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-rw-r--r--engines/xeen/screen.cpp479
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diff --git a/engines/xeen/screen.cpp b/engines/xeen/screen.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+#include "graphics/palette.h"
+#include "graphics/surface.h"
+#include "xeen/screen.h"
+#include "xeen/resources.h"
+#include "xeen/xeen.h"
+
+namespace Xeen {
+
+Window::Window() : XSurface(), _vm(nullptr), _enabled(false),
+ _a(0), _border(0), _xLo(0), _xHi(0), _ycL(0), _ycH(0) {
+}
+
+Window::Window(const Window &src) : XSurface(), _vm(src._vm), _enabled(src._enabled),
+ _a(src._a), _border(src._border), _xLo(src._xLo), _ycL(src._ycL),
+ _xHi(src._xHi), _ycH(src._ycH) {
+ if (src._vm) {
+ setBounds(src._bounds);
+ create(*_vm->_screen, Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
+ }
+}
+
+Window::Window(XeenEngine *vm, const Common::Rect &bounds, int a, int border,
+ int xLo, int ycL, int xHi, int ycH): XSurface(),
+ _vm(vm), _enabled(false), _a(a), _border(border),
+ _xLo(xLo), _ycL(ycL), _xHi(xHi), _ycH(ycH) {
+ setBounds(bounds);
+ create(*_vm->_screen, Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
+}
+
+void Window::setBounds(const Common::Rect &r) {
+ _bounds = r;
+ _innerBounds = r;
+ _innerBounds.grow(-_border);
+}
+
+void Window::open() {
+ if (!_enabled) {
+ _enabled = true;
+ _vm->_screen->_windowStack.push_back(this);
+ open2();
+ }
+
+ if (_vm->_mode == MODE_9) {
+ warning("TODO: copyFileToMemory");
+ }
+}
+
+void Window::open2() {
+ Screen &screen = *_vm->_screen;
+
+ // Save a copy of the area under the window
+ _savedArea.create(_bounds.width(), _bounds.height());
+ _savedArea.copyRectToSurface(screen, 0, 0, _bounds);
+
+ // Mark the area as dirty and fill it with a default background
+ addDirtyRect(_bounds);
+ frame();
+ fill();
+
+ screen._writePos.x = _bounds.right - 8;
+ screen.writeSymbol(19);
+
+ screen._writePos.x = _innerBounds.left;
+ screen._writePos.y = _innerBounds.top;
+ screen._fontJustify = JUSTIFY_NONE;
+ screen._fontReduced = false;
+}
+
+void Window::frame() {
+ Screen &screen = *_vm->_screen;
+ int xCount = (_bounds.width() - 9) / FONT_WIDTH;
+ int yCount = (_bounds.height() - 9) / FONT_HEIGHT;
+
+ // Write the top line
+ screen._writePos = Common::Point(_bounds.left, _bounds.top);
+ screen.writeSymbol(0);
+
+ if (xCount > 0) {
+ int symbolId = 1;
+ for (int i = 0; i < xCount; ++i) {
+ screen.writeSymbol(symbolId);
+ if (++symbolId == 5)
+ symbolId = 1;
+ }
+ }
+
+ screen._writePos.x = _bounds.right - FONT_WIDTH;
+ screen.writeSymbol(5);
+
+ // Write the vertical edges
+ if (yCount > 0) {
+ int symbolId = 6;
+ for (int i = 0; i < yCount; ++i) {
+ screen._writePos.y += 8;
+
+ screen._writePos.x = _bounds.left;
+ screen.writeSymbol(symbolId);
+
+ screen._writePos.x = _bounds.right - FONT_WIDTH;
+ screen.writeSymbol(symbolId + 4);
+
+ if (++symbolId == 10)
+ symbolId = 6;
+ }
+ }
+
+ // Write the bottom line
+ screen._writePos = Common::Point(_bounds.left, _bounds.bottom - FONT_HEIGHT);
+ screen.writeSymbol(14);
+
+ if (xCount > 0) {
+ int symbolId = 15;
+ for (int i = 0; i < xCount; ++i) {
+ screen.writeSymbol(symbolId);
+ if (++symbolId == 19)
+ symbolId = 15;
+ }
+ }
+
+ screen._writePos.x = _bounds.right - FONT_WIDTH;
+ screen.writeSymbol(19);
+}
+
+void Window::close() {
+ Screen &screen = *_vm->_screen;
+
+ if (_enabled) {
