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Diffstat (limited to 'engines/zvision/cursor_manager.cpp')
-rw-r--r--engines/zvision/cursor_manager.cpp163
1 files changed, 73 insertions, 90 deletions
diff --git a/engines/zvision/cursor_manager.cpp b/engines/zvision/cursor_manager.cpp
index de229a38d8..aaf3bb8ee4 100644
--- a/engines/zvision/cursor_manager.cpp
+++ b/engines/zvision/cursor_manager.cpp
@@ -50,87 +50,59 @@ const char *CursorManager::_zNemCursorFileNames[NUM_CURSORS] = { "00act", "arrow
CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat)
: _engine(engine),
_pixelFormat(pixelFormat),
- _cursorIsPushed(false) {
- // WARNING: The index IDLE_CURSOR_INDEX is hardcoded. If you change the order of _cursorNames/_zgiCursorFileNames/_zNemCursorFileNames, you HAVE to change the index accordingly
- if (_engine->getGameId() == GID_NEMESIS) {
- Common::String name(Common::String::format("%sa.zcr", _zNemCursorFileNames[IDLE_CURSOR_INDEX]));
- _idleCursor = ZorkCursor(name);
- } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
- _idleCursor = ZorkCursor(_zgiCursorFileNames[IDLE_CURSOR_INDEX]);
+ _cursorIsPushed(false),
+ _item(0),
+ _lastitem(0) {
+ for (int i = 0; i < NUM_CURSORS; i++) {
+ if (_engine->getGameId() == GID_NEMESIS) {
+ Common::String name;
+ name = Common::String::format("%sa.zcr", _zNemCursorFileNames[i]);
+ _cursors[i][0] = ZorkCursor(name); // Up cursor
+ name = Common::String::format("%sb.zcr", _zNemCursorFileNames[i]);
+ _cursors[i][1] = ZorkCursor(name); // Down cursor
+ } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
+ _cursors[i][0] = ZorkCursor(_zgiCursorFileNames[i]); // Up cursor
+ char buffer[25];
+ strcpy(buffer, _zgiCursorFileNames[i]);
+ buffer[3] += 2;
+ _cursors[i][1] = ZorkCursor(buffer); // Down cursor
+ }
}
}
-void CursorManager::initialize() {
- revertToIdle();
- CursorMan.showMouse(true);
-}
-
-void CursorManager::changeCursor(const Common::String &cursorName) {
- changeCursor(cursorName, _cursorIsPushed);
-}
-
-void CursorManager::changeCursor(const Common::String &cursorName, bool pushed) {
- if (_currentCursor.equals(cursorName) && _cursorIsPushed == pushed)
- return;
-
- if (_cursorIsPushed != pushed)
- _cursorIsPushed = pushed;
-
- if (cursorName == "idle" && !pushed) {
- CursorMan.replaceCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat);
- return;
- }
-
- for (int i = 0; i < NUM_CURSORS; ++i) {
- if (_engine->getGameId() == GID_NEMESIS) {
- if (cursorName.equals(_cursorNames[i])) {
- _currentCursor = cursorName;
-
- // ZNem uses a/b at the end of the file to signify not pushed/pushed respectively
- Common::String pushedFlag = pushed ? "b" : "a";
- Common::String name = Common::String::format("%s%s.zcr", _zNemCursorFileNames[i], pushedFlag.c_str());
-
- changeCursor(ZorkCursor(name));
- return;
- }
- } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
- if (cursorName.equals(_cursorNames[i])) {
- _currentCursor = cursorName;
-
- if (!pushed) {
- changeCursor(ZorkCursor(_zgiCursorFileNames[i]));
- } else {
- // ZGI flips not pushed/pushed between a/c and b/d
- // It flips the 4th character of the name
- char buffer[25];
- strcpy(buffer, _zgiCursorFileNames[i]);
- buffer[3] += 2;
- changeCursor(ZorkCursor(buffer));
- }
+void CursorManager::setItemID(int id) {
+ if (id != _item) {
+ if (id) {
+ Common::String file;
+ if (_engine->getGameId() == GID_NEMESIS) {
