--r--engines/wintermute/base/base_object.h2
-rw-r--r--engines/wintermute/base/base_parser.cpp4
-rw-r--r--engines/wintermute/base/base_persistence_manager.cpp12
-rw-r--r--engines/wintermute/base/base_persistence_manager.h12
-rw-r--r--engines/wintermute/base/base_region.cpp10
-rw-r--r--engines/wintermute/base/base_script_holder.cpp2
-rw-r--r--engines/wintermute/base/base_sprite.cpp24
-rw-r--r--engines/wintermute/base/base_sub_frame.cpp50
-rw-r--r--engines/wintermute/base/base_viewport.cpp7
-rw-r--r--engines/wintermute/base/font/base_font_bitmap.cpp7
-rw-r--r--engines/wintermute/base/font/base_font_truetype.cpp11
-rw-r--r--engines/wintermute/base/gfx/base_renderer.cpp4
-rw-r--r--engines/wintermute/base/particles/part_emitter.cpp23
-rw-r--r--engines/wintermute/base/particles/part_force.cpp4
-rw-r--r--engines/wintermute/base/particles/part_particle.cpp14
-rw-r--r--engines/wintermute/base/scriptables/script.cpp12
-rw-r--r--engines/wintermute/base/scriptables/script_ext_file.cpp2
-rw-r--r--engines/wintermute/base/scriptables/script_value.cpp8
-rw-r--r--engines/wintermute/base/sound/base_sound.cpp10
-rw-r--r--engines/wintermute/graphics/transparent_surface.cpp16
-rw-r--r--engines/wintermute/graphics/transparent_surface.h22
-rw-r--r--engines/wintermute/math/rect32.h12
-rw-r--r--engines/wintermute/platform_osystem.cpp48
-rw-r--r--engines/wintermute/platform_osystem.h6
-rw-r--r--engines/wintermute/ui/ui_button.cpp12
-rw-r--r--engines/wintermute/ui/ui_object.cpp17
-rw-r--r--engines/wintermute/ui/ui_object.h2
-rw-r--r--engines/wintermute/ui/ui_tiled_image.cpp90
-rw-r--r--engines/wintermute/ui/ui_window.cpp32
-rw-r--r--engines/wintermute/video/video_theora_player.cpp5
-rw-r--r--engines/wintermute/video/video_theora_player.h2
59 files changed, 340 insertions, 386 deletions
diff --git a/engines/wintermute/ad/ad_actor.cpp b/engines/wintermute/ad/ad_actor.cpp
index 967270b9bd..590d7c4f01 100644
--- a/engines/wintermute/ad/ad_actor.cpp
+++ b/engines/wintermute/ad/ad_actor.cpp
@@ -1322,10 +1322,10 @@ bool AdActor::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER_INT(_dir));
persistMgr->transferPtr(TMEMBER_PTR(_path));
persistMgr->transfer(TMEMBER(_pFCount));
- persistMgr->transfer(TMEMBER(_pFStepX));
- persistMgr->transfer(TMEMBER(_pFStepY));
- persistMgr->transfer(TMEMBER(_pFX));
- persistMgr->transfer(TMEMBER(_pFY));
+ persistMgr->transferDouble(TMEMBER(_pFStepX));
+ persistMgr->transferDouble(TMEMBER(_pFStepY));
+ persistMgr->transferDouble(TMEMBER(_pFX));
+ persistMgr->transferDouble(TMEMBER(_pFY));
persistMgr->transferPtr(TMEMBER_PTR(_standSprite));
_talkSprites.persist(persistMgr);
_talkSpritesEx.persist(persistMgr);
@@ -1376,7 +1376,7 @@ TDirection AdActor::angleToDirection(int angle) {
//////////////////////////////////////////////////////////////////////////
-int AdActor::getHeight() {
+int32 AdActor::getHeight() {
// if no current sprite is set, set some
if (_currentSprite == nullptr) {
if (_standSprite) {
diff --git a/engines/wintermute/ad/ad_actor.h b/engines/wintermute/ad/ad_actor.h
index e836dd72cf..3225eb44ec 100644
--- a/engines/wintermute/ad/ad_actor.h
+++ b/engines/wintermute/ad/ad_actor.h
@@ -47,7 +47,7 @@ class AdActor : public AdTalkHolder {
public:
TDirection angleToDirection(int angle);
DECLARE_PERSISTENT(AdActor, AdTalkHolder)
- virtual int getHeight();
+ virtual int32 getHeight() override;
BaseSprite *getTalkStance(const char *stance);
virtual void goTo(int x, int y, TDirection afterWalkDir = DI_NONE);
BasePoint *_targetPoint;
diff --git a/engines/wintermute/ad/ad_entity.cpp b/engines/wintermute/ad/ad_entity.cpp
index 2c0e13a4dc..e7471a413e 100644
--- a/engines/wintermute/ad/ad_entity.cpp
+++ b/engines/wintermute/ad/ad_entity.cpp
@@ -1067,7 +1067,7 @@ bool AdEntity::saveAsText(BaseDynamicBuffer *buffer, int indent) {
//////////////////////////////////////////////////////////////////////////
-int AdEntity::getHeight() {
+int32 AdEntity::getHeight() {
if (_region && !_sprite) {
return _region->_rect.bottom - _region->_rect.top;
} else {
diff --git a/engines/wintermute/ad/ad_entity.h b/engines/wintermute/ad/ad_entity.h
index c4d60e86f3..c3ed5622e5 100644
--- a/engines/wintermute/ad/ad_entity.h
+++ b/engines/wintermute/ad/ad_entity.h
@@ -40,7 +40,7 @@ public:
void setItem(const char *itemName);
DECLARE_PERSISTENT(AdEntity, AdTalkHolder)
void updatePosition();
- virtual int getHeight();
+ virtual int32 getHeight() override;
BaseRegion *_region;
virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent) override;
virtual bool update();
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp
index 86f470b8c3..fc5f20164b 100644
--- a/engines/wintermute/ad/ad_game.cpp
+++ b/engines/wintermute/ad/ad_game.cpp
@@ -1425,7 +1425,7 @@ bool AdGame::persist(BasePersistenceManager *persistMgr) {
_responsesGame.persist(persistMgr);
persistMgr->transferPtr(TMEMBER_PTR(_scene));
_sceneStates.persist(persistMgr);
- persistMgr->transfer(TMEMBER(_scheduledFadeIn));
+ persistMgr->transferBool(TMEMBER(_scheduledFadeIn));
persistMgr->transfer(TMEMBER(_scheduledScene));
persistMgr->transferPtr(TMEMBER_PTR(_selectedItem));
persistMgr->transfer(TMEMBER_INT(_talkSkipButton));
@@ -1434,18 +1434,18 @@ bool AdGame::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_sceneViewport));
persistMgr->transfer(TMEMBER_INT(_stateEx));
- persistMgr->transfer(TMEMBER(_initialScene));
+ persistMgr->transferBool(TMEMBER(_initialScene));
persistMgr->transfer(TMEMBER(_debugStartupScene));
persistMgr->transferPtr(TMEMBER_PTR(_invObject));
persistMgr->transferPtr(TMEMBER_PTR(_inventoryOwner));
- persistMgr->transfer(TMEMBER(_tempDisableSaveState));
+ persistMgr->transferBool(TMEMBER(_tempDisableSaveState));
_items.persist(persistMgr);
persistMgr->transfer(TMEMBER(_itemsFile));
_speechDirs.persist(persistMgr);
- persistMgr->transfer(TMEMBER(_smartItemCursor));
+ persistMgr->transferBool(TMEMBER(_smartItemCursor));
if (!persistMgr->getIsSaving()) {
_initialScene = false;
@@ -2160,7 +2160,6 @@ bool AdGame::onMouseLeftDown() {
_gameRef->_capturedObject = _gameRef->_activeObject;
}
_mouseLeftDown = true;
- BasePlatform::setCapture(/*_renderer->_window*/);
return STATUS_OK;
}
@@ -2171,7 +2170,6 @@ bool AdGame::onMouseLeftUp() {
_activeObject->handleMouse(MOUSE_RELEASE, MOUSE_BUTTON_LEFT);
}
- BasePlatform::releaseCapture();
_capturedObject = nullptr;
_mouseLeftDown = false;
diff --git a/engines/wintermute/ad/ad_inventory_box.cpp b/engines/wintermute/ad/ad_inventory_box.cpp
index 4c904e78eb..a6e10fee9c 100644
--- a/engines/wintermute/ad/ad_inventory_box.cpp
+++ b/engines/wintermute/ad/ad_inventory_box.cpp
@@ -372,16 +372,16 @@ bool AdInventoryBox::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
persistMgr->transferPtr(TMEMBER_PTR(_closeButton));
- persistMgr->transfer(TMEMBER(_hideSelected));
+ persistMgr->transferBool(TMEMBER(_hideSelected));
persistMgr->transfer(TMEMBER(_itemHeight));
- persistMgr->transfer(TMEMBER(_itemsArea));
+ persistMgr->transferRect32(TMEMBER(_itemsArea));
persistMgr->transfer(TMEMBER(_itemWidth));
persistMgr->transfer(TMEMBER(_scrollBy));
persistMgr->transfer(TMEMBER(_scrollOffset));
persistMgr->transfer(TMEMBER(_spacing));
- persistMgr->transfer(TMEMBER(_visible));
+ persistMgr->transferBool(TMEMBER(_visible));
persistMgr->transferPtr(TMEMBER_PTR(_window));
- persistMgr->transfer(TMEMBER(_exclusive));
+ persistMgr->transferBool(TMEMBER(_exclusive));
return STATUS_OK;
}
diff --git a/engines/wintermute/ad/ad_item.cpp b/engines/wintermute/ad/ad_item.cpp
index f9741d1ed2..ae249de819 100644
--- a/engines/wintermute/ad/ad_item.cpp
+++ b/engines/wintermute/ad/ad_item.cpp
@@ -783,12 +783,12 @@ bool AdItem::persist(BasePersistenceManager *persistMgr) {
AdTalkHolder::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_cursorCombined));
+ persistMgr->transferBool(TMEMBER(_cursorCombined));
persistMgr->transferPtr(TMEMBER_PTR(_cursorHover));
persistMgr->transferPtr(TMEMBER_PTR(_cursorNormal));
persistMgr->transferPtr(TMEMBER_PTR(_spriteHover));
- persistMgr->transfer(TMEMBER(_inInventory));
- persistMgr->transfer(TMEMBER(_displayAmount));
+ persistMgr->transferBool(TMEMBER(_inInventory));
+ persistMgr->transferBool(TMEMBER(_displayAmount));
persistMgr->transfer(TMEMBER(_amount));
persistMgr->transfer(TMEMBER(_amountOffsetX));
persistMgr->transfer(TMEMBER(_amountOffsetY));
diff --git a/engines/wintermute/ad/ad_layer.cpp b/engines/wintermute/ad/ad_layer.cpp
index 752700d0d4..7bbdf27cc6 100644
--- a/engines/wintermute/ad/ad_layer.cpp
+++ b/engines/wintermute/ad/ad_layer.cpp
@@ -551,10 +551,10 @@ bool AdLayer::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_active));
- persistMgr->transfer(TMEMBER(_closeUp));
+ persistMgr->transferBool(TMEMBER(_active));
+ persistMgr->transferBool(TMEMBER(_closeUp));
persistMgr->transfer(TMEMBER(_height));
- persistMgr->transfer(TMEMBER(_main));
+ persistMgr->transferBool(TMEMBER(_main));
_nodes.persist(persistMgr);
persistMgr->transfer(TMEMBER(_width));
diff --git a/engines/wintermute/ad/ad_node_state.cpp b/engines/wintermute/ad/ad_node_state.cpp
index 876c5a8bb4..193aa75194 100644
--- a/engines/wintermute/ad/ad_node_state.cpp
+++ b/engines/wintermute/ad/ad_node_state.cpp
@@ -95,7 +95,7 @@ void AdNodeState::setCursor(const char *filename) {
bool AdNodeState::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_gameRef));
- persistMgr->transfer(TMEMBER(_active));
+ persistMgr->transferBool(TMEMBER(_active));
persistMgr->transfer(TMEMBER(_name));
persistMgr->transfer(TMEMBER(_filename));
persistMgr->transfer(TMEMBER(_cursor));
diff --git a/engines/wintermute/ad/ad_object.cpp b/engines/wintermute/ad/ad_object.cpp
index 0d5011f92d..6ab2e9bc75 100644
--- a/engines/wintermute/ad/ad_object.cpp
+++ b/engines/wintermute/ad/ad_object.cpp
@@ -859,7 +859,7 @@ bool AdObject::setFont(const char *filename) {
//////////////////////////////////////////////////////////////////////////
-int AdObject::getHeight() {
+int32 AdObject::getHeight() {
if (!_currentSprite) {
return 0;
} else {
@@ -1030,29 +1030,29 @@ bool AdObject::reset() {
bool AdObject::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_active));
+ persistMgr->transferBool(TMEMBER(_active));
persistMgr->transferPtr(TMEMBER_PTR(_blockRegion));
persistMgr->transferPtr(TMEMBER_PTR(_currentBlockRegion));
persistMgr->transferPtr(TMEMBER_PTR(_currentWptGroup));
persistMgr->transferPtr(TMEMBER_PTR(_currentSprite));
- persistMgr->transfer(TMEMBER(_drawn));
+ persistMgr->transferBool(TMEMBER(_drawn));
persistMgr->transferPtr(TMEMBER_PTR(_font));
- persistMgr->transfer(TMEMBER(_ignoreItems));
+ persistMgr->transferBool(TMEMBER(_ignoreItems));
persistMgr->transfer(TMEMBER_INT(_nextState));
persistMgr->transferPtr(TMEMBER_PTR(_sentence));
persistMgr->transfer(TMEMBER_INT(_state));
persistMgr->transferPtr(TMEMBER_PTR(_animSprite));
- persistMgr->transfer(TMEMBER(_sceneIndependent));
+ persistMgr->transferBool(TMEMBER(_sceneIndependent));
persistMgr->transfer(TMEMBER(_forcedTalkAnimName));
- persistMgr->transfer(TMEMBER(_forcedTalkAnimUsed));
+ persistMgr->transferBool(TMEMBER(_forcedTalkAnimUsed));
persistMgr->transferPtr(TMEMBER_PTR(_tempSprite2));
persistMgr->transfer(TMEMBER_INT(_type));
persistMgr->transferPtr(TMEMBER_PTR(_wptGroup));
persistMgr->transferPtr(TMEMBER_PTR(_stickRegion));
- persistMgr->transfer(TMEMBER(_subtitlesModRelative));
+ persistMgr->transferBool(TMEMBER(_subtitlesModRelative));
persistMgr->transfer(TMEMBER(_subtitlesModX));
persistMgr->transfer(TMEMBER(_subtitlesModY));
- persistMgr->transfer(TMEMBER(_subtitlesModXCenter));
+ persistMgr->transferBool(TMEMBER(_subtitlesModXCenter));
persistMgr->transfer(TMEMBER(_subtitlesWidth));
persistMgr->transferPtr(TMEMBER_PTR(_inventory));
persistMgr->transferPtr(TMEMBER_PTR(_partEmitter));
@@ -1065,7 +1065,7 @@ bool AdObject::persist(BasePersistenceManager *persistMgr) {
_attachmentsPost.persist(persistMgr);
persistMgr->transferPtr(TMEMBER_PTR(_registerAlias));
