diff options
Diffstat (limited to 'engines/xeen/sprites.cpp')
-rw-r--r-- | engines/xeen/sprites.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/xeen/sprites.cpp b/engines/xeen/sprites.cpp index 430505e7d2..5a217e05d9 100644 --- a/engines/xeen/sprites.cpp +++ b/engines/xeen/sprites.cpp @@ -37,13 +37,11 @@ SpriteResource::SpriteResource() { _filesize = 0; _data = nullptr; _scaledWidth = _scaledHeight = 0; - Common::fill(&_lineDist[0], &_lineDist[SCREEN_WIDTH], false); } SpriteResource::SpriteResource(const Common::String &filename) { _data = nullptr; _scaledWidth = _scaledHeight = 0; - Common::fill(&_lineDist[0], &_lineDist[SCREEN_WIDTH], false); load(filename); } @@ -101,18 +99,19 @@ void SpriteResource::clear() { } void SpriteResource::drawOffset(XSurface &dest, uint16 offset, const Common::Point &pt, - const Common::Rect &clipRect, int flags, int scale) { + const Common::Rect &clipRect, uint flags, int scale) { static const uint SCALE_TABLE[] = { 0xFFFF, 0xFFEF, 0xEFEF, 0xEFEE, 0xEEEE, 0xEEAE, 0xAEAE, 0xAEAA, 0xAAAA, 0xAA8A, 0x8A8A, 0x8A88, 0x8888, 0x8880, 0x8080, 0x8000 }; static const int PATTERN_STEPS[] = { 0, 1, 1, 1, 2, 2, 3, 3, 0, -1, -1, -1, -2, -2, -3, -3 }; - uint16 scaleMask = SCALE_TABLE[scale & 0x7fff]; + assert(ABS(scale) < 16); + uint16 scaleMask = SCALE_TABLE[ABS(scale)]; uint16 scaleMaskX = scaleMask, scaleMaskY = scaleMask; bool flipped = (flags & SPRFLAG_HORIZ_FLIPPED) != 0; int xInc = flipped ? -1 : 1; - bool enlarge = (scale & 0x8000) != 0; + bool enlarge = scale < 0; // Get cell header Common::MemoryReadStream f(_data, _filesize); @@ -299,24 +298,25 @@ void SpriteResource::drawOffset(XSurface &dest, uint16 offset, const Common::Poi } void SpriteResource::draw(XSurface &dest, int frame, const Common::Point &destPos, - int flags, int scale) { + uint flags, int scale) { draw(dest, frame, destPos, Common::Rect(0, 0, dest.w, dest.h), flags, scale); } void SpriteResource::draw(Window &dest, int frame, const Common::Point &destPos, - int flags, int scale) { + uint flags, int scale) { draw(dest, frame, destPos, dest.getBounds(), flags, scale); } void SpriteResource::draw(int windowIndex, int frame, const Common::Point &destPos, - int flags, int scale) { + uint flags, int scale) { Window &win = (*g_vm->_windows)[windowIndex]; draw(win, frame, destPos, flags, scale); } void SpriteResource::draw(XSurface &dest, int frame, const Common::Point &destPos, - const Common::Rect &bounds, int flags, int scale) { + const Common::Rect &bounds, uint flags, int scale) { + // Sprites can consist of separate background & foreground drawOffset(dest, _index[frame]._offset1, destPos, bounds, flags, scale); if (_index[frame]._offset2) drawOffset(dest, _index[frame]._offset2, destPos, bounds, flags, scale); |