+ // Update the window
+ update();
+
+ // Restore the saved original content
+ screen.copyRectToSurface(_savedArea, _bounds.left, _bounds.top,
+ Common::Rect(0, 0, _bounds.width(), _bounds.height()));
+ addDirtyRect(_bounds);
+
+ // Remove the window from the stack and flag it as now disabled
+ for (uint i = 0; i < _vm->_screen->_windowStack.size(); ++i) {
+ if (_vm->_screen->_windowStack[i] == this)
+ _vm->_screen->_windowStack.remove_at(i);
+ }
+
+ _enabled = false;
+ }
+
+ if (_vm->_mode == MODE_9) {
+ warning("TODO: copyFileToMemory");
+ }
+}
+
+void Window::update() {
+ // Since all window drawing is done on the screen surface anyway,
+ // there's nothing that needs to be updated here
+}
+
+void Window::addDirtyRect(const Common::Rect &r) {
+ _vm->_screen->addDirtyRect(r);
+}
+
+void Window::fill() {
+ fillRect(_innerBounds, _vm->_screen->_bgColor);
+}
+
+const char *Window::writeString(const Common::String &s) {
+ return _vm->_screen->writeString(s, _innerBounds);
+}
+
+void Window::drawList(DrawStruct *items, int count) {
+ for (int i = 0; i < count; ++i, ++items) {
+ if (items->_frame == -1 || items->_scale == -1 || items->_sprites == nullptr)
+ continue;
+
+ Common::Point pt(items->_x, items->_y);
+ pt.x += _innerBounds.left;
+ pt.y += _innerBounds.top;
+
+ items->_sprites->draw(*this, items->_frame, pt, items->_flags, items->_scale);
+ }
+}
+
+/*------------------------------------------------------------------------*/
+
+Screen::Screen(XeenEngine *vm) : _vm(vm) {
+ _fadeIn = false;
+ create(SCREEN_WIDTH, SCREEN_HEIGHT);
+ Common::fill(&_tempPalette[0], &_tempPalette[PALETTE_SIZE], 0);
+ Common::fill(&_mainPalette[0], &_mainPalette[PALETTE_SIZE], 0);
+
+ // Load font data for the screen
+ File f("fnt");
+ byte *data = new byte[f.size()];
+ f.read(data, f.size());
+ _fontData = data;
+}
+
+Screen::~Screen() {
+ delete[] _fontData;
+}
+
+void Screen::setupWindows() {
+ Window windows[40] = {
+ Window(_vm, Common::Rect(0, 0, 320, 200), 0, 0, 0, 0, 320, 200),
+ Window(_vm, Common::Rect(237, 9, 317, 74), 0, 0, 237, 12, 307, 68),
+ Window(_vm, Common::Rect(225, 1, 319, 73), 1, 8, 225, 1, 319, 73),
+ Window(_vm, Common::Rect(0, 0, 230, 149), 0, 0, 9, 8, 216, 140),
+ Window(_vm, Common::Rect(235, 148, 309, 189), 2, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(70, 20, 250, 183), 3, 8, 80, 38, 240, 166),
+ Window(_vm, Common::Rect(52, 149, 268, 197), 4, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(108, 0, 200, 200), 5, 0, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(232, 9, 312, 74), 0, 0, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(103, 156, 217, 186), 6, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(226, 0, 319, 146), 7, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(8, 8, 224, 140), 8, 8, 8, 8, 224, 200),
+ Window(_vm, Common::Rect(0, 143, 320, 199), 9, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(50, 103, 266, 139), 10, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(0, 7, 320, 138), 11, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(50, 71, 182, 129), 12, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(228, 106, 319, 146), 13, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(20, 142, 290, 199), 14, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(0, 20, 320, 180), 15, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(231, 48, 317, 141), 16, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(72, 37, 248, 163), 17, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(99, 59, 237, 141), 18, 8, 99, 59, 237, 0),
