diff options
Diffstat (limited to 'engines/zvision/cursors/cursor_manager.cpp')
-rw-r--r-- | engines/zvision/cursors/cursor_manager.cpp | 202 |
1 files changed, 101 insertions, 101 deletions
diff --git a/engines/zvision/cursors/cursor_manager.cpp b/engines/zvision/cursors/cursor_manager.cpp index 7f70c8b4e3..33fb55515b 100644 --- a/engines/zvision/cursors/cursor_manager.cpp +++ b/engines/zvision/cursors/cursor_manager.cpp @@ -1,24 +1,24 @@ /* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. + +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. + +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ #include "common/scummsys.h" @@ -31,86 +31,76 @@ #include "graphics/pixelformat.h" #include "graphics/cursorman.h" - namespace ZVision { const char *CursorManager::_cursorNames[NUM_CURSORS] = { "active", "arrow", "backward", "downarrow", "forward", "handpt", "handpu", "hdown", "hleft", - "hright", "hup", "idle", "leftarrow", "rightarrow", "suggest_surround", "suggest_tilt", "turnaround", "zuparrow" }; + "hright", "hup", "idle", "leftarrow", "rightarrow", "suggest_surround", "suggest_tilt", "turnaround", "zuparrow" + }; const char *CursorManager::_zgiCursorFileNames[NUM_CURSORS] = { "g0gbc011.zcr", "g0gac001.zcr", "g0gac021.zcr", "g0gac031.zcr", "g0gac041.zcr", "g0gac051.zcr", "g0gac061.zcr", "g0gac071.zcr", "g0gac081.zcr", - "g0gac091.zcr", "g0gac101.zcr", "g0gac011.zcr", "g0gac111.zcr", "g0gac121.zcr", "g0gac131.zcr", "g0gac141.zcr", "g0gac151.zcr", "g0gac161.zcr" }; + "g0gac091.zcr", "g0gac101.zcr", "g0gac011.zcr", "g0gac111.zcr", "g0gac121.zcr", "g0gac131.zcr", "g0gac141.zcr", "g0gac151.zcr", "g0gac161.zcr" + }; const char *CursorManager::_zNemCursorFileNames[NUM_CURSORS] = { "00act", "arrow", "back", "down", "forw", "handpt", "handpu", "hdown", "hleft", - "hright", "hup", "00idle", "left", "right", "ssurr", "stilt", "turn", "up" }; - + "hright", "hup", "00idle", "left", "right", "ssurr", "stilt", "turn", "up" + }; CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat) - : _engine(engine), - _pixelFormat(pixelFormat), - _cursorIsPushed(false) { - // WARNING: The index IDLE_CURSOR_INDEX is hardcoded. If you change the order of _cursorNames/_zgiCursorFileNames/_zNemCursorFileNames, you HAVE to change the index accordingly - if (_engine->getGameId() == GID_NEMESIS) { - Common::String name(Common::String::format("%sa.zcr", _zNemCursorFileNames[IDLE_CURSOR_INDEX])); - _idleCursor = ZorkCursor(name); - } else if (_engine->getGameId() == GID_GRANDINQUISITOR) { - _idleCursor = ZorkCursor(_zgiCursorFileNames[IDLE_CURSOR_INDEX]); + : _engine(engine), + _pixelFormat(pixelFormat), + _cursorIsPushed(false), + _item(0), + _lastitem(0) { + for (int i = 0; i < NUM_CURSORS; i++) { + if (_engine->getGameId() == GID_NEMESIS) { + Common::String name; + name = Common::String::format("%sa.zcr", _zNemCursorFileNames[i]); + _cursors[i][0] = ZorkCursor(_engine, name); // Up cursor + name = Common::String::format("%sb.zcr", _zNemCursorFileNames[i]); + _cursors[i][1] = ZorkCursor(_engine, name); // Down cursor + } else if (_engine->getGameId() == GID_GRANDINQUISITOR) { + _cursors[i][0] = ZorkCursor(_engine, _zgiCursorFileNames[i]); // Up cursor + char buffer[25]; + strcpy(buffer, _zgiCursorFileNames[i]); + buffer[3] += 2; + _cursors[i][1] = ZorkCursor(_engine, buffer); // Down cursor + } } } -void CursorManager::initialize() { - revertToIdle(); - CