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Diffstat (limited to 'engines/xeen/dialogs_spells.h')
-rw-r--r-- | engines/xeen/dialogs_spells.h | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/engines/xeen/dialogs_spells.h b/engines/xeen/dialogs_spells.h new file mode 100644 index 0000000000..35b2708f7a --- /dev/null +++ b/engines/xeen/dialogs_spells.h @@ -0,0 +1,162 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef XEEN_DIALOGS_SPELLS_H +#define XEEN_DIALOGS_SPELLS_H + +#include "common/array.h" +#include "xeen/dialogs.h" +#include "xeen/party.h" + +namespace Xeen { + +struct SpellEntry { + Common::String _name; + int _spellIndex; + int _spellId; + int _color; + + SpellEntry(const Common::String &name, int spellIndex, int spellId) : + _name(name), _spellIndex(spellIndex), _spellId(spellId), _color(9) {} +}; + +class SpellsDialog : public ButtonContainer { +private: + XeenEngine *_vm; + SpriteResource _iconSprites; + SpriteResource _scrollSprites; + Common::Array<SpellEntry> _spells; + + SpellsDialog(XeenEngine *vm) : ButtonContainer(), _vm(vm) {} + + Character *execute(ButtonContainer *priorDialog, Character *c, int isCasting); + + void loadButtons(); + + const char *setSpellText(Character *c, int isCasting); +public: + static Character *show(XeenEngine *vm, ButtonContainer *priorDialog, + Character *c, int isCasting); +}; + +class CastSpell : public ButtonContainer { +private: + XeenEngine *_vm; + SpriteResource _iconSprites; + + CastSpell(XeenEngine *vm) : ButtonContainer(), _vm(vm) {} + + int execute(Character *&c); + + void loadButtons(); +public: + static int show(XeenEngine *vm); + static int show(XeenEngine *vm, Character *&c); +}; + +class SpellOnWho : public ButtonContainer { +private: + XeenEngine *_vm; + + SpellOnWho(XeenEngine *vm) : ButtonContainer(), _vm(vm) {} + + int execute(int spellId); +public: + static Character *show(XeenEngine *vm, int spellId); +}; + +class SelectElement : public ButtonContainer { +private: + XeenEngine *_vm; + SpriteResource _iconSprites; + + SelectElement(XeenEngine *vm) : ButtonContainer(), _vm(vm) {} + + int execute(int spellId); + + void loadButtons(); +public: + static int show(XeenEngine *vm, int spellId); +}; + +class NotWhileEngaged : public ButtonContainer { +private: + XeenEngine *_vm; + + NotWhileEngaged(XeenEngine *vm) : ButtonContainer(), _vm(vm) {} + + void execute(int spellId); +public: + static void show(XeenEngine *vm, int spellId); +}; + +class LloydsBeacon : public ButtonContainer { +private: + XeenEngine *_vm; + SpriteResource _iconSprites; + + LloydsBeacon(XeenEngine *vm) : ButtonContainer(), _vm(vm) {} + + bool execute(); + + void loadButtons(); +public: + static bool show(XeenEngine *vm); +}; + +class Teleport : public ButtonContainer { +private: + XeenEngine *_vm; + SpriteResource _iconSprites; + + Teleport(XeenEngine *vm) : ButtonContainer(), _vm(vm) {} + + int execute(); +public: + static int show(XeenEngine *vm); +}; + +class TownPortal : public ButtonContainer { +private: + XeenEngine *_vm; + + TownPortal(XeenEngine *vm) : ButtonContainer(), _vm(vm) {} + + int execute(); +public: + static int show(XeenEngine *vm); +}; + +class IdentifyMonster : public ButtonContainer { +private: + XeenEngine *_vm; + + IdentifyMonster(XeenEngine *vm) : ButtonContainer(), _vm(vm) {} + + void execute(); +public: + static void show(XeenEngine *vm); +}; + +} // End of namespace Xeen + +#endif /* XEEN_DIALOGS_SPELLS_H */ |