- persistMgr->transfer(TMEMBER(_partFollowParent));
+ persistMgr->transferBool(TMEMBER(_partFollowParent));
persistMgr->transfer(TMEMBER(_partOffsetX));
persistMgr->transfer(TMEMBER(_partOffsetY));
diff --git a/engines/wintermute/ad/ad_object.h b/engines/wintermute/ad/ad_object.h
index 9e30f69855..ba984ef8d1 100644
--- a/engines/wintermute/ad/ad_object.h
+++ b/engines/wintermute/ad/ad_object.h
@@ -61,7 +61,7 @@ public:
bool reset();
DECLARE_PERSISTENT(AdObject, BaseObject)
virtual void talk(const char *text, const char *sound = nullptr, uint32 duration = 0, const char *stances = nullptr, TTextAlign align = TAL_CENTER);
- virtual int getHeight() override;
+ virtual int32 getHeight() override;
bool setFont(const char *filename);
virtual bool update() override;
diff --git a/engines/wintermute/ad/ad_path.cpp b/engines/wintermute/ad/ad_path.cpp
index 91a24cbf7d..bdb7eba495 100644
--- a/engines/wintermute/ad/ad_path.cpp
+++ b/engines/wintermute/ad/ad_path.cpp
@@ -112,7 +112,7 @@ bool AdPath::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_currIndex));
_points.persist(persistMgr);
- persistMgr->transfer(TMEMBER(_ready));
+ persistMgr->transferBool(TMEMBER(_ready));
return STATUS_OK;
}
diff --git a/engines/wintermute/ad/ad_path_point.cpp b/engines/wintermute/ad/ad_path_point.cpp
index d5108ad8c1..3e99d12f5d 100644
--- a/engines/wintermute/ad/ad_path_point.cpp
+++ b/engines/wintermute/ad/ad_path_point.cpp
@@ -66,7 +66,7 @@ bool AdPathPoint::persist(BasePersistenceManager *persistMgr) {
BasePoint::persist(persistMgr);
persistMgr->transfer(TMEMBER(_distance));
- persistMgr->transfer(TMEMBER(_marked));
+ persistMgr->transferBool(TMEMBER(_marked));
persistMgr->transferPtr(TMEMBER_PTR(_origin));
return STATUS_OK;
diff --git a/engines/wintermute/ad/ad_region.cpp b/engines/wintermute/ad/ad_region.cpp
index 1c0cf41e86..215ec495a1 100644
--- a/engines/wintermute/ad/ad_region.cpp
+++ b/engines/wintermute/ad/ad_region.cpp
@@ -402,8 +402,8 @@ bool AdRegion::persist(BasePersistenceManager *persistMgr) {
BaseRegion::persist(persistMgr);
persistMgr->transfer(TMEMBER(_alpha));
- persistMgr->transfer(TMEMBER(_blocked));
- persistMgr->transfer(TMEMBER(_decoration));
+ persistMgr->transferBool(TMEMBER(_blocked));
+ persistMgr->transferBool(TMEMBER(_decoration));
persistMgr->transferFloat(TMEMBER(_zoom));
return STATUS_OK;
diff --git a/engines/wintermute/ad/ad_response_box.cpp b/engines/wintermute/ad/ad_response_box.cpp
index 2a5adb9234..5c0efb547b 100644
--- a/engines/wintermute/ad/ad_response_box.cpp
+++ b/engines/wintermute/ad/ad_response_box.cpp
@@ -58,7 +58,7 @@ AdResponseBox::AdResponseBox(BaseGame *inGame) : BaseObject(inGame) {
_shieldWindow = new UIWindow(_gameRef);
_horizontal = false;
- BasePlatform::setRectEmpty(&_responseArea);
+ _responseArea.setEmpty();
_scrollOffset = 0;
_spacing = 0;
@@ -583,11 +583,11 @@ bool AdResponseBox::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_font));
persistMgr->transferPtr(TMEMBER_PTR(_fontHover));
- persistMgr->transfer(TMEMBER(_horizontal));
+ persistMgr->transferBool(TMEMBER(_horizontal));
persistMgr->transfer(TMEMBER(_lastResponseText));
persistMgr->transfer(TMEMBER(_lastResponseTextOrig));
_respButtons.persist(persistMgr);
- persistMgr->transfer(TMEMBER(_responseArea));
+ persistMgr->transferRect32(TMEMBER(_responseArea));
_responses.persist(persistMgr);
persistMgr->transfer(TMEMBER(_scrollOffset));
persistMgr->transferPtr(TMEMBER_PTR(_shieldWindow));
diff --git a/engines/wintermute/ad/ad_scene.cpp b/engines/wintermute/ad/ad_scene.cpp
index bc8d9e96d2..296ef430a2 100644
--- a/engines/wintermute/ad/ad_scene.cpp
+++ b/engines/wintermute/ad/ad_scene.cpp
@@ -2300,7 +2300,7 @@ float AdScene::getScaleAt(int Y) {
bool AdScene::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_autoScroll));
+ persistMgr->transferBool(TMEMBER(_autoScroll));
persistMgr->transfer(TMEMBER(_editorColBlocked));
persistMgr->transfer(TMEMBER(_editorColBlockedSel));
persistMgr->transfer(TMEMBER(_editorColDecor));
@@ -2315,14 +2315,14 @@ bool AdScene::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_editorColWaypointsSel));
persistMgr->transfer(TMEMBER(_editorMarginH));
persistMgr->transfer(TMEMBER(_editorMarginV));
- persistMgr->transfer(TMEMBER(_editorShowBlocked));
- persistMgr->transfer(TMEMBER(_editorShowDecor));
- persistMgr->transfer(TMEMBER(_editorShowEntities));
- persistMgr->transfer(TMEMBER(_editorShowRegions));
- persistMgr->transfer(TMEMBER(_editorShowScale));
+ persistMgr->transferBool(TMEMBER(_editorShowBlocked));
+ persistMgr->transferBool(TMEMBER(_editorShowDecor));
+ persistMgr->transferBool(TMEMBER(_editorShowEntities));
+ persistMgr->transferBool(TMEMBER(_editorShowRegions));
+ persistMgr->transferBool(TMEMBER(_editorShowScale));
persistMgr->transferPtr(TMEMBER_PTR(_fader));
persistMgr->transfer(TMEMBER(_height));
- persistMgr->transfer(TMEMBER(_initialized));
+ persistMgr->transferBool(TMEMBER(_initialized));
persistMgr->transfer(TMEMBER(_lastTimeH));
persistMgr->transfer(TMEMBER(_lastTimeV));
_layers.persist(persistMgr);
@@ -2330,13 +2330,13 @@ bool AdScene::persist(BasePersistenceManager *persistMgr) {
_objects.persist(persistMgr);
persistMgr->transfer(TMEMBER(_offsetLeft));
persistMgr->transfer(TMEMBER(_offsetTop));
- persistMgr->transfer(TMEMBER(_paralaxScrolling));
- persistMgr->transfer(TMEMBER(_persistentState));
- persistMgr->transfer(TMEMBER(_persistentStateSprites));
+ persistMgr->transferBool(TMEMBER(_paralaxScrolling));
+ persistMgr->transferBool(TMEMBER(_persistentState));
+ persistMgr->transferBool(TMEMBER(_persistentStateSprites));
persistMgr->transfer(TMEMBER(_pfMaxTime));
_pfPath.persist(persistMgr);
persistMgr->transfer(TMEMBER(_pfPointsNum));
- persistMgr->transfer(TMEMBER(_pfReady));
+ persistMgr->transferBool(TMEMBER(_pfReady));
persistMgr->transferPtr(TMEMBER_PTR(_pfRequester));
persistMgr->transferPtr(TMEMBER_PTR(_pfTarget));
persistMgr->transferPtr(TMEMBER_PTR(_pfTargetPath));
diff --git a/engines/wintermute/ad/ad_sentence.cpp b/engines/wintermute/ad/ad_sentence.cpp
index d5baa8291f..773181b373 100644
--- a/engines/wintermute/ad/ad_sentence.cpp
+++ b/engines/wintermute/ad/ad_sentence.cpp
@@ -255,17 +255,17 @@ bool AdSentence::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_currentSkelAnim));
persistMgr->transfer(TMEMBER(_duration));
persistMgr->transferPtr(TMEMBER_PTR(_font));
- persistMgr->transfer(TMEMBER(_pos));
+ persistMgr->transferPoint32(TMEMBER(_pos));
persistMgr->transferPtr(TMEMBER_PTR(_sound));
- persistMgr->transfer(TMEMBER(_soundStarted));
+ persistMgr->transferBool(TMEMBER(_soundStarted));
persistMgr->transfer(TMEMBER(_stances));
persistMgr->transfer(TMEMBER(_startTime));
persistMgr->transferPtr(TMEMBER_PTR(_talkDef));
persistMgr->transfer(TMEMBER(_tempStance));
persistMgr->transfer(TMEMBER(_text));
persistMgr->transfer(TMEMBER(_width));
- persistMgr->transfer(TMEMBER(_fixedPos));
- persistMgr->transfer(TMEMBER(_freezable));
+ persistMgr->transferBool(TMEMBER(_fixedPos));
+ persistMgr->transferBool(TMEMBER(_freezable));
return STATUS_OK;
}
diff --git a/engines/wintermute/ad/ad_talk_node.cpp b/engines/wintermute/ad/ad_talk_node.cpp
index eca4535288..b9be62e581 100644
--- a/engines/wintermute/ad/ad_talk_node.cpp
+++ b/engines/wintermute/ad/ad_talk_node.cpp
@@ -194,7 +194,7 @@ bool AdTalkNode::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_comment));
persistMgr->transfer(TMEMBER(_startTime));
persistMgr->transfer(TMEMBER(_endTime));
- persistMgr->transfer(TMEMBER(_playToEnd));
+ persistMgr->transferBool(TMEMBER(_playToEnd));
persistMgr->transferPtr(TMEMBER_PTR(_sprite));
persistMgr->transfer(TMEMBER(_spriteFilename));
persistMgr->transferPtr(TMEMBER_PTR(_spriteSet));
diff --git a/engines/wintermute/ad/ad_waypoint_group.cpp b/engines/wintermute/ad/ad_waypoint_group.cpp
index f7735a4d9b..a8d474bf35 100644
--- a/engines/wintermute/ad/ad_waypoint_group.cpp
+++ b/engines/wintermute/ad/ad_waypoint_group.cpp
@@ -194,7 +194,7 @@ bool AdWaypointGroup::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_active));
+ persistMgr->transferBool(TMEMBER(_active));
persistMgr->transfer(TMEMBER(_editorSelectedPoint));
persistMgr->transferFloat(TMEMBER(_lastMimicScale));
persistMgr->transfer(TMEMBER(_lastMimicX));
diff --git a/engines/wintermute/base/base.cpp b/engines/wintermute/base/base.cpp
index 91ca30db70..6a0666b36e 100644
--- a/engines/wintermute/base/base.cpp
+++ b/engines/wintermute/base/base.cpp
@@ -60,7 +60,7 @@ Common::String BaseClass::getEditorProp(const Common::String &propName, const Co
if (_editorPropsIter != _editorProps.end()) {
return _editorPropsIter->_value.c_str();
} else {
- return initVal;
+ return initVal; // Used to be NULL
}
}
diff --git a/engines/wintermute/base/base.h b/engines/wintermute/base/base.h
index f4b0976019..8767cc9bdd 100644
--- a/engines/wintermute/base/base.h
+++ b/engines/wintermute/base/base.h
@@ -44,7 +44,7 @@ class BaseClass {
public:
bool _persistable;
bool setEditorProp(const Common::String &propName, const Common::String &propValue);
- Common::String getEditorProp(const Common::String &propName, const Common::String &initVal = nullptr);
+ Common::String getEditorProp(const Common::String &propName, const Common::String &initVal = Common::String());
BaseClass(TDynamicConstructor, TDynamicConstructor) {}
bool parseEditorProperty(char *buffer, bool complete = true);
virtual bool saveAsText(BaseDynamicBuffer *buffer, int indent = 0);
diff --git a/engines/wintermute/base/base_active_rect.cpp b/engines/wintermute/base/base_active_rect.cpp
index abeaa18d54..69cc7b02b6 100644
--- a/engines/wintermute/base/base_active_rect.cpp
+++ b/engines/wintermute/base/base_active_rect.cpp
@@ -37,7 +37,7 @@ namespace Wintermute {
//////////////////////////////////////////////////////////////////////
BaseActiveRect::BaseActiveRect(BaseGame *inGame) : BaseClass(inGame) {
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
_owner = nullptr;
_frame = nullptr;
_region = nullptr;
@@ -52,7 +52,7 @@ BaseActiveRect::BaseActiveRect(BaseGame *inGame) : BaseClass(inGame) {
BaseActiveRect::BaseActiveRect(BaseGame *inGame, BaseObject *owner, BaseSubFrame *frame, int x, int y, int width, int height, float zoomX, float zoomY, bool precise) : BaseClass(inGame) {
_owner = owner;
_frame = frame;
- BasePlatform::setRect(&_rect, x, y, x + width, y + height);
+ _rect.setRect(x, y, x + width, y + height);
_zoomX = zoomX;
_zoomY = zoomY;
_precise = precise;
diff --git a/engines/wintermute/base/base_fader.cpp b/engines/wintermute/base/base_fader.cpp
index 7978230964..b5590abb08 100644
--- a/engines/wintermute/base/base_fader.cpp
+++ b/engines/wintermute/base/base_fader.cpp
@@ -175,16 +175,16 @@ uint32 BaseFader::getCurrentColor() const {
bool BaseFader::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_active));
- persistMgr->transfer(TMEMBER(_blue));
- persistMgr->transfer(TMEMBER(_currentAlpha));
+ persistMgr->transferBool(TMEMBER(_active));
+ persistMgr->transferByte(TMEMBER(_blue));
+ persistMgr->transferByte(TMEMBER(_currentAlpha));
persistMgr->transfer(TMEMBER(_duration));
- persistMgr->transfer(TMEMBER(_green));
- persistMgr->transfer(TMEMBER(_red));
- persistMgr->transfer(TMEMBER(_sourceAlpha));
+ persistMgr->transferByte(TMEMBER(_green));
+ persistMgr->transferByte(TMEMBER(_red));
+ persistMgr->transferByte(TMEMBER(_sourceAlpha));
persistMgr->transfer(TMEMBER(_startTime));
- persistMgr->transfer(TMEMBER(_targetAlpha));
- persistMgr->transfer(TMEMBER(_system));
+ persistMgr->transferByte(TMEMBER(_targetAlpha));
+ persistMgr->transferBool(TMEMBER(_system));
if (_system && !persistMgr->getIsSaving()) {
_startTime = 0;
diff --git a/engines/wintermute/base/base_frame.cpp b/engines/wintermute/base/base_frame.cpp
index 1af8be02dd..2e371223c8 100644
--- a/engines/wintermute/base/base_frame.cpp
+++ b/engines/wintermute/base/base_frame.cpp
@@ -181,7 +181,7 @@ bool BaseFrame::loadBuffer(char *buffer, int lifeTime, bool keepLoaded) {
bool decoration = false;
