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Diffstat (limited to 'engines/xeen/saves.h')
-rw-r--r-- | engines/xeen/saves.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/engines/xeen/saves.h b/engines/xeen/saves.h new file mode 100644 index 0000000000..2571c46600 --- /dev/null +++ b/engines/xeen/saves.h @@ -0,0 +1,96 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef XEEN_SAVES_H +#define XEEN_SAVES_H + +#include "common/scummsys.h" +#include "common/memstream.h" +#include "common/savefile.h" +#include "graphics/surface.h" +#include "xeen/party.h" +#include "xeen/files.h" + +namespace Xeen { + +struct XeenSavegameHeader { + uint8 _version; + Common::String _saveName; + Graphics::Surface *_thumbnail; + int _year, _month, _day; + int _hour, _minute; + int _totalFrames; +}; + +class XeenEngine; +class SavesManager; + +class OutFile : public Common::MemoryWriteStreamDynamic { +private: + XeenEngine *_vm; + Common::String _filename; +public: + OutFile(XeenEngine *vm, const Common::String filename); + + void finalize(); +}; + +class SavesManager: public BaseCCArchive { + friend class OutFile; +private: + XeenEngine *_vm; + Party &_party; + byte *_data; + Common::HashMap<uint16, Common::MemoryWriteStreamDynamic > _newData; + + void load(Common::SeekableReadStream *stream); +public: + /** + * Synchronizes a boolean array as a bitfield set + */ + static void syncBitFlags(Common::Serializer &s, bool *startP, bool *endP); +public: + bool _wonWorld; + bool _wonDarkSide; +public: + SavesManager(XeenEngine *vm, Party &party); + + ~SavesManager(); + + /** + * Sets up the dynamic data for the game for a new game + */ + void reset(); + + void readCharFile(); + + void writeCharFile(); + + void saveChars(); + + // Archive implementation + virtual Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const; +}; + +} // End of namespace Xeen + +#endif /* XEEN_SAVES_H */ |