diff options
Diffstat (limited to 'engines/xeen/party.cpp')
-rw-r--r-- | engines/xeen/party.cpp | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/engines/xeen/party.cpp b/engines/xeen/party.cpp index 1db4a14f59..35a8f00fbe 100644 --- a/engines/xeen/party.cpp +++ b/engines/xeen/party.cpp @@ -264,19 +264,12 @@ bool Party::isInParty(int charId) { return false; } -/** - * Copy the currently active party characters' data back to the roster - */ void Party::copyPartyToRoster() { for (uint i = 0; i < _activeParty.size(); ++i) { _roster[_activeParty[i]._rosterId] = _activeParty[i]; } } -/** - * Adds time to the party's playtime, taking into account the effect of any - * stat modifier changes - */ void Party::changeTime(int numMinutes) { bool killed = false; @@ -557,16 +550,10 @@ void Party::checkPartyDead() { _dead = true; } -/** - * Move party position to the run destination on the current map - */ void Party::moveToRunLocation() { _mazePosition = _vm->_map->mazeData()._runPosition; } -/** - * Give treasure to the party - */ void Party::giveTreasure() { Combat &combat = *_vm->_combat; EventsManager &events = *_vm->_events; @@ -691,9 +678,6 @@ void Party::giveTreasure() { scripts._v2 = 1; } -/** - * Returns true if all the packs for all the characters are full - */ bool Party::arePacksFull() const { uint total = 0; for (uint idx = 0; idx < _activeParty.size(); ++idx) { @@ -707,9 +691,6 @@ bool Party::arePacksFull() const { return total == (_activeParty.size() * NUM_ITEM_CATEGORIES); } -/** - * Give a treasure item to the given character's inventory - */ void Party::giveTreasureToCharacter(Character &c, ItemCategory category, int itemIndex) { EventsManager &events = *_vm->_events; Screen &screen = *_vm->_screen; |