bool mirrorX = false;
bool mirrorY = false;
- BasePlatform::setRectEmpty(&rect);
+ rect.setEmpty();
char *surface_file = nullptr;
while ((cmd = parser.getCommand(&buffer, commands, &params)) > 0) {
@@ -325,7 +325,7 @@ bool BaseFrame::loadBuffer(char *buffer, int lifeTime, bool keepLoaded) {
}
}
- if (BasePlatform::isRectEmpty(&rect)) {
+ if (rect.isRectEmpty()) {
sub->setDefaultRect();
} else {
sub->setRect(rect);
@@ -352,7 +352,7 @@ bool BaseFrame::getBoundingRect(Rect32 *rect, int x, int y, float scaleX, float
if (!rect) {
return false;
}
- BasePlatform::setRectEmpty(rect);
+ rect->setEmpty();
Rect32 subRect;
@@ -415,9 +415,9 @@ bool BaseFrame::persist(BasePersistenceManager *persistMgr) {
_applyEvent.persist(persistMgr);
persistMgr->transfer(TMEMBER(_delay));
- persistMgr->transfer(TMEMBER(_editorExpanded));
- persistMgr->transfer(TMEMBER(_keyframe));
- persistMgr->transfer(TMEMBER(_killSound));
+ persistMgr->transferBool(TMEMBER(_editorExpanded));
+ persistMgr->transferBool(TMEMBER(_keyframe));
+ persistMgr->transferBool(TMEMBER(_killSound));
persistMgr->transfer(TMEMBER(_moveX));
persistMgr->transfer(TMEMBER(_moveY));
persistMgr->transferPtr(TMEMBER_PTR(_sound));
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 0d8af0ce8a..033f019712 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -185,7 +185,7 @@ BaseGame::BaseGame(const Common::String &targetName) : BaseObject(this), _target
_lastCursor = nullptr;
- BasePlatform::setRectEmpty(&_mouseLockRect);
+ _mouseLockRect.setEmpty();
_suppressScriptErrors = false;
_lastMiniUpdate = 0;
@@ -1123,7 +1123,7 @@ bool BaseGame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
BaseUtils::swap(&top, &bottom);
}
- BasePlatform::setRect(&_mouseLockRect, left, top, right, bottom);
+ _mouseLockRect.setRect(left, top, right, bottom);
stack->pushNULL();
return STATUS_OK;
@@ -3054,12 +3054,12 @@ bool BaseGame::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_activeObject));
persistMgr->transferPtr(TMEMBER_PTR(_capturedObject));
persistMgr->transferPtr(TMEMBER_PTR(_cursorNoninteractive));
- persistMgr->transfer(TMEMBER(_editorMode));
+ persistMgr->transferBool(TMEMBER(_editorMode));
persistMgr->transferPtr(TMEMBER_PTR(_fader));
persistMgr->transfer(TMEMBER(_freezeLevel));
persistMgr->transferPtr(TMEMBER_PTR(_focusedWindow));
persistMgr->transferPtr(TMEMBER_PTR(_fontStorage));
- persistMgr->transfer(TMEMBER(_interactive));
+ persistMgr->transferBool(TMEMBER(_interactive));
persistMgr->transferPtr(TMEMBER_PTR(_keyboardState));
persistMgr->transfer(TMEMBER(_lastTime));
persistMgr->transferPtr(TMEMBER_PTR(_mainObject));
@@ -3071,10 +3071,10 @@ bool BaseGame::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferFloat(TMEMBER(_offsetPercentX));
persistMgr->transferFloat(TMEMBER(_offsetPercentY));
- persistMgr->transfer(TMEMBER(_origInteractive));
+ persistMgr->transferBool(TMEMBER(_origInteractive));
persistMgr->transfer(TMEMBER_INT(_origState));
- persistMgr->transfer(TMEMBER(_personalizedSave));
- persistMgr->transfer(TMEMBER(_quitting));
+ persistMgr->transferBool(TMEMBER(_personalizedSave));
+ persistMgr->transferBool(TMEMBER(_quitting));
_regObjects.persist(persistMgr);
@@ -3082,11 +3082,11 @@ bool BaseGame::persist(BasePersistenceManager *persistMgr) {
//persistMgr->transfer(TMEMBER(_soundMgr));
persistMgr->transfer(TMEMBER_INT(_state));
//persistMgr->transfer(TMEMBER(_surfaceStorage));
- persistMgr->transfer(TMEMBER(_subtitles));
+ persistMgr->transferBool(TMEMBER(_subtitles));
persistMgr->transfer(TMEMBER(_subtitlesSpeed));
persistMgr->transferPtr(TMEMBER_PTR(_systemFont));
persistMgr->transferPtr(TMEMBER_PTR(_videoFont));
- persistMgr->transfer(TMEMBER(_videoSubtitles));
+ persistMgr->transferBool(TMEMBER(_videoSubtitles));
_timerNormal.persist(persistMgr);
_timerLive.persist(persistMgr);
@@ -3094,21 +3094,21 @@ bool BaseGame::persist(BasePersistenceManager *persistMgr) {
_renderer->persistSaveLoadImages(persistMgr);
persistMgr->transfer(TMEMBER_INT(_textEncoding));
- persistMgr->transfer(TMEMBER(_textRTL));
+ persistMgr->transferBool(TMEMBER(_textRTL));
persistMgr->transfer(TMEMBER(_soundBufferSizeSec));
- persistMgr->transfer(TMEMBER(_suspendedRendering));
+ persistMgr->transferBool(TMEMBER(_suspendedRendering));
- persistMgr->transfer(TMEMBER(_mouseLockRect));
+ persistMgr->transferRect32(TMEMBER(_mouseLockRect));
_windows.persist(persistMgr);
- persistMgr->transfer(TMEMBER(_suppressScriptErrors));
- persistMgr->transfer(TMEMBER(_autorunDisabled));
+ persistMgr->transferBool(TMEMBER(_suppressScriptErrors));
+ persistMgr->transferBool(TMEMBER(_autorunDisabled));
- persistMgr->transfer(TMEMBER(_autoSaveOnExit));
+ persistMgr->transferBool(TMEMBER(_autoSaveOnExit));
persistMgr->transfer(TMEMBER(_autoSaveSlot));
- persistMgr->transfer(TMEMBER(_cursorHidden));
+ persistMgr->transferBool(TMEMBER(_cursorHidden));
if (!persistMgr->getIsSaving()) {
_quitting = false;
@@ -3361,10 +3361,10 @@ bool BaseGame::getCurrentViewportRect(Rect32 *rect, bool *custom) const {
*custom = true;
}
} else {
- BasePlatform::setRect(rect, _renderer->_drawOffsetX,
- _renderer->_drawOffsetY,
- _renderer->getWidth() + _renderer->_drawOffsetX,
- _renderer->getHeight() + _renderer->_drawOffsetY);
+ rect->setRect(_renderer->_drawOffsetX,
+ _renderer->_drawOffsetY,
+ _renderer->getWidth() + _renderer->_drawOffsetX,
+ _renderer->getHeight() + _renderer->_drawOffsetY);
if (custom) {
*custom = false;
}
@@ -3577,7 +3577,6 @@ bool BaseGame::onMouseLeftDown() {
_capturedObject = _activeObject;
}
_mouseLeftDown = true;
- BasePlatform::setCapture(/*_renderer->_window*/);
return STATUS_OK;
}
@@ -3588,7 +3587,6 @@ bool BaseGame::onMouseLeftUp() {
_activeObject->handleMouse(MOUSE_RELEASE, MOUSE_BUTTON_LEFT);
}
- BasePlatform::releaseCapture();
_capturedObject = nullptr;
_mouseLeftDown = false;
diff --git a/engines/wintermute/base/base_game_music.cpp b/engines/wintermute/base/base_game_music.cpp
index c50969df76..9462757a8a 100644
--- a/engines/wintermute/base/base_game_music.cpp
+++ b/engines/wintermute/base/base_game_music.cpp
@@ -221,12 +221,12 @@ bool BaseGameMusic::persistChannels(BasePersistenceManager *persistMgr) {
}
bool BaseGameMusic::persistCrossfadeSettings(BasePersistenceManager *persistMgr) {
- persistMgr->transfer(TMEMBER(_musicCrossfadeRunning));
+ persistMgr->transferBool(TMEMBER(_musicCrossfadeRunning));
persistMgr->transfer(TMEMBER(_musicCrossfadeStartTime));
persistMgr->transfer(TMEMBER(_musicCrossfadeLength));
persistMgr->transfer(TMEMBER(_musicCrossfadeChannel1));
persistMgr->transfer(TMEMBER(_musicCrossfadeChannel2));
- persistMgr->transfer(TMEMBER(_musicCrossfadeSwap));
+ persistMgr->transferBool(TMEMBER(_musicCrossfadeSwap));
return true;
}
diff --git a/engines/wintermute/base/base_keyboard_state.cpp b/engines/wintermute/base/base_keyboard_state.cpp
index aeb56ad282..014802d715 100644
--- a/engines/wintermute/base/base_keyboard_state.cpp
+++ b/engines/wintermute/base/base_keyboard_state.cpp
@@ -221,12 +221,12 @@ bool BaseKeyboardState::persist(BasePersistenceManager *persistMgr) {
//if (!persistMgr->getIsSaving()) cleanup();
BaseScriptable::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_currentAlt));
+ persistMgr->transferBool(TMEMBER(_currentAlt));
persistMgr->transfer(TMEMBER(_currentCharCode));
- persistMgr->transfer(TMEMBER(_currentControl));
+ persistMgr->transferBool(TMEMBER(_currentControl));
persistMgr->transfer(TMEMBER(_currentKeyData));
- persistMgr->transfer(TMEMBER(_currentPrintable));
- persistMgr->transfer(TMEMBER(_currentShift));
+ persistMgr->transferBool(TMEMBER(_currentPrintable));
+ persistMgr->transferBool(TMEMBER(_currentShift));
if (!persistMgr->getIsSaving()) {
_keyStates = new uint8[323]; // Hardcoded size for the common/keyboard.h enum
diff --git a/engines/wintermute/base/base_object.cpp b/engines/wintermute/base/base_object.cpp
index ea754f8f23..14e15b7161 100644
--- a/engines/wintermute/base/base_object.cpp
+++ b/engines/wintermute/base/base_object.cpp
@@ -63,7 +63,7 @@ BaseObject::BaseObject(BaseGame *inGame) : BaseScriptHolder(inGame) {
_iD = _gameRef->getSequence();
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
_rectSet = false;
_cursor = nullptr;
@@ -957,40 +957,40 @@ bool BaseObject::persist(BasePersistenceManager *persistMgr) {
}
persistMgr->transferPtr(TMEMBER_PTR(_activeCursor));
persistMgr->transfer(TMEMBER(_alphaColor));
- persistMgr->transfer(TMEMBER(_autoSoundPanning));
+ persistMgr->transferBool(TMEMBER(_autoSoundPanning));
persistMgr->transferPtr(TMEMBER_PTR(_cursor));
- persistMgr->transfer(TMEMBER(_sharedCursors));
- persistMgr->transfer(TMEMBER(_editorAlwaysRegister));
- persistMgr->transfer(TMEMBER(_editorOnly));
- persistMgr->transfer(TMEMBER(_editorSelected));
+ persistMgr->transferBool(TMEMBER(_sharedCursors));
+ persistMgr->transferBool(TMEMBER(_editorAlwaysRegister));
+ persistMgr->transferBool(TMEMBER(_editorOnly));
+ persistMgr->transferBool(TMEMBER(_editorSelected));
persistMgr->transfer(TMEMBER(_iD));
- persistMgr->transfer(TMEMBER(_is3D));
- persistMgr->transfer(TMEMBER(_movable));
+ persistMgr->transferBool(TMEMBER(_is3D));
+ persistMgr->transferBool(TMEMBER(_movable));
persistMgr->transfer(TMEMBER(_posX));
persistMgr->transfer(TMEMBER(_posY));
persistMgr->transferFloat(TMEMBER(_relativeScale));
- persistMgr->transfer(TMEMBER(_rotatable));
+ persistMgr->transferBool(TMEMBER(_rotatable));
persistMgr->transferFloat(TMEMBER(_scale));
persistMgr->transferPtr(TMEMBER_PTR(_sFX));
persistMgr->transfer(TMEMBER(_sFXStart));
persistMgr->transfer(TMEMBER(_sFXVolume));
- persistMgr->transfer(TMEMBER(_ready));
- persistMgr->transfer(TMEMBER(_rect));
- persistMgr->transfer(TMEMBER(_rectSet));
- persistMgr->transfer(TMEMBER(_registrable));
- persistMgr->transfer(TMEMBER(_shadowable));
+ persistMgr->transferBool(TMEMBER(_ready));
+ persistMgr->transferRect32(TMEMBER(_rect));
+ persistMgr->transferBool(TMEMBER(_rectSet));
+ persistMgr->transferBool(TMEMBER(_registrable));
+ persistMgr->transferBool(TMEMBER(_shadowable));
persistMgr->transfer(TMEMBER(_soundEvent));
- persistMgr->transfer(TMEMBER(_zoomable));
+ persistMgr->transferBool(TMEMBER(_zoomable));
persistMgr->transferFloat(TMEMBER(_scaleX));
persistMgr->transferFloat(TMEMBER(_scaleY));
persistMgr->transferFloat(TMEMBER(_rotate));
- persistMgr->transfer(TMEMBER(_rotateValid));
+ persistMgr->transferBool(TMEMBER(_rotateValid));
persistMgr->transferFloat(TMEMBER(_relativeRotate));
- persistMgr->transfer(TMEMBER(_saveState));
- persistMgr->transfer(TMEMBER(_nonIntMouseEvents));
+ persistMgr->transferBool(TMEMBER(_saveState));
+ persistMgr->transferBool(TMEMBER(_nonIntMouseEvents));
persistMgr->transfer(TMEMBER_INT(_sFXType));
persistMgr->transferFloat(TMEMBER(_sFXParam1));
@@ -1039,7 +1039,7 @@ bool BaseObject::setActiveCursor(const char *filename) {
//////////////////////////////////////////////////////////////////////////
-int BaseObject::getHeight() {
+int32 BaseObject::getHeight() {
return 0;
}
diff --git a/engines/wintermute/base/base_object.h b/engines/wintermute/base/base_object.h
index 42041c5e3c..a190b1bcb4 100644
--- a/engines/wintermute/base/base_object.h
+++ b/engines/wintermute/base/base_object.h
@@ -89,7 +89,7 @@ public:
virtual bool handleMouseWheel(int delta);
virtual bool handleMouse(TMouseEvent event, TMouseButton button);
virtual bool handleKeypress(Common::Event *event, bool printable = false);
- virtual int getHeight();
+ virtual int32 getHeight();
bool setCursor(const char *filename);
bool setActiveCursor(const char *filename);
bool cleanup();
diff --git a/engines/wintermute/base/base_parser.cpp b/engines/wintermute/base/base_parser.cpp
index 0b677b6cb2..ff9c6c81b0 100644
--- a/engines/wintermute/base/base_parser.cpp
+++ b/engines/wintermute/base/base_parser.cpp
@@ -250,10 +250,10 @@ Common::String BaseParser::getToken(char **buf) {
*t++ = 0;
} else if (*b == 0) {
*buf = b;
- return nullptr;
+ return Common::String();
} else {
// Error.
- return nullptr;
+ return Common::String();
}
*buf = b;
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index e5542d96b7..1caa0ad20b 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -587,7 +587,7 @@ double BasePersistenceManager::getDouble() {
//////////////////////////////////////////////////////////////////////////
// bool
-bool BasePersistenceManager::transfer(const char *name, bool *val) {
+bool BasePersistenceManager::transferBool(const char *name, bool *val) {
if (_saving) {
_saveStream->writeByte(*val);
if (_saveStream->err()) {
@@ -663,7 +663,7 @@ bool BasePersistenceManager::transferFloat(const char *name, float *val) {
//////////////////////////////////////////////////////////////////////////
// double
-bool BasePersistenceManager::transfer(const char *name, double *val) {
+bool BasePersistenceManager::transferDouble(const char *name, double *val) {
if (_saving) {
putDouble(*val);
if (_saveStream->err()) {
@@ -769,7 +769,7 @@ bool BasePersistenceManager::transfer(const char *name, AnsiStringArray &val) {
//////////////////////////////////////////////////////////////////////////
// BYTE
-bool BasePersistenceManager::transfer(const char *name, byte *val) {
+bool BasePersistenceManager::transferByte(const char *name, byte *val) {
if (_saving) {
_saveStream->writeByte(*val);
if (_saveStream->err()) {
@@ -788,7 +788,7 @@ bool BasePersistenceManager::transfer(const char *name, byte *val) {
//////////////////////////////////////////////////////////////////////////
// RECT
-bool BasePersistenceManager::transfer(const char *name, Rect32 *val) {
+bool BasePersistenceManager::transferRect32(const char *name, Rect32 *val) {
if (_saving) {
_saveStream->writeSint32LE(val->left);
_saveStream->writeSint32LE(val->top);
@@ -813,7 +813,7 @@ bool BasePersistenceManager::transfer(const char *name, Rect32 *val) {
//////////////////////////////////////////////////////////////////////////
// POINT
-bool BasePersistenceManager::transfer(const char *name, Point32 *val) {
+bool BasePersistenceManager::transferPoint32(const char *name, Point32 *val) {
if (_saving) {
_saveStream->writeSint32LE(val->x);
_saveStream->writeSint32LE(val->y);
@@ -834,7 +834,7 @@ bool BasePersistenceManager::transfer(const char *name, Point32 *val) {
//////////////////////////////////////////////////////////////////////////
// Vector2
-bool BasePersistenceManager::transfer(const char *name, Vector2 *val) {
+bool BasePersistenceManager::transferVector2(const char *name, Vector2 *val) {
if (_saving) {
putFloat(val->x);
putFloat(val->y);
diff --git a/engines/wintermute/base/base_persistence_manager.h b/engines/wintermute/base/base_persistence_manager.h
index 3c0587b362..03316d9d19 100644
--- a/engines/wintermute/base/base_persistence_manager.h
+++ b/engines/wintermute/base/base_persistence_manager.h
@@ -77,15 +77,15 @@ public:
bool transfer(const char *name, int32 *val);
bool transfer(const char *name, uint32 *val);
bool transferFloat(const char *name, float *val);
- bool transfer(const char *name, double *val);
- bool transfer(const char *name, bool *val);
- bool transfer(const char *name, byte *val);
- bool transfer(const char *name, Rect32 *val);
- bool transfer(const char *name, Point32 *val);
+ bool transferDouble(const char *name, double *val);
+ bool transferBool(const char *name, bool *val);
+ bool transferByte(const char *name, byte *val);
+ bool transferRect32(const char *name, Rect32 *val);
+ bool transferPoint32(const char *name, Point32 *val);
bool transfer(const char *name, const char **val);
bool transfer(const char *name, char **val);
bool transfer(const char *name, Common::String *val);
- bool transfer(const char *name, Vector2 *val);
+ bool transferVector2(const char *name, Vector2 *val);
bool transfer(const char *name, AnsiStringArray &Val);
BasePersistenceManager(const char *savePrefix = nullptr, bool deleteSingleton = false);
virtual ~BasePersistenceManager();
diff --git a/engines/wintermute/base/base_region.cpp b/engines/wintermute/base/base_region.cpp
index 581583c922..2953adc8a5 100644
--- a/engines/wintermute/base/base_region.cpp
+++ b/engines/wintermute/base/base_region.cpp
@@ -48,7 +48,7 @@ BaseRegion::BaseRegion(BaseGame *inGame) : BaseObject(inGame) {
_lastMimicScale = -1;
_lastMimicX = _lastMimicY = INT_MIN;
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
}
@@ -65,7 +65,7 @@ void BaseRegion::cleanup() {
}
_points.clear();
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
_editorSelectedPoint = -1;
}
@@ -430,7 +430,7 @@ bool BaseRegion::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_active));
+ persistMgr->transferBool(TMEMBER(_active));
persistMgr->transfer(TMEMBER(_editorSelectedPoint));
persistMgr->transferFloat(TMEMBER(_lastMimicScale));
persistMgr->transfer(TMEMBER(_lastMimicX));
@@ -491,7 +491,7 @@ bool BaseRegion::ptInPolygon(int32 x, int32 y) {
//////////////////////////////////////////////////////////////////////////
bool BaseRegion::getBoundingRect(Rect32 *rect) {
if (_points.size() == 0) {
- BasePlatform::setRectEmpty(rect);
+ rect->setEmpty();
} else {
int32 minX = INT_MAX, minY = INT_MAX, maxX = INT_MIN, maxY = INT_MIN;
@@ -502,7 +502,7 @@ bool BaseRegion::getBoundingRect(Rect32 *rect) {
maxX = MAX(maxX, _points[i]->x);
maxY = MAX(maxY, _points[i]->y);
}
- BasePlatform::setRect(rect, minX, minY, maxX, maxY);
+ rect->setRect(minX, minY, maxX, maxY);
}
return STATUS_OK;
}
diff --git a/engines/wintermute/base/base_script_holder.cpp b/engines/wintermute/base/base_script_holder.cpp
index a670ebf1af..2e21b3e8aa 100644
--- a/engines/wintermute/base/base_script_holder.cpp
+++ b/engines/wintermute/base/base_script_holder.cpp
@@ -281,7 +281,7 @@ bool BaseScriptHolder::persist(BasePersistenceManager *persistMgr) {
BaseScriptable::persist(persistMgr);
persistMgr->transfer(TMEMBER(_filename));
- persistMgr->transfer(TMEMBER(_freezable));
+ persistMgr->transferBool(TMEMBER(_freezable));
if (persistMgr->getIsSaving()) {
const char *name = getName();
persistMgr->transfer(TMEMBER(name));
diff --git a/engines/wintermute/base/base_sprite.cpp b/engines/wintermute/base/base_sprite.cpp
index 383655e0af..df696f21a2 100644
--- a/engines/wintermute/base/base_sprite.cpp
+++ b/engines/wintermute/base/base_sprite.cpp
@@ -462,7 +462,7 @@ bool BaseSprite::getBoundingRect(Rect32 *rect, int x, int y, float scaleX, float
return false;
}
- BasePlatform::setRectEmpty(rect);
+ rect->setEmpty();
for (uint32 i = 0; i < _frames.size(); i++) {
Rect32 frame;
Rect32 temp;
@@ -520,29 +520,29 @@ bool BaseSprite::saveAsText(BaseDynamicBuffer *buffer, int indent) {
bool BaseSprite::persist(BasePersistenceManager *persistMgr) {
BaseScriptHolder::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_canBreak));
- persistMgr->transfer(TMEMBER(_changed));
- persistMgr->transfer(TMEMBER(_paused));
- persistMgr->transfer(TMEMBER(_continuous));
+ persistMgr->transferBool(TMEMBER(_canBreak));
+ persistMgr->transferBool(TMEMBER(_changed));
+ persistMgr->transferBool(TMEMBER(_paused));
+ persistMgr->transferBool(TMEMBER(_continuous));
persistMgr->transfer(TMEMBER(_currentFrame));
- persistMgr->transfer(TMEMBER(_editorAllFrames));
+ persistMgr->transferBool(TMEMBER(_editorAllFrames));
persistMgr->transfer(TMEMBER(_editorBgAlpha));
persistMgr->transfer(TMEMBER(_editorBgFile));
persistMgr->transfer(TMEMBER(_editorBgOffsetX));
persistMgr->transfer(TMEMBER(_editorBgOffsetY));
- persistMgr->transfer(TMEMBER(_editorMuted));
- persistMgr->transfer(TMEMBER(_finished));
+ persistMgr->transferBool(TMEMBER(_editorMuted));
+ persistMgr->transferBool(TMEMBER(_finished));
_frames.persist(persistMgr);
persistMgr->transfer(TMEMBER(_lastFrameTime));
- persistMgr->transfer(TMEMBER(_looping));
+ persistMgr->transferBool(TMEMBER(_looping));
persistMgr->transfer(TMEMBER(_moveX));
persistMgr->transfer(TMEMBER(_moveY));
persistMgr->transferPtr(TMEMBER_PTR(_owner));
- persistMgr->transfer(TMEMBER(_precise));
- persistMgr->transfer(TMEMBER(_streamed));
- persistMgr->transfer(TMEMBER(_streamedKeepLoaded));
+ persistMgr->transferBool(TMEMBER(_precise));
+ persistMgr->transferBool(TMEMBER(_streamed));
+ persistMgr->transferBool(TMEMBER(_streamedKeepLoaded));
return STATUS_OK;
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 1055987f6b..490a9945db 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -34,7 +34,6 @@
#include "engines/wintermute/base/base_surface_storage.h"
#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/base/base_engine.h"
-#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
#include "engines/wintermute/base/scriptables/script_value.h"
#include "engines/wintermute/base/scriptables/script_stack.h"
@@ -54,7 +53,7 @@ BaseSubFrame::BaseSubFrame(BaseGame *inGame) : BaseScriptable(inGame, true) {
_transparent = 0xFFFF00FF;
_wantsDefaultRect = false;
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
_editorSelected = false;
@@ -121,7 +120,7 @@ bool BaseSubFrame::loadBuffer(char *buffer, int lifeTime, bool keepLoaded) {
int r = 255, g = 255, b = 255;
int ar = 255, ag = 255, ab = 255, alpha = 255;
bool custoTrans = false;
- BasePlatform::setRectEmpty(&rect);
+ rect.setEmpty();
char *surfaceFile = nullptr;
delete _surface;
@@ -208,7 +207,7 @@ bool BaseSubFrame::loadBuffer(char *buffer, int lifeTime, bool keepLoaded) {
return STATUS_FAILED;
}
*/
- if (BasePlatform::isRectEmpty(&rect)) {
+ if (rect.isRectEmpty()) {
setDefaultRect();
} else {
setRect(rect);
@@ -219,7 +218,7 @@ bool BaseSubFrame::loadBuffer(char *buffer, int lifeTime, bool keepLoaded) {
Rect32 BaseSubFrame::getRect() {
if (_wantsDefaultRect && _surface) {
- BasePlatform::setRect(&_rect, 0, 0, _surface->getWidth(), _surface->getHeight());
+ _rect.setRect(0, 0, _surface->getWidth(), _surface->getHeight());
_wantsDefaultRect = false;
}
return _rect;
@@ -294,11 +293,10 @@ bool BaseSubFrame::getBoundingRect(Rect32 *rect, int x, int y, float scaleX, flo
float ratioX = scaleX / 100.0f;
float ratioY = scaleY / 100.0f;
- BasePlatform::setRect(rect,
- (int)(x - _hotspotX * ratioX),
- (int)(y - _hotspotY * ratioY),
- (int)(x - _hotspotX * ratioX + (getRect().right - getRect().left) * ratioX),
- (int)(y - _hotspotY * ratioY + (getRect().bottom - getRect().top) * ratioY));
+ rect->setRect((int)(x - _hotspotX * ratioX),
+ (int)(y - _hotspotY * ratioY),
+ (int)(x - _hotspotX * ratioX + (getRect().right - getRect().left) * ratioX),
+ (int)(y - _hotspotY * ratioY + (getRect().bottom - getRect().top) * ratioY));
return true;
}
@@ -318,9 +316,9 @@ bool BaseSubFrame::saveAsText(BaseDynamicBuffer *buffer, int indent, bool comple
}
Rect32 rect;
- BasePlatform::setRectEmpty(&rect);
+ rect.setEmpty();
if (_surface) {
- BasePlatform::setRect(&rect, 0, 0, _surface->getWidth(), _surface->getHeight());
+ rect.setRect(0, 0, _surface->getWidth(), _surface->getHeight());
}
if (!(rect == getRect())) {
buffer->putTextIndent(indent + 2, "RECT { %d,%d,%d,%d }\n", getRect().left, getRect().top, getRect().right, getRect().bottom);
@@ -376,7 +374,7 @@ void BaseSubFrame::setDefaultRect() {
_wantsDefaultRect = true;
} else {
_wantsDefaultRect = false;
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
}
}
@@ -386,26 +384,26 @@ bool BaseSubFrame::persist(BasePersistenceManager *persistMgr) {
BaseScriptable::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_2DOnly));
- persistMgr->transfer(TMEMBER(_3DOnly));
+ persistMgr->transferBool(TMEMBER(_2DOnly));
+ persistMgr->transferBool(TMEMBER(_3DOnly));
persistMgr->transfer(TMEMBER(_alpha));
- persistMgr->transfer(TMEMBER(_decoration));
- persistMgr->transfer(TMEMBER(_editorSelected));
+ persistMgr->transferBool(TMEMBER(_decoration));
+ persistMgr->transferBool(TMEMBER(_editorSelected));
persistMgr->transfer(TMEMBER(_hotspotX));
persistMgr->transfer(TMEMBER(_hotspotY));
- persistMgr->transfer(TMEMBER(_rect));
- persistMgr->transfer(TMEMBER(_wantsDefaultRect));
+ persistMgr->transferRect32(TMEMBER(_rect));
+ persistMgr->transferBool(TMEMBER(_wantsDefaultRect));
persistMgr->transfer(TMEMBER(_surfaceFilename));
- persistMgr->transfer(TMEMBER(_cKDefault));
- persistMgr->transfer(TMEMBER(_cKRed));
- persistMgr->transfer(TMEMBER(_cKGreen));
- persistMgr->transfer(TMEMBER(_cKBlue));
+ persistMgr->transferBool(TMEMBER(_cKDefault));
+ persistMgr->transferByte(TMEMBER(_cKRed));
+ persistMgr->transferByte(TMEMBER(_cKGreen));
+ persistMgr->transferByte(TMEMBER(_cKBlue));
persistMgr->transfer(TMEMBER(_lifeTime));
- persistMgr->transfer(TMEMBER(_keepLoaded));
- persistMgr->transfer(TMEMBER(_mirrorX));
- persistMgr->transfer(TMEMBER(_mirrorY));
+ persistMgr->transferBool(TMEMBER(_keepLoaded));
+ persistMgr->transferBool(TMEMBER(_mirrorX));
+ persistMgr->transferBool(TMEMBER(_mirrorY));
persistMgr->transfer(TMEMBER(_transparent));
return STATUS_OK;
diff --git a/engines/wintermute/base/base_viewport.cpp b/engines/wintermute/base/base_viewport.cpp
index 09ac80e9de..acc0ee7561 100644
--- a/engines/wintermute/base/base_viewport.cpp
+++ b/engines/wintermute/base/base_viewport.cpp
@@ -29,7 +29,6 @@
#include "engines/wintermute/base/base_viewport.h"
#include "engines/wintermute/base/base_engine.h"
#include "engines/wintermute/base/base_persistence_manager.h"
-#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
namespace Wintermute {
@@ -38,7 +37,7 @@ IMPLEMENT_PERSISTENT(BaseViewport, false)
//////////////////////////////////////////////////////////////////////////
BaseViewport::BaseViewport(BaseGame *inGame) : BaseClass(inGame) {
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
_mainObject = nullptr;
_offsetX = _offsetY = 0;
}
@@ -58,7 +57,7 @@ bool BaseViewport::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_mainObject));
persistMgr->transfer(TMEMBER(_offsetX));
persistMgr->transfer(TMEMBER(_offsetY));
- persistMgr->transfer(TMEMBER(_rect));
+ persistMgr->transferRect32(TMEMBER(_rect));
return STATUS_OK;
}
@@ -73,7 +72,7 @@ bool BaseViewport::setRect(int32 left, int32 top, int32 right, int32 bottom, boo
bottom = MIN(bottom, BaseEngine::instance().getRenderer()->getHeight());
}
- BasePlatform::setRect(&_rect, left, top, right, bottom);
+ _rect.setRect(left, top, right, bottom);
_offsetX = left;
_offsetY = top;
return STATUS_OK;
diff --git a/engines/wintermute/base/font/base_font_bitmap.cpp b/engines/wintermute/base/font/base_font_bitmap.cpp
index 23a633a5a8..dd54e5eb3f 100644
--- a/engines/wintermute/base/font/base_font_bitmap.cpp
+++ b/engines/wintermute/base/font/base_font_bitmap.cpp
@@ -37,7 +37,6 @@
#include "engines/wintermute/base/base_frame.h"
#include "engines/wintermute/base/base_sprite.h"
#include "engines/wintermute/base/base_file_manager.h"
-#include "engines/wintermute/platform_osystem.h"
namespace Wintermute {
@@ -253,7 +252,7 @@ void BaseFontBitmap::drawChar(byte c, int x, int y) {
tileWidth = _widths[c];
}
- BasePlatform::setRect(&rect, col * _tileWidth, row * _tileHeight, col * _tileWidth + tileWidth, (row + 1)*_tileHeight);
+ rect.setRect(col * _tileWidth, row * _tileHeight, col * _tileWidth + tileWidth, (row + 1) * _tileHeight);
bool handled = false;
if (_sprite) {
_sprite->getCurrentFrame();
@@ -511,8 +510,8 @@ bool BaseFontBitmap::persist(BasePersistenceManager *persistMgr) {
}
- persistMgr->transfer(TMEMBER(_fontextFix));
- persistMgr->transfer(TMEMBER(_wholeCell));
+ persistMgr->transferBool(TMEMBER(_fontextFix));
+ persistMgr->transferBool(TMEMBER(_wholeCell));
return STATUS_OK;
diff --git a/engines/wintermute/base/font/base_font_truetype.cpp b/engines/wintermute/base/font/base_font_truetype.cpp
index bbc66902a1..13e88f5734 100644
--- a/engines/wintermute/base/font/base_font_truetype.cpp
+++ b/engines/wintermute/base/font/base_font_truetype.cpp
@@ -34,7 +34,6 @@
#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/wintermute.h"
#include "graphics/fonts/ttf.h"
#include "graphics/fontman.h"
@@ -227,7 +226,7 @@ void BaseFontTT::drawText(const byte *text, int x, int y, int width, TTextAlign
// and paint it
if (surface) {
Rect32 rc;
- BasePlatform::setRect(&rc, 0, 0, surface->getWidth(), surface->getHeight());
+ rc.setRect(0, 0, surface->getWidth(), surface->getHeight());
for (uint32 i = 0; i < _layers.size(); i++) {
uint32 color = _layers[i]->_color;
uint32 origForceAlpha = renderer->_forceAlphaColor;
@@ -521,10 +520,10 @@ bool BaseFontTT::parseLayer(BaseTTFontLayer *layer, char *buffer) {
bool BaseFontTT::persist(BasePersistenceManager *persistMgr) {
BaseFont::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_isBold));
- persistMgr->transfer(TMEMBER(_isItalic));
- persistMgr->transfer(TMEMBER(_isUnderline));
- persistMgr->transfer(TMEMBER(_isStriked));
+ persistMgr->transferBool(TMEMBER(_isBold));
+ persistMgr->transferBool(TMEMBER(_isItalic));
+ persistMgr->transferBool(TMEMBER(_isUnderline));
+ persistMgr->transferBool(TMEMBER(_isStriked));
persistMgr->transfer(TMEMBER(_fontHeight));
persistMgr->transfer(TMEMBER(_fontFile));
diff --git a/engines/wintermute/base/gfx/base_renderer.cpp b/engines/wintermute/base/gfx/base_renderer.cpp
index 1f171209d7..818010e00e 100644
--- a/engines/wintermute/base/gfx/base_renderer.cpp
+++ b/engines/wintermute/base/gfx/base_renderer.cpp
@@ -65,7 +65,7 @@ BaseRenderer::BaseRenderer(BaseGame *inGame) : BaseClass(inGame) {
_loadImageX = _loadImageY = 0;
_width = _height = _bPP = 0;
- BasePlatform::setRectEmpty(&_monitorRect);
+ _monitorRect.setEmpty();
_realWidth = _realHeight = 0;
_drawOffsetX = _drawOffsetY = 0;
@@ -374,7 +374,7 @@ bool BaseRenderer::displayIndicator() {
}
if (_saveLoadImage && !_hasDrawnSaveLoadImage) {
Rect32 rc;
- BasePlatform::setRect(&rc, 0, 0, _saveLoadImage->getWidth(), _saveLoadImage->getHeight());
+ rc.setRect(0, 0, _saveLoadImage->getWidth(), _saveLoadImage->getHeight());
if (_loadInProgress) {
_saveLoadImage->displayTrans(_loadImageX, _loadImageY, rc);
} else {
diff --git a/engines/wintermute/base/particles/part_emitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp
index aaffa0965a..c5c049a37c 100644
--- a/engines/wintermute/base/particles/part_emitter.cpp
+++ b/engines/wintermute/base/particles/part_emitter.cpp
@@ -38,7 +38,6 @@
#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
#include "common/math.h"
@@ -50,7 +49,7 @@ IMPLEMENT_PERSISTENT(PartEmitter, false)
PartEmitter::PartEmitter(BaseGame *inGame, BaseScriptHolder *owner) : BaseObject(inGame) {
_width = _height = 0;
- BasePlatform::setRectEmpty(&_border);
+ _border.setEmpty();
_borderThicknessLeft = _borderThicknessRight = _borderThicknessTop = _borderThicknessBottom = 0;
_angle1 = _angle2 = 0;
@@ -198,7 +197,7 @@ bool PartEmitter::initParticle(PartParticle *particle, uint32 currentTime, uint3
float angVelocity = BaseUtils::randomFloat(_angVelocity1, _angVelocity2);
float growthRate = BaseUtils::randomFloat(_growthRate1, _growthRate2);
- if (!BasePlatform::isRectEmpty(&_border)) {
+ if (!_border.isRectEmpty()) {
int thicknessLeft = (int)(_borderThicknessLeft - (float)_borderThicknessLeft * posZ / 100.0f);
int thicknessRight = (int)(_borderThicknessRight - (float)_borderThicknessRight * posZ / 100.0f);
int thicknessTop = (int)(_borderThicknessTop - (float)_borderThicknessTop * posZ / 100.0f);
@@ -386,7 +385,7 @@ bool PartEmitter::compareZ(const PartParticle *p1, const PartParticle *p2) {
//////////////////////////////////////////////////////////////////////////
bool PartEmitter::setBorder(int x, int y, int width, int height) {
- BasePlatform::setRect(&_border, x, y, x + width, y + height);
+ _border.setRect(x, y, x + width, y + height);
return STATUS_OK;
}
@@ -1165,25 +1164,25 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferFloat(TMEMBER(_velocity1));
persistMgr->transferFloat(TMEMBER(_velocity2));
- persistMgr->transfer(TMEMBER(_velocityZBased));
+ persistMgr->transferBool(TMEMBER(_velocityZBased));
persistMgr->transferFloat(TMEMBER(_scale1));
persistMgr->transferFloat(TMEMBER(_scale2));
- persistMgr->transfer(TMEMBER(_scaleZBased));
+ persistMgr->transferBool(TMEMBER(_scaleZBased));
persistMgr->transfer(TMEMBER(_maxParticles));
persistMgr->transfer(TMEMBER(_lifeTime1));
persistMgr->transfer(TMEMBER(_lifeTime2));
- persistMgr->transfer(TMEMBER(_lifeTimeZBased));
+ persistMgr->transferBool(TMEMBER(_lifeTimeZBased));
persistMgr->transfer(TMEMBER(_genInterval));
persistMgr->transfer(TMEMBER(_genAmount));
- persistMgr->transfer(TMEMBER(_running));
+ persistMgr->transferBool(TMEMBER(_running));
persistMgr->transfer(TMEMBER(_overheadTime));
- persistMgr->transfer(TMEMBER(_border));
+ persistMgr->transferRect32(TMEMBER(_border));
persistMgr->transfer(TMEMBER(_borderThicknessLeft));
persistMgr->transfer(TMEMBER(_borderThicknessRight));
persistMgr->transfer(TMEMBER(_borderThicknessTop));
@@ -1194,7 +1193,7 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_alpha1));
persistMgr->transfer(TMEMBER(_alpha2));
- persistMgr->transfer(TMEMBER(_alphaTimeBased));
+ persistMgr->transferBool(TMEMBER(_alphaTimeBased));
persistMgr->transferFloat(TMEMBER(_angVelocity1));
persistMgr->transferFloat(TMEMBER(_angVelocity2));
@@ -1204,9 +1203,9 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferFloat(TMEMBER(_growthRate1));
persistMgr->transferFloat(TMEMBER(_growthRate2));
- persistMgr->transfer(TMEMBER(_exponentialGrowth));
+ persistMgr->transferBool(TMEMBER(_exponentialGrowth));
- persistMgr->transfer(TMEMBER(_useRegion));
+ persistMgr->transferBool(TMEMBER(_useRegion));
persistMgr->transfer(TMEMBER_INT(_maxBatches));
persistMgr->transfer(TMEMBER_INT(_batchesGenerated));