+ Window(_vm, Common::Rect(65, 23, 250, 163), 19, 8, 75, 36, 245, 141),
+ Window(_vm, Common::Rect(80, 28, 256, 148), 20, 8, 80, 28, 256, 172),
+ Window(_vm, Common::Rect(0, 0, 320, 146), 21, 8, 0, 0, 320, 148),
+ Window(_vm, Common::Rect(27, 6, 207, 142), 22, 8, 0, 0, 0, 146),
+ Window(_vm, Common::Rect(15, 15, 161, 91), 23, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(90, 45, 220, 157), 24, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(0, 0, 320, 200), 25, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(0, 101, 320, 146), 26, 8, 0, 101, 320, 0),
+ Window(_vm, Common::Rect(0, 0, 320, 108), 27, 8, 0, 0, 0, 45),
+ Window(_vm, Common::Rect(50, 112, 266, 148), 28, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(12, 11, 164, 94), 0, 0, 0, 0, 52, 0),
+ Window(_vm, Common::Rect(8, 147, 224, 192), 0, 8, 0, 0, 0, 94),
+ Window(_vm, Common::Rect(232, 74, 312, 138), 29, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(226, 26, 319, 146), 30, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(225, 74, 319, 154), 31, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(27, 6, 195, 142), 0, 8, 0, 0, 0, 0),
+ Window(_vm, Common::Rect(225, 140, 319, 199), 0, 8, 0, 0, 0, 0)
+ };
+
+ _windows = Common::Array<Window>(windows, 40);
+}
+
+void Screen::closeWindows() {
+ for (int i = (int)_windowStack.size() - 1; i >= 0; --i)
+ _windowStack[i]->close();
+ assert(_windowStack.size() == 0);
+}
+
+void Screen::update() {
+ // Merge the dirty rects
+ mergeDirtyRects();
+
+ // Loop through copying dirty areas to the physical screen
+ Common::List<Common::Rect>::iterator i;
+ for (i = _dirtyRects.begin(); i != _dirtyRects.end(); ++i) {
+ const Common::Rect &r = *i;
+ const byte *srcP = (const byte *)getBasePtr(r.left, r.top);
+ g_system->copyRectToScreen(srcP, this->pitch, r.left, r.top,
+ r.width(), r.height());
+ }
+
+ // Signal the physical screen to update
+ g_system->updateScreen();
+ _dirtyRects.clear();
+}
+
+void Screen::addDirtyRect(const Common::Rect &r) {
+ assert(r.isValidRect() && r.width() > 0 && r.height() > 0
+ && r.left >= 0 && r.top >= 0
+ && r.right <= SCREEN_WIDTH && r.bottom <= SCREEN_HEIGHT);
+ _dirtyRects.push_back(r);
+}
+
+void Screen::mergeDirtyRects() {
+ Common::List<Common::Rect>::iterator rOuter, rInner;
+
+ // Ensure dirty rect list has at least two entries
+ rOuter = _dirtyRects.begin();
+ for (int i = 0; i < 2; ++i, ++rOuter) {
+ if (rOuter == _dirtyRects.end())
+ return;
+ }
+
+ // Process the dirty rect list to find any rects to merge
+ for (rOuter = _dirtyRects.begin(); rOuter != _dirtyRects.end(); ++rOuter) {
+ rInner = rOuter;
+ while (++rInner != _dirtyRects.end()) {
+
+ if ((*rOuter).intersects(*rInner)) {
+ // these two rectangles overlap or
+ // are next to each other - merge them
+
+ unionRectangle(*rOuter, *rOuter, *rInner);
+
+ // remove the inner rect from the list
+ _dirtyRects.erase(rInner);
+
+ // move back to beginning of list
+ rInner = rOuter;
+ }
+ }
+ }
+}
+
+bool Screen::unionRectangle(Common::Rect &destRect, const Common::Rect &src1, const Common::Rect &src2) {
+ destRect = src1;
+ destRect.extend(src2);
+
+ return !destRect.isEmpty();
+}
+
+void Screen::loadPalette(const Common::String &name) {
+ File f(name);