+ file = Common::String::format("%2.2d%s%c.zcr", id, "idle", 'a');
+ _cursors[NUM_CURSORS][0] = ZorkCursor(file);
+ file = Common::String::format("%2.2d%s%c.zcr", id, "idle", 'b');
+ _cursors[NUM_CURSORS][1] = ZorkCursor(file);
+ file = Common::String::format("%2.2d%s%c.zcr", id, "act", 'a');
+ _cursors[NUM_CURSORS + 1][0] = ZorkCursor(file);
+ file = Common::String::format("%2.2d%s%c.zcr", id, "act", 'b');
+ _cursors[NUM_CURSORS + 1][0] = ZorkCursor(file);
+ } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
+ file = Common::String::format("g0b%cc%2.2x1.zcr", 'a' , id);
+ _cursors[NUM_CURSORS][0] = ZorkCursor(file);
+ file = Common::String::format("g0b%cc%2.2x1.zcr", 'c' , id);
+ _cursors[NUM_CURSORS][1] = ZorkCursor(file);
+ file = Common::String::format("g0b%cc%2.2x1.zcr", 'b' , id);
+ _cursors[NUM_CURSORS + 1][0] = ZorkCursor(file);
+ file = Common::String::format("g0b%cc%2.2x1.zcr", 'd' , id);
+ _cursors[NUM_CURSORS + 1][1] = ZorkCursor(file);
+ } else
return;
- }
}
+ _item = id;
+ changeCursor(CursorIndex_Idle);
}
-
- // If we get here, something went wrong
- warning("No cursor found for identifier %s", cursorName.c_str());
}
-void CursorManager::changeCursor(int id, bool active, bool pushed) {
- Common::String file;
- if (_engine->getGameId() == GID_NEMESIS) {
- file = Common::String::format("%2.2d%s%c.zcr", id, active ? "act" : "idle", pushed ? 'b' : 'a');
- } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
- file = Common::String::format("g0b%cc%2.2x1.zcr", active ? (pushed ? 'd' : 'c') : (pushed ? 'b' : 'a') , id);
- } else
- return;
-
- if (_currentCursor.equals(file))
- return;
-
- _currentCursor = file;
-
- changeCursor(ZorkCursor(file));
+void CursorManager::initialize() {
+ changeCursor(_cursors[CursorIndex_Idle][_cursorIsPushed]);
+ showMouse(true);
}
void CursorManager::changeCursor(const ZorkCursor &cursor) {
@@ -141,31 +113,42 @@ void CursorManager::cursorDown(bool pushed) {
if (_cursorIsPushed == pushed)
return;
- changeCursor(_currentCursor, pushed);
-}
+ _cursorIsPushed = pushed;
-void CursorManager::setLeftCursor() {
- changeCursor("leftarrow");
+ changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
}
-void CursorManager::setRightCursor() {
- changeCursor("rightarrow");
-}
+void CursorManager::changeCursor(int id) {
+ int _id = id;
-void CursorManager::setUpCursor() {
- changeCursor("zuparrow");
+ if (_item &&
+ (_id == CursorIndex_Active ||
+ _id == CursorIndex_Idle ||
+ _id == CursorIndex_HandPu)) {
+
+ if (_id == CursorIndex_Idle)
+ _id = CursorIndex_ItemIdle;
+ else
+ _id = CursorIndex_ItemAct;
+ }
+
+ if (_currentCursor != _id ||
+ ((_id == CursorIndex_ItemAct || _id == CursorIndex_ItemIdle) && _lastitem != _item)) {
+ _currentCursor = _id;
+ _lastitem = _item;
+ changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
+ }
}
-void CursorManager::setDownCursor() {
- changeCursor("downarrow");
+int CursorManager::getCursorId(Common::String &name) {
+ for (int i = 0; i < NUM_CURSORS; i++)
+ if (name.equals(_cursorNames[i]))
+ return i;
+ return CursorIndex_Idle;
}
-void CursorManager::revertToIdle() {
- _currentCursor = "idle";
- if (!_cursorIsPushed)
- CursorMan.replaceCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat);
- else
- changeCursor(_currentCursor, _cursorIsPushed);
+void CursorManager::showMouse(bool vis) {
+ CursorMan.showMouse(vis);
}
} // End of namespace ZVision