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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ZVISION_MENU_H
+#define ZVISION_MENU_H
+
+#include "graphics/surface.h"
+#include "common/rect.h"
+
+#include "zvision/zvision.h"
+#include "zvision/script_manager.h"
+
+namespace ZVision {
+
+enum menuBar {
+ menuBar_Exit = 0x1,
+ menuBar_Settings = 0x2,
+ menuBar_Restore = 0x4,
+ menuBar_Save = 0x8,
+ menuBar_Items = 0x100,
+ menuBar_Magic = 0x200
+};
+
+class menuHandler {
+public:
+ menuHandler(ZVision *engine);
+ virtual ~menuHandler() {};
+ virtual void onMouseMove(const Common::Point &Pos) {};
+ virtual void onMouseDown(const Common::Point &Pos) {};
+ virtual void onMouseUp(const Common::Point &Pos) {};
+ virtual void process(uint32 deltaTimeInMillis) {};
+protected:
+ uint16 menu_bar_flag;
+ ZVision *_engine;
+};
+
+class menuZgi: public menuHandler {
+public:
+ menuZgi(ZVision *engine);
+ ~menuZgi();
+ void onMouseMove(const Common::Point &Pos);
+ void onMouseUp(const Common::Point &Pos);
+ void process(uint32 deltaTimeInMillis);
+private:
+ Graphics::Surface menuback[3][2];
+ Graphics::Surface menubar[4][2];
+
+
+ Graphics::Surface *items[50][2];
+ uint item_id[50];
+
+ Graphics::Surface *magic[12][2];
+ uint magic_id[12];
+
+ int menu_mousefocus;
+ bool inmenu;
+
+ int mouse_on_item;
+
+ bool scrolled[3];
+ float scrollPos[3];
+
+ enum {
+ menu_ITEM = 0,
+ menu_MAGIC = 1,
+ menu_MAIN = 2
+ };
+
+ bool clean;
+ bool redraw;
+
+};
+
+class menuNem: public menuHandler {
+public:
+ menuNem(ZVision *engine);
+ ~menuNem();
+ void onMouseMove(const Common::Point &Pos);
+ void onMouseUp(const Common::Point &Pos);
+ void process(uint32 deltaTimeInMillis);
+private:
+ Graphics::Surface but[4][6];
+ Graphics::Surface menubar;
+
+ bool inmenu;
+
+ int mouse_on_item;
+
+ bool scrolled;
+ float scrollPos;
+
+ bool redraw;
+
+ int frm;
+ int16 delay;
+
+};
+
+}
+
+#endif