+ for (int i = 0; i < PALETTE_SIZE; ++i)
+ _tempPalette[i] = f.readByte() << 2;
+}
+
+void Screen::loadBackground(const Common::String &name) {
+ File f(name);
+
+ assert(f.size() == (SCREEN_WIDTH * SCREEN_HEIGHT));
+ f.read((byte *)getPixels(), SCREEN_WIDTH * SCREEN_HEIGHT);
+ addDirtyRect(Common::Rect(0, 0, this->w, this->h));
+}
+
+void Screen::loadPage(int pageNum) {
+ assert(pageNum == 0 || pageNum == 1);
+ if (_pages[0].empty()) {
+ _pages[0].create(SCREEN_WIDTH, SCREEN_HEIGHT);
+ _pages[1].create(SCREEN_WIDTH, SCREEN_HEIGHT);
+ }
+
+ _pages[pageNum].blitFrom(*this);
+}
+
+void Screen::freePages() {
+ _pages[0].free();
+ _pages[1].free();
+}
+
+void Screen::horizMerge(int xp) {
+ if (_pages[0].empty())
+ return;
+
+ for (int y = 0; y < SCREEN_HEIGHT; ++y) {
+ byte *destP = (byte *)getBasePtr(0, y);
+ const byte *srcP = (const byte *)_pages[0].getBasePtr(0, y);
+ Common::copy(srcP, srcP + SCREEN_WIDTH - xp, destP);
+
+ if (xp != 0) {
+ srcP = (const byte *)_pages[1].getBasePtr(0, y);
+ Common::copy(srcP + SCREEN_WIDTH - xp, srcP + SCREEN_WIDTH, destP + SCREEN_WIDTH - xp);
+ }
+ }
+}
+
+void Screen::vertMerge(int yp) {
+ if (_pages[0].empty())
+ return;
+
+ for (int y = 0; y < SCREEN_HEIGHT - yp; ++y) {
+ const byte *srcP = (const byte *)_pages[0].getBasePtr(0, y);
+ byte *destP = (byte *)getBasePtr(0, y);
+ Common::copy(srcP, srcP + SCREEN_WIDTH, destP);
+ }
+
+ for (int y = SCREEN_HEIGHT - yp; y < SCREEN_HEIGHT; ++y) {
+ const byte *srcP = (const byte *)_pages[1].getBasePtr(0, y);
+ byte *destP = (byte *)getBasePtr(0, y);
+ Common::copy(srcP, srcP + SCREEN_WIDTH, destP);
+ }
+}
+
+void Screen::draw(void *data) {
+ // TODO: Figure out data structure that can be passed to method
+ assert(!data);
+ drawScreen();
+}
+
+void Screen::drawScreen() {
+ addDirtyRect(Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
+}
+
+void Screen::fadeIn(int step) {
+ _fadeIn = true;
+ fadeInner(step);
+}
+
+void Screen::fadeOut(int step) {
+ _fadeIn = false;
+ fadeInner(step);
+}
+
+void Screen::fadeInner(int step) {
+ for (int idx = 128; idx >= 0 && !_vm->shouldQuit(); idx -= step) {
+ int val = MAX(idx, 0);
+ bool flag = !_fadeIn;
+ if (!flag) {
+ val = -(val - 128);
+ flag = step != 0x81;
+ }
+
+ if (!flag) {
+ step = 0x80;
+ } else {
+ // Create a scaled palette from the temporary one
+ for (int i = 0; i < PALETTE_SIZE; ++i) {
+ _mainPalette[i] = (_tempPalette[i] * val * 2) >> 8;
+ }
+
+ updatePalette();
+ }
+
+ _vm->_events->pollEventsAndWait();
+ }
+}
+
+void Screen::updatePalette() {
+ updatePalette(_mainPalette, 0, 16);
+}
+
+void Screen::updatePalette(const byte *pal, int start, int count16) {
+ g_system->getPaletteManager()->setPalette(pal, start, count16 * 16);
+}
+
+void Screen::saveBackground(int slot) {
+ assert(slot > 0 && slot < 10);
+ _savedScreens[slot - 1].copyFrom(*this);
+}
+
+void Screen::restoreBackground(int slot) {
+ assert(slot > 0 && slot < 10);
+
+ blitFrom(_savedScreens[slot - 1]);
+}
+
+void Screen::frameWindow(uint bgType) {
+ if (bgType >= 4)
+ return;
+
+ if (bgType == 0) {
+ // Totally black background
+ _vm->_screen->fillRect(Common::Rect(8, 8, 224, 140), 0);
+ } else {
+ const byte *lookup = BACKGROUND_XLAT + bgType;
+ for (int yp = 8; yp < 140; ++yp) {
+ byte *destP = (byte *)_vm->_screen->getBasePtr(8, yp);
+ for (int xp = 8; xp < 224; ++xp, ++destP)
+ *destP = lookup[*destP];
+ }
+ }
+}
+
+} // End of namespace Xeen