diff --git a/engines/wintermute/base/particles/part_force.cpp b/engines/wintermute/base/particles/part_force.cpp
index 122cdf1afe..e7583e554a 100644
--- a/engines/wintermute/base/particles/part_force.cpp
+++ b/engines/wintermute/base/particles/part_force.cpp
@@ -55,8 +55,8 @@ bool PartForce::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(name));
setName(name);
}
- persistMgr->transfer(TMEMBER(_pos));
- persistMgr->transfer(TMEMBER(_direction));
+ persistMgr->transferVector2(TMEMBER(_pos));
+ persistMgr->transferVector2(TMEMBER(_direction));
persistMgr->transfer(TMEMBER_INT(_type));
return STATUS_OK;
diff --git a/engines/wintermute/base/particles/part_particle.cpp b/engines/wintermute/base/particles/part_particle.cpp
index 86cacacb5c..c5bf0f8326 100644
--- a/engines/wintermute/base/particles/part_particle.cpp
+++ b/engines/wintermute/base/particles/part_particle.cpp
@@ -45,7 +45,7 @@ PartParticle::PartParticle(BaseGame *inGame) : BaseClass(inGame) {
_creationTime = 0;
_lifeTime = 0;
_isDead = true;
- BasePlatform::setRectEmpty(&_border);
+ _border.setEmpty();
_state = PARTICLE_NORMAL;
_fadeStart = 0;
@@ -125,7 +125,7 @@ bool PartParticle::update(PartEmitter *emitter, uint32 currentTime, uint32 timer
}
// particle hit the border
- if (!_isDead && !BasePlatform::isRectEmpty(&_border)) {
+ if (!_isDead && !_border.isRectEmpty()) {
Point32 p;
p.x = (int32)_pos.x;
p.y = (int32)_pos.y;
@@ -232,14 +232,14 @@ bool PartParticle::fadeOut(uint32 currentTime, int fadeTime) {
bool PartParticle::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_alpha1));
persistMgr->transfer(TMEMBER(_alpha2));
- persistMgr->transfer(TMEMBER(_border));
- persistMgr->transfer(TMEMBER(_pos));
+ persistMgr->transferRect32(TMEMBER(_border));
+ persistMgr->transferVector2(TMEMBER(_pos));
persistMgr->transferFloat(TMEMBER(_posZ));
- persistMgr->transfer(TMEMBER(_velocity));
+ persistMgr->transferVector2(TMEMBER(_velocity));
persistMgr->transferFloat(TMEMBER(_scale));
persistMgr->transfer(TMEMBER(_creationTime));
persistMgr->transfer(TMEMBER(_lifeTime));
- persistMgr->transfer(TMEMBER(_isDead));
+ persistMgr->transferBool(TMEMBER(_isDead));
persistMgr->transfer(TMEMBER_INT(_state));
persistMgr->transfer(TMEMBER(_fadeStart));
persistMgr->transfer(TMEMBER(_fadeTime));
@@ -247,7 +247,7 @@ bool PartParticle::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferFloat(TMEMBER(_angVelocity));
persistMgr->transferFloat(TMEMBER(_rotation));
persistMgr->transferFloat(TMEMBER(_growthRate));
- persistMgr->transfer(TMEMBER(_exponentialGrowth));
+ persistMgr->transferBool(TMEMBER(_exponentialGrowth));
persistMgr->transfer(TMEMBER(_fadeStartAlpha));
if (persistMgr->getIsSaving()) {
diff --git a/engines/wintermute/base/scriptables/script.cpp b/engines/wintermute/base/scriptables/script.cpp
index 5aeff78c50..49152eca00 100644
--- a/engines/wintermute/base/scriptables/script.cpp
+++ b/engines/wintermute/base/scriptables/script.cpp
@@ -1273,7 +1273,7 @@ bool ScScript::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_currentLine));
persistMgr->transferPtr(TMEMBER_PTR(_engine));
persistMgr->transfer(TMEMBER(_filename));
- persistMgr->transfer(TMEMBER(_freezable));
+ persistMgr->transferBool(TMEMBER(_freezable));
persistMgr->transferPtr(TMEMBER_PTR(_globals));
persistMgr->transfer(TMEMBER(_iP));
persistMgr->transferPtr(TMEMBER_PTR(_scopeStack));
@@ -1283,18 +1283,18 @@ bool ScScript::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER_INT(_origState));
persistMgr->transferPtr(TMEMBER_PTR(_owner));
persistMgr->transferPtr(TMEMBER_PTR(_reg1));
- persistMgr->transfer(TMEMBER(_thread));
+ persistMgr->transferBool(TMEMBER(_thread));
persistMgr->transfer(TMEMBER(_threadEvent));
persistMgr->transferPtr(TMEMBER_PTR(_thisStack));
persistMgr->transfer(TMEMBER(_timeSlice));
persistMgr->transferPtr(TMEMBER_PTR(_waitObject));
persistMgr->transferPtr(TMEMBER_PTR(_waitScript));
persistMgr->transfer(TMEMBER(_waitTime));
- persistMgr->transfer(TMEMBER(_waitFrozen));
+ persistMgr->transferBool(TMEMBER(_waitFrozen));
- persistMgr->transfer(TMEMBER(_methodThread));
- persistMgr->transfer(TMEMBER(_methodThread));
- persistMgr->transfer(TMEMBER(_unbreakable));
+ persistMgr->transferBool(TMEMBER(_methodThread));
+ persistMgr->transferBool(TMEMBER(_methodThread)); // TODO-SAVE: Deduplicate.
+ persistMgr->transferBool(TMEMBER(_unbreakable));
persistMgr->transferPtr(TMEMBER_PTR(_parentScript));
if (!persistMgr->getIsSaving()) {
diff --git a/engines/wintermute/base/scriptables/script_ext_file.cpp b/engines/wintermute/base/scriptables/script_ext_file.cpp
index 18f7b8213a..5e6f0570ad 100644
--- a/engines/wintermute/base/scriptables/script_ext_file.cpp
+++ b/engines/wintermute/base/scriptables/script_ext_file.cpp
@@ -768,7 +768,7 @@ bool SXFile::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_filename));
persistMgr->transfer(TMEMBER(_mode));
- persistMgr->transfer(TMEMBER(_textMode));
+ persistMgr->transferBool(TMEMBER(_textMode));
uint32 pos = 0;
if (persistMgr->getIsSaving()) {
diff --git a/engines/wintermute/base/scriptables/script_value.cpp b/engines/wintermute/base/scriptables/script_value.cpp
index 31ec457df1..5b275746c0 100644
--- a/engines/wintermute/base/scriptables/script_value.cpp
+++ b/engines/wintermute/base/scriptables/script_value.cpp
@@ -791,11 +791,11 @@ void ScValue::setValue(ScValue *val) {
bool ScValue::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_gameRef));
- persistMgr->transfer(TMEMBER(_persistent));
- persistMgr->transfer(TMEMBER(_isConstVar));
+ persistMgr->transferBool(TMEMBER(_persistent));
+ persistMgr->transferBool(TMEMBER(_isConstVar));
persistMgr->transfer(TMEMBER_INT(_type));
- persistMgr->transfer(TMEMBER(_valBool));
- persistMgr->transfer(TMEMBER(_valFloat));
+ persistMgr->transferBool(TMEMBER(_valBool));
+ persistMgr->transferDouble(TMEMBER(_valFloat));
persistMgr->transfer(TMEMBER(_valInt));
persistMgr->transferPtr(TMEMBER_PTR(_valNative));
diff --git a/engines/wintermute/base/sound/base_sound.cpp b/engines/wintermute/base/sound/base_sound.cpp
index c1923b3ca8..c3f2ff0476 100644
--- a/engines/wintermute/base/sound/base_sound.cpp
+++ b/engines/wintermute/base/sound/base_sound.cpp
@@ -167,13 +167,13 @@ bool BaseSound::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_gameRef));
persistMgr->transfer(TMEMBER(_soundFilename));
- persistMgr->transfer(TMEMBER(_soundLooping));
- persistMgr->transfer(TMEMBER(_soundPaused));
- persistMgr->transfer(TMEMBER(_soundFreezePaused));
- persistMgr->transfer(TMEMBER(_soundPlaying));
+ persistMgr->transferBool(TMEMBER(_soundLooping));
+ persistMgr->transferBool(TMEMBER(_soundPaused));
+ persistMgr->transferBool(TMEMBER(_soundFreezePaused));
+ persistMgr->transferBool(TMEMBER(_soundPlaying));
persistMgr->transfer(TMEMBER(_soundPosition));
persistMgr->transfer(TMEMBER(_soundPrivateVolume));
- persistMgr->transfer(TMEMBER(_soundStreamed));
+ persistMgr->transferBool(TMEMBER(_soundStreamed));
persistMgr->transfer(TMEMBER_INT(_soundType));
persistMgr->transfer(TMEMBER(_soundLoopStart));
diff --git a/engines/wintermute/graphics/transparent_surface.cpp b/engines/wintermute/graphics/transparent_surface.cpp
index 43deb62db6..053acf29e9 100644
--- a/engines/wintermute/graphics/transparent_surface.cpp
+++ b/engines/wintermute/graphics/transparent_surface.cpp
@@ -76,7 +76,6 @@ public:
* @param *outa, *outr, *outg, *outb pointer to the output pixel.
* @param *outa, *outr, *outg, *outb pointer to the colormod components.
*/
-
void BlenderAdditive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb, byte *ca, byte *cr, byte *cg, byte *cb) {
if (*ca != 255) {
ina = (ina) * (*ca) >> 8;
@@ -108,7 +107,6 @@ void BlenderAdditive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *o
* @param *outa, *outr, *outg, *outb pointer to the output pixel.
* @param *outa, *outr, *outg, *outb pointer to the colormod components.
*/
-
void BlenderSubtractive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb, byte *ca, byte *cr, byte *cg, byte *cb) {
//if (*ca != 255) {
// ina = ina * (*ca) >> 8;
@@ -234,7 +232,6 @@ void BlenderNormal::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *out
* @param ina, inr, ing, inb: the input pixel, split into its components.
* @param *outa, *outr, *outg, *outb pointer to the output pixel.
*/
-
void BlenderSubtractive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb) {
if (ina == 0) {
@@ -259,7 +256,6 @@ void BlenderSubtractive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte
* @param ina, inr, ing, inb: the input pixel, split into its components.
* @param *outa, *outr, *outg, *outb pointer to the output pixel.
*/
-
void BlenderAdditive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb) {
if (ina == 0) {
@@ -297,10 +293,11 @@ TransparentSurface::TransparentSurface(const Surface &surf, bool copyData) : Sur
}
}
-void doBlitOpaqueFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
/**
* Optimized version of doBlit to be used w/opaque blitting (no alpha).
*/
+void doBlitOpaqueFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
+
byte *in;
byte *out;
@@ -320,7 +317,6 @@ void doBlitOpaqueFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32
/**
* Optimized version of doBlit to be used w/binary blitting (blit or no-blit, no blending).
*/
-
void doBlitBinaryFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
byte *in;
@@ -350,8 +346,8 @@ void doBlitBinaryFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32
* What we have here is a template method that calls blendPixel() from a different
* class - the one we call it with - thus performing a different type of blending.
*
- * @param *ino a pointer to the input surface
- * @param *outo a pointer to the output surface
+ * @param ino a pointer to the input surface
+ * @param outo a pointer to the output surface
* @param width width of the input surface
* @param height height of the input surface
* @param pitch pitch of the output surface - that is, width in bytes of every row, usually bpp * width of the TARGET surface (the area we are blitting to might be smaller, do the math)
@@ -924,8 +920,4 @@ TransparentSurface *TransparentSurface::scale(uint16 newWidth, uint16 newHeight)
}
-
-
-
-
} // End of namespace Wintermute
diff --git a/engines/wintermute/graphics/transparent_surface.h b/engines/wintermute/graphics/transparent_surface.h
index b887c05fa8..1f3827d1a9 100644
--- a/engines/wintermute/graphics/transparent_surface.h
+++ b/engines/wintermute/graphics/transparent_surface.h
@@ -99,32 +99,31 @@ struct TransparentSurface : public Graphics::Surface {
/**
@brief renders the surface to another surface
- @param pDest a pointer to the target image. In most cases this is the framebuffer.
