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Diffstat (limited to 'engines/xeen/detection.cpp')
-rw-r--r-- | engines/xeen/detection.cpp | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/engines/xeen/detection.cpp b/engines/xeen/detection.cpp new file mode 100644 index 0000000000..64b28bf687 --- /dev/null +++ b/engines/xeen/detection.cpp @@ -0,0 +1,196 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "xeen/xeen.h" +#include "xeen/worldofxeen/worldofxeen_game.h" + +#include "base/plugins.h" +#include "common/savefile.h" +#include "engines/advancedDetector.h" +#include "common/system.h" + +#define MAX_SAVES 99 + +namespace Xeen { + +struct XeenGameDescription { + ADGameDescription desc; + + int gameID; + uint32 features; +}; + +uint32 XeenEngine::getGameID() const { + return _gameDescription->gameID; +} + +uint32 XeenEngine::getGameFeatures() const { + return _gameDescription->features; +} + +uint32 XeenEngine::getFeatures() const { + return _gameDescription->desc.flags; +} + +Common::Language XeenEngine::getLanguage() const { + return _gameDescription->desc.language; +} + +Common::Platform XeenEngine::getPlatform() const { + return _gameDescription->desc.platform; +} + +} // End of namespace Xeen + +static const PlainGameDescriptor XeenGames[] = { + { "xeen", "Xeen" }, + { "clouds", "Clouds of Xeen" }, + { "darkside", "Dark Side of Xeen" }, + { "worldofxeen", "World of Xeen" }, + {0, 0} +}; + +#include "xeen/detection_tables.h" + +class XeenMetaEngine : public AdvancedMetaEngine { +public: + XeenMetaEngine() : AdvancedMetaEngine(Xeen::gameDescriptions, sizeof(Xeen::XeenGameDescription), XeenGames) { + _maxScanDepth = 3; + } + + virtual const char *getName() const { + return "Xeen Engine"; + } + + virtual const char *getOriginalCopyright() const { + return "Xeen Engine (c) ???"; + } + + virtual bool hasFeature(MetaEngineFeature f) const; + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual SaveStateList listSaves(const char *target) const; + virtual int getMaximumSaveSlot() const; + virtual void removeSaveState(const char *target, int slot) const; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; +}; + +bool XeenMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsListSaves) || + (f == kSupportsLoadingDuringStartup) || + (f == kSupportsDeleteSave) || + (f == kSavesSupportMetaInfo) || + (f == kSavesSupportThumbnail); +} + +bool Xeen::XeenEngine::hasFeature(EngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsLoadingDuringRuntime) || + (f == kSupportsSavingDuringRuntime); +} + +bool XeenMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + const Xeen::XeenGameDescription *gd = (const Xeen::XeenGameDescription *)desc; + + switch (gd->gameID) { + case Xeen::GType_Clouds: + case Xeen::GType_DarkSide: + case Xeen::GType_WorldOfXeen: + *engine = new Xeen::WorldOfXeenEngine(syst, gd); + break; + default: + break; + } + + return gd != 0; +} + +SaveStateList XeenMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringArray filenames; + Common::String saveDesc; + Common::String pattern = Common::String::format("%s.0??", target); + Xeen::XeenSavegameHeader header; + + filenames = saveFileMan->listSavefiles(pattern); + sort(filenames.begin(), filenames.end()); // Sort to get the files in numerical order + + SaveStateList saveList; + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + const char *ext = strrchr(file->c_str(), '.'); + int slot = ext ? atoi(ext + 1) : -1; + + if (slot >= 0 && slot < MAX_SAVES) { + Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file); + + if (in) { + Xeen::XeenEngine::readSavegameHeader(in, header); + saveList.push_back(SaveStateDescriptor(slot, header._saveName)); + + header._thumbnail->free(); + delete header._thumbnail; + delete in; + } + } + } + + return saveList; +} + +int XeenMetaEngine::getMaximumSaveSlot() const { + return MAX_SAVES; +} + +void XeenMetaEngine::removeSaveState(const char *target, int slot) const { + Common::String filename = Common::String::format("%s.%03d", target, slot); + g_system->getSavefileManager()->removeSavefile(filename); +} + +SaveStateDescriptor XeenMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::String filename = Common::String::format("%s.%03d", target, slot); + Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(filename); + + if (f) { + Xeen::XeenSavegameHeader header; + Xeen::XeenEngine::readSavegameHeader(f, header); + delete f; + + // Create the return descriptor + SaveStateDescriptor desc(slot, header._saveName); + desc.setThumbnail(header._thumbnail); + desc.setSaveDate(header._year, header._month, header._day); + desc.setSaveTime(header._hour, header._minute); + desc.setPlayTime(header._totalFrames * GAME_FRAME_TIME); + + return desc; + } + + return SaveStateDescriptor(); +} + + +#if PLUGIN_ENABLED_DYNAMIC(XEEN) + REGISTER_PLUGIN_DYNAMIC(XEEN, PLUGIN_TYPE_ENGINE, XeenMetaEngine); +#else + REGISTER_PLUGIN_STATIC(XEEN, PLUGIN_TYPE_ENGINE, XeenMetaEngine); +#endif |