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-rw-r--r--engines/xeen/locations.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/xeen/locations.h b/engines/xeen/locations.h
index 9b3e36eed7..ad0a8e2cee 100644
--- a/engines/xeen/locations.h
+++ b/engines/xeen/locations.h
@@ -47,7 +47,7 @@ protected:
Common::Array<SpriteResource> _townSprites;
SpriteResource _icons1, _icons2;
int _townMaxId;
- const bool &_isDarkCc;
+ const int &_ccNum;
int _animFrame;
Common::String _vocName, _songName;
Common::Point _animPos;
@@ -198,7 +198,7 @@ private:
int _dayOfWeek;
int _v10, _v11, _v12;
int _v13, _v14;
- bool _flag1;
+ bool _blessed;
int _v5, _v6;
protected:
/**
@@ -253,7 +253,7 @@ protected:
int _mazeId;
Direction _mazeDir;
Common::Point _mazePos;
- bool _mazeFlag;
+ bool _keyFound;
protected:
/**
* Sets the new location
@@ -364,7 +364,7 @@ public:
/**
* Show a given location, and return any result
*/
- int doAction(LocationAction actionId);
+ int doAction(int actionId);
/**
* Returns true if a town location (bank, blacksmith, etc.) is currently active