- @param PosX the position on the X-axis in the target image in pixels where the image is supposed to be rendered.<br>
+ @param target a pointer to the target surface. In most cases this is the framebuffer.
+ @param posX the position on the X-axis in the target image in pixels where the image is supposed to be rendered.<br>
The default value is 0.
- @param PosY the position on the Y-axis in the target image in pixels where the image is supposed to be rendered.<br>
+ @param posY the position on the Y-axis in the target image in pixels where the image is supposed to be rendered.<br>
The default value is 0.
- @param Flipping how the the image should be flipped.<br>
+ @param flipping how the the image should be flipped.<br>
The default value is BS_Image::FLIP_NONE (no flipping)
- @param pSrcPartRect Pointer on Common::Rect which specifies the section to be rendered. If the whole image has to be rendered the Pointer is NULL.<br>
+ @param pPartRect Pointer on Common::Rect which specifies the section to be rendered. If the whole image has to be rendered the Pointer is NULL.<br>
This referes to the unflipped and unscaled image.<br>
The default value is NULL.
- @param Color an ARGB color value, which determines the parameters for the color modulation und alpha blending.<br>
+ @param color an ARGB color value, which determines the parameters for the color modulation und alpha blending.<br>
The alpha component of the color determines the alpha blending parameter (0 = no covering, 255 = full covering).<br>
The color components determines the color for color modulation.<br>
The default value is BS_ARGB(255, 255, 255, 255) (full covering, no color modulation).
The macros BS_RGB and BS_ARGB can be used for the creation of the color value.
- @param Width the output width of the screen section.
+ @param width the output width of the screen section.
The images will be scaled if the output width of the screen section differs from the image section.<br>
The value -1 determines that the image should not be scaled.<br>
The default value is -1.
- @param Width the output height of the screen section.
+ @param height the output height of the screen section.
The images will be scaled if the output width of the screen section differs from the image section.<br>
The value -1 determines that the image should not be scaled.<br>
The default value is -1.
@return returns false if the rendering failed.
*/
-
Common::Rect blit(Graphics::Surface &target, int posX = 0, int posY = 0,
int flipping = FLIP_NONE,
Common::Rect *pPartRect = nullptr,
@@ -137,8 +136,9 @@ struct TransparentSurface : public Graphics::Surface {
* @brief Scale function; this returns a transformed version of this surface after rotation and
* scaling. Please do not use this if angle != 0, use rotoscale.
*
- * @param transform a TransformStruct wrapping the required info. @see TransformStruct
- *
+ * @param newWidth the resulting width.
+ * @param newHeight the resulting height.
+ * @see TransformStruct
*/
TransparentSurface *scale(uint16 newWidth, uint16 newHeight) const;
diff --git a/engines/wintermute/math/rect32.h b/engines/wintermute/math/rect32.h
index f522ab3a35..a4a64690e2 100644
--- a/engines/wintermute/math/rect32.h
+++ b/engines/wintermute/math/rect32.h
@@ -94,12 +94,24 @@ struct Rect32 {
left = right = top = bottom = 0;
}
+ bool isRectEmpty() const {
+ return (left >= right) || (top >= bottom);
+ }
+
void offsetRect(int dx, int dy) {
left += dx;
top += dy;
right += dx;
bottom += dy;
}
+
+ void setRect(int32 newLeft, int32 newTop, int32 newRight, int32 newBottom) {
+ this->left = newLeft;
+ this->top = newTop;
+ this->right = newRight;
+ this->bottom = newBottom;
+ }
+
/**
* Check if the given rect is equal to this one.
*
diff --git a/engines/wintermute/platform_osystem.cpp b/engines/wintermute/platform_osystem.cpp
index 87a127d001..9fa23c6074 100644
--- a/engines/wintermute/platform_osystem.cpp
+++ b/engines/wintermute/platform_osystem.cpp
@@ -169,52 +169,16 @@ bool BasePlatform::setCursorPos(int x, int y) {
}
//////////////////////////////////////////////////////////////////////////
-bool BasePlatform::showWindow(int nCmdShow) {
- return false;
-}
-
-//////////////////////////////////////////////////////////////////////////
-void BasePlatform::setCapture() {
- return;
-}
-
-//////////////////////////////////////////////////////////////////////////
-bool BasePlatform::releaseCapture() {
- return false;
-}
-
-//////////////////////////////////////////////////////////////////////////
-bool BasePlatform::setRectEmpty(Rect32 *lprc) {
- lprc->left = lprc->right = lprc->top = lprc->bottom = 0;
- return true;
-}
-
-//////////////////////////////////////////////////////////////////////////
-bool BasePlatform::isRectEmpty(const Rect32 *lprc) {
- return (lprc->left >= lprc->right) || (lprc->top >= lprc->bottom);
-}
-
-//////////////////////////////////////////////////////////////////////////
bool BasePlatform::ptInRect(Rect32 *lprc, Point32 p) {
return (p.x >= lprc->left) && (p.x < lprc->right) && (p.y >= lprc->top) && (p.y < lprc->bottom);
}
//////////////////////////////////////////////////////////////////////////
-bool BasePlatform::setRect(Rect32 *lprc, int left, int top, int right, int bottom) {
- lprc->left = left;
- lprc->top = top;
- lprc->right = right;
- lprc->bottom = bottom;
-
- return true;
-}
-
-//////////////////////////////////////////////////////////////////////////
bool BasePlatform::intersectRect(Rect32 *lprcDst, const Rect32 *lprcSrc1, const Rect32 *lprcSrc2) {
- if (isRectEmpty(lprcSrc1) || isRectEmpty(lprcSrc2) ||
+ if (lprcSrc1->isRectEmpty() || lprcSrc2->isRectEmpty() ||
lprcSrc1->left >= lprcSrc2->right || lprcSrc2->left >= lprcSrc1->right ||
lprcSrc1->top >= lprcSrc2->bottom || lprcSrc2->top >= lprcSrc1->bottom) {
- setRectEmpty(lprcDst);
+ lprcDst->setEmpty();
return false;
}
lprcDst->left = MAX(lprcSrc1->left, lprcSrc2->left);
@@ -227,15 +191,15 @@ bool BasePlatform::intersectRect(Rect32 *lprcDst, const Rect32 *lprcSrc1, const
//////////////////////////////////////////////////////////////////////////
bool BasePlatform::unionRect(Rect32 *lprcDst, Rect32 *lprcSrc1, Rect32 *lprcSrc2) {
- if (isRectEmpty(lprcSrc1)) {
- if (isRectEmpty(lprcSrc2)) {
- setRectEmpty(lprcDst);
+ if (lprcSrc1->isRectEmpty()) {
+ if (lprcSrc2->isRectEmpty()) {
+ lprcDst->setEmpty();
return false;
} else {
*lprcDst = *lprcSrc2;
}
} else {
- if (isRectEmpty(lprcSrc2)) {
+ if (lprcSrc2->isRectEmpty()) {
*lprcDst = *lprcSrc1;
} else {
lprcDst->left = MIN(lprcSrc1->left, lprcSrc2->left);
diff --git a/engines/wintermute/platform_osystem.h b/engines/wintermute/platform_osystem.h
index 46c86df909..16d55745b9 100644
--- a/engines/wintermute/platform_osystem.h
+++ b/engines/wintermute/platform_osystem.h
@@ -48,13 +48,7 @@ public:
// Win32 API bindings
static bool getCursorPos(Point32 *lpPoint);
static bool setCursorPos(int x, int y);
- static bool showWindow(int nCmdShow);
- static void setCapture();
- static bool releaseCapture();
-
- static bool setRectEmpty(Rect32 *lprc);
- static bool isRectEmpty(const Rect32 *lprc);
static bool ptInRect(Rect32 *lprc, Point32 p);
static bool setRect(Rect32 *lprc, int left, int top, int right, int bottom);
static bool intersectRect(Rect32 *lprcDst, const Rect32 *lprcSrc1, const Rect32 *lprcSrc2);
diff --git a/engines/wintermute/ui/ui_button.cpp b/engines/wintermute/ui/ui_button.cpp
index 42a873a0b4..3cc33f2362 100644
--- a/engines/wintermute/ui/ui_button.cpp
+++ b/engines/wintermute/ui/ui_button.cpp
@@ -655,7 +655,7 @@ bool UIButton::display(int offsetX, int offsetY) {
BaseFont *font = 0;
//RECT rect;
- //BasePlatform::setRect(&rect, OffsetX + _posX, OffsetY + _posY, OffsetX+_posX+_width, OffsetY+_posY+_height);
+ //rect.setRect(OffsetX + _posX, OffsetY + _posY, OffsetX+_posX+_width, OffsetY+_posY+_height);
//_hover = (!_disable && BasePlatform::ptInRect(&rect, _gameRef->_mousePos)!=FALSE);
_hover = (!_disable && _gameRef->_activeObject == this && (_gameRef->_interactive || _gameRef->_state == GAME_SEMI_FROZEN));
@@ -1183,20 +1183,20 @@ bool UIButton::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_backFocus));
persistMgr->transferPtr(TMEMBER_PTR(_backHover));
persistMgr->transferPtr(TMEMBER_PTR(_backPress));
- persistMgr->transfer(TMEMBER(_centerImage));
+ persistMgr->transferBool(TMEMBER(_centerImage));
persistMgr->transferPtr(TMEMBER_PTR(_fontDisable));
persistMgr->transferPtr(TMEMBER_PTR(_fontFocus));
persistMgr->transferPtr(TMEMBER_PTR(_fontHover));
persistMgr->transferPtr(TMEMBER_PTR(_fontPress));
- persistMgr->transfer(TMEMBER(_hover));
+ persistMgr->transferBool(TMEMBER(_hover));
persistMgr->transferPtr(TMEMBER_PTR(_image));
persistMgr->transferPtr(TMEMBER_PTR(_imageDisable));
persistMgr->transferPtr(TMEMBER_PTR(_imageFocus));
persistMgr->transferPtr(TMEMBER_PTR(_imageHover));
persistMgr->transferPtr(TMEMBER_PTR(_imagePress));
- persistMgr->transfer(TMEMBER(_pixelPerfect));
- persistMgr->transfer(TMEMBER(_press));
- persistMgr->transfer(TMEMBER(_stayPressed));
+ persistMgr->transferBool(TMEMBER(_pixelPerfect));
+ persistMgr->transferBool(TMEMBER(_press));
+ persistMgr->transferBool(TMEMBER(_stayPressed));
if (!persistMgr->getIsSaving()) {
_oneTimePress = false;
diff --git a/engines/wintermute/ui/ui_object.cpp b/engines/wintermute/ui/ui_object.cpp
index a8da89b011..a1a89b7b01 100644
--- a/engines/wintermute/ui/ui_object.cpp
+++ b/engines/wintermute/ui/ui_object.cpp
@@ -622,8 +622,8 @@ bool UIObject::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
persistMgr->transferPtr(TMEMBER_PTR(_back));
- persistMgr->transfer(TMEMBER(_canFocus));
- persistMgr->transfer(TMEMBER(_disable));
+ persistMgr->transferBool(TMEMBER(_canFocus));
+ persistMgr->transferBool(TMEMBER(_disable));
persistMgr->transferPtr(TMEMBER_PTR(_focusedWidget));
persistMgr->transferPtr(TMEMBER_PTR(_font));
persistMgr->transfer(TMEMBER(_height));
@@ -632,12 +632,12 @@ bool UIObject::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_listenerParamObject));
persistMgr->transfer(TMEMBER(_listenerParamDWORD));
persistMgr->transferPtr(TMEMBER_PTR(_parent));
- persistMgr->transfer(TMEMBER(_parentNotify));
- persistMgr->transfer(TMEMBER(_sharedFonts));
- persistMgr->transfer(TMEMBER(_sharedImages));
+ persistMgr->transferBool(TMEMBER(_parentNotify));
+ persistMgr->transferBool(TMEMBER(_sharedFonts));
+ persistMgr->transferBool(TMEMBER(_sharedImages));
persistMgr->transfer(TMEMBER(_text));
persistMgr->transfer(TMEMBER_INT(_type));
- persistMgr->transfer(TMEMBER(_visible));
+ persistMgr->transferBool(TMEMBER(_visible));
persistMgr->transfer(TMEMBER(_width));
return STATUS_OK;
@@ -652,7 +652,10 @@ int32 UIObject::getWidth() const {
return _width;
}
-int32 UIObject::getHeight() const {
+// Has to be non-const to allow the virtual override to work,
+// as other getHeight()-functions currently have the potential
+// of having side-effects.
+int32 UIObject::getHeight() {
return _height;
}
diff --git a/engines/wintermute/ui/ui_object.h b/engines/wintermute/ui/ui_object.h
index 8d14d8a6a4..ecbaebcee6 100644
--- a/engines/wintermute/ui/ui_object.h
+++ b/engines/wintermute/ui/ui_object.h
@@ -69,7 +69,7 @@ public:
TUIObjectType _type;
int32 getWidth() const;
- int32 getHeight() const;
+ int32 getHeight() override;
void setHeight(int32 height);
void setWidth(int32 width);
bool isDisabled() const;
diff --git a/engines/wintermute/ui/ui_tiled_image.cpp b/engines/wintermute/ui/ui_tiled_image.cpp
index e647e0d894..e895477a36 100644
--- a/engines/wintermute/ui/ui_tiled_image.cpp
+++ b/engines/wintermute/ui/ui_tiled_image.cpp
@@ -44,15 +44,15 @@ IMPLEMENT_PERSISTENT(UITiledImage, false)
UITiledImage::UITiledImage(BaseGame *inGame) : BaseObject(inGame) {
_image = nullptr;
- BasePlatform::setRectEmpty(&_upLeft);
- BasePlatform::setRectEmpty(&_upMiddle);
- BasePlatform::setRectEmpty(&_upRight);
- BasePlatform::setRectEmpty(&_middleLeft);
- BasePlatform::setRectEmpty(&_middleMiddle);
- BasePlatform::setRectEmpty(&_middleRight);
- BasePlatform::setRectEmpty(&_downLeft);
- BasePlatform::setRectEmpty(&_downMiddle);
- BasePlatform::setRectEmpty(&_downRight);
+ _upLeft.setEmpty();
+ _upMiddle.setEmpty();
+ _upRight.setEmpty();
+ _middleLeft.setEmpty();
+ _middleMiddle.setEmpty();
+ _middleRight.setEmpty();
+ _downLeft.setEmpty();
+ _downMiddle.setEmpty();
+ _downRight.setEmpty();
}
@@ -267,19 +267,19 @@ bool UITiledImage::loadBuffer(char *buffer, bool complete) {
if (vTiles && hTiles) {
// up row
- BasePlatform::setRect(&_upLeft, 0, 0, h1, v1);
- BasePlatform::setRect(&_upMiddle, h1, 0, h1 + h2, v1);
- BasePlatform::setRect(&_upRight, h1 + h2, 0, h1 + h2 + h3, v1);
+ _upLeft.setRect(0, 0, h1, v1);
+ _upMiddle.setRect(h1, 0, h1 + h2, v1);
+ _upRight.setRect(h1 + h2, 0, h1 + h2 + h3, v1);
// middle row
- BasePlatform::setRect(&_middleLeft, 0, v1, h1, v1 + v2);
- BasePlatform::setRect(&_middleMiddle, h1, v1, h1 + h2, v1 + v2);
- BasePlatform::setRect(&_middleRight, h1 + h2, v1, h1 + h2 + h3, v1 + v2);
+ _middleLeft.setRect(0, v1, h1, v1 + v2);
+ _middleMiddle.setRect(h1, v1, h1 + h2, v1 + v2);
+ _middleRight.setRect(h1 + h2, v1, h1 + h2 + h3, v1 + v2);
// down row
- BasePlatform::setRect(&_downLeft, 0, v1 + v2, h1, v1 + v2 + v3);
- BasePlatform::setRect(&_downMiddle, h1, v1 + v2, h1 + h2, v1 + v2 + v3);
- BasePlatform::setRect(&_downRight, h1 + h2, v1 + v2, h1 + h2 + h3, v1 + v2 + v3);
+ _downLeft.setRect(0, v1 + v2, h1, v1 + v2 + v3);
+ _downMiddle.setRect(h1, v1 + v2, h1 + h2, v1 + v2 + v3);
+ _downRight.setRect(h1 + h2, v1 + v2, h1 + h2 + h3, v1 + v2 + v3);
}
// default
@@ -287,34 +287,34 @@ bool UITiledImage::loadBuffer(char *buffer, bool complete) {
int width = _image->_surface->getWidth() / 3;
int height = _image->_surface->getHeight() / 3;
- if (BasePlatform::isRectEmpty(&_upLeft)) {
- BasePlatform::setRect(&_upLeft, 0, 0, width, height);
+ if (_upLeft.isRectEmpty()) {
+ _upLeft.setRect(0, 0, width, height);
}
- if (BasePlatform::isRectEmpty(&_upMiddle)) {
- BasePlatform::setRect(&_upMiddle, width, 0, 2 * width, height);
+ if (_upMiddle.isRectEmpty()) {
+ _upMiddle.setRect(width, 0, 2 * width, height);
}
- if (BasePlatform::isRectEmpty(&_upRight)) {
- BasePlatform::setRect(&_upRight, 2 * width, 0, 3 * width, height);
+ if (_upRight.isRectEmpty()) {
+ _upRight.setRect(2 * width, 0, 3 * width, height);
}
- if (BasePlatform::isRectEmpty(&_middleLeft)) {
- BasePlatform::setRect(&_middleLeft, 0, height, width, 2 * height);
+ if (_middleLeft.isRectEmpty()) {
+ _middleLeft.setRect(0, height, width, 2 * height);
}
- if (BasePlatform::isRectEmpty(&_middleMiddle)) {
- BasePlatform::setRect(&_middleMiddle, width, height, 2 * width, 2 * height);
+ if (_middleMiddle.isRectEmpty()) {
+ _middleMiddle.setRect(width, height, 2 * width, 2 * height);
}
- if (BasePlatform::isRectEmpty(&_middleRight)) {
- BasePlatform::setRect(&_middleRight, 2 * width, height, 3 * width, 2 * height);
+ if (_middleRight.isRectEmpty()) {
+ _middleRight.setRect(2 * width, height, 3 * width, 2 * height);
}
- if (BasePlatform::isRectEmpty(&_downLeft)) {
- BasePlatform::setRect(&_downLeft, 0, 2 * height, width, 3 * height);
+ if (_downLeft.isRectEmpty()) {
+ _downLeft.setRect(0, 2 * height, width, 3 * height);
}
- if (BasePlatform::isRectEmpty(&_downMiddle)) {
- BasePlatform::setRect(&_downMiddle, width, 2 * height, 2 * width, 3 * height);
+ if (_downMiddle.isRectEmpty()) {
+ _downMiddle.setRect(width, 2 * height, 2 * width, 3 * height);
}
- if (BasePlatform::isRectEmpty(&_downRight)) {
- BasePlatform::setRect(&_downRight, 2 * width, 2 * height, 3 * width, 3 * height);
+ if (_downRight.isRectEmpty()) {
+ _downRight.setRect(2 * width, 2 * height, 3 * width, 3 * height);
}
}
@@ -369,16 +369,16 @@ void UITiledImage::correctSize(int32 *width, int32 *height) {
bool UITiledImage::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_downLeft));
- persistMgr->transfer(TMEMBER(_downMiddle));
- persistMgr->transfer(TMEMBER(_downRight));
+ persistMgr->transferRect32(TMEMBER(_downLeft));
+ persistMgr->transferRect32(TMEMBER(_downMiddle));
+ persistMgr->transferRect32(TMEMBER(_downRight));
persistMgr->transferPtr(TMEMBER_PTR(_image));
- persistMgr->transfer(TMEMBER(_middleLeft));
- persistMgr->transfer(TMEMBER(_middleMiddle));
- persistMgr->transfer(TMEMBER(_middleRight));
- persistMgr->transfer(TMEMBER(_upLeft));
- persistMgr->transfer(TMEMBER(_upMiddle));
- persistMgr->transfer(TMEMBER(_upRight));
+ persistMgr->transferRect32(TMEMBER(_middleLeft));
+ persistMgr->transferRect32(TMEMBER(_middleMiddle));
+ persistMgr->transferRect32(TMEMBER(_middleRight));
+ persistMgr->transferRect32(TMEMBER(_upLeft));
+ persistMgr->transferRect32(TMEMBER(_upMiddle));
+ persistMgr->transferRect32(TMEMBER(_upRight));
return STATUS_OK;
}
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp
index 9051ce8217..c9262198cf 100644
--- a/engines/wintermute/ui/ui_window.cpp
+++ b/engines/wintermute/ui/ui_window.cpp
@@ -54,8 +54,8 @@ IMPLEMENT_PERSISTENT(UIWindow, false)
//////////////////////////////////////////////////////////////////////////
UIWindow::UIWindow(BaseGame *inGame) : UIObject(inGame) {
- BasePlatform::setRectEmpty(&_titleRect);
- BasePlatform::setRectEmpty(&_dragRect);
+ _titleRect.setEmpty();
+ _dragRect.setEmpty();
_titleAlign = TAL_LEFT;
_transparent = false;
@@ -213,7 +213,7 @@ bool UIWindow::display(int offsetX, int offsetY) {
image->draw(_posX + offsetX, _posY + offsetY, _transparent ? nullptr : this);
}
- if (!BasePlatform::isRectEmpty(&_titleRect) && font && _text) {
+ if (!_titleRect.isRectEmpty() && font && _text) {
font->drawText((byte *)_text, _posX + offsetX + _titleRect.left, _posY + offsetY + _titleRect.top, _titleRect.right - _titleRect.left, _titleAlign, _titleRect.bottom - _titleRect.top);
}
@@ -676,11 +676,11 @@ bool UIWindow::saveAsText(BaseDynamicBuffer *buffer, int indent) {
error("UIWindow::SaveAsText - Unhandled enum-value NUM_TEXT_ALIGN");
}
- if (!BasePlatform::isRectEmpty(&_titleRect)) {
+ if (!_titleRect.isRectEmpty()) {
buffer->putTextIndent(indent + 2, "TITLE_RECT { %d, %d, %d, %d }\n", _titleRect.left, _titleRect.top, _titleRect.right, _titleRect.bottom);
}
- if (!BasePlatform::isRectEmpty(&_dragRect)) {
+ if (!_dragRect.isRectEmpty()) {
buffer->putTextIndent(indent + 2, "DRAG_RECT { %d, %d, %d, %d }\n", _dragRect.left, _dragRect.top, _dragRect.right, _dragRect.bottom);
}
@@ -1227,7 +1227,7 @@ bool UIWindow::handleMouse(TMouseEvent event, TMouseButton button) {
bool res = UIObject::handleMouse(event, button);
// handle window dragging
- if (!BasePlatform::isRectEmpty(&_dragRect)) {
+ if (!_dragRect.isRectEmpty()) {
// start drag
if (event == MOUSE_CLICK && button == MOUSE_BUTTON_LEFT) {
Rect32 dragRect = _dragRect;
@@ -1258,24 +1258,24 @@ bool UIWindow::persist(BasePersistenceManager *persistMgr) {
UIObject::persist(persistMgr);
persistMgr->transferPtr(TMEMBER_PTR(_backInactive));
- persistMgr->transfer(TMEMBER(_clipContents));
- persistMgr->transfer(TMEMBER(_dragFrom));
- persistMgr->transfer(TMEMBER(_dragging));
- persistMgr->transfer(TMEMBER(_dragRect));
- persistMgr->transfer(TMEMBER(_fadeBackground));
+ persistMgr->transferBool(TMEMBER(_clipContents));
+ persistMgr->transferPoint32(TMEMBER(_dragFrom));
+ persistMgr->transferBool(TMEMBER(_dragging));
+ persistMgr->transferRect32(TMEMBER(_dragRect));
+ persistMgr->transferBool(TMEMBER(_fadeBackground));
persistMgr->transfer(TMEMBER(_fadeColor));
persistMgr->transferPtr(TMEMBER_PTR(_fontInactive));
persistMgr->transferPtr(TMEMBER_PTR(_imageInactive));
- persistMgr->transfer(TMEMBER(_inGame));
- persistMgr->transfer(TMEMBER(_isMenu));
+ persistMgr->transferBool(TMEMBER(_inGame));
+ persistMgr->transferBool(TMEMBER(_isMenu));
persistMgr->transfer(TMEMBER_INT(_mode));
persistMgr->transferPtr(TMEMBER_PTR(_shieldButton));
persistMgr->transferPtr(TMEMBER_PTR(_shieldWindow));
persistMgr->transfer(TMEMBER_INT(_titleAlign));
- persistMgr->transfer(TMEMBER(_titleRect));
- persistMgr->transfer(TMEMBER(_transparent));
+ persistMgr->transferRect32(TMEMBER(_titleRect));
+ persistMgr->transferBool(TMEMBER(_transparent));
persistMgr->transferPtr(TMEMBER_PTR(_viewport));
- persistMgr->transfer(TMEMBER(_pauseMusic));
+ persistMgr->transferBool(TMEMBER(_pauseMusic));
_widgets.persist(persistMgr);
diff --git a/engines/wintermute/video/video_theora_player.cpp b/engines/wintermute/video/video_theora_player.cpp
index f3317684b5..5dbb301374 100644
--- a/engines/wintermute/video/video_theora_player.cpp
+++ b/engines/wintermute/video/video_theora_player.cpp
@@ -34,7 +34,6 @@
#include "engines/wintermute/base/gfx/base_image.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
#include "engines/wintermute/base/sound/base_sound_manager.h"
-#include "engines/wintermute/platform_osystem.h"
#include "video/theora_decoder.h"
#include "engines/wintermute/wintermute.h"
#include "common/system.h"
@@ -396,7 +395,7 @@ bool VideoTheoraPlayer::display(uint32 alpha) {
bool res;
if (_texture && _videoFrameReady) {
- BasePlatform::setRect(&rc, 0, 0, _texture->getWidth(), _texture->getHeight());
+ rc.setRect(0, 0, _texture->getWidth(), _texture->getHeight());
if (_playZoom == 100.0f) {
res = _texture->displayTrans(_posX, _posY, rc, alpha);
} else {
@@ -500,7 +499,7 @@ bool VideoTheoraPlayer::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_posY));
persistMgr->transferFloat(TMEMBER(_playZoom));
persistMgr->transfer(TMEMBER_INT(_playbackType));
- persistMgr->transfer(TMEMBER(_looping));
+ persistMgr->transferBool(TMEMBER(_looping));
persistMgr->transfer(TMEMBER(_volume));
if (!persistMgr->getIsSaving() && (_savedState != THEORA_STATE_NONE)) {
diff --git a/engines/wintermute/video/video_theora_player.h b/engines/wintermute/video/video_theora_player.h
index a4f1b9edd6..7b28a71e17 100644
--- a/engines/wintermute/video/video_theora_player.h
+++ b/engines/wintermute/video/video_theora_player.h
@@ -62,7 +62,7 @@ public:
//CVidSubtitler *_subtitler;
// control methods
- bool initialize(const Common::String &filename, const Common::String &subtitleFile = nullptr);
+ bool initialize(const Common::String &filename, const Common::String &subtitleFile = Common::String());
bool initializeSimple();
bool update();
bool play(TVideoPlayback type = VID_PLAY_CENTER, int x = 0, int y = 0, bool freezeGame = false, bool freezeMusic = true, bool looping = false, uint32 startTime = 0, float forceZoom = -1.0f, int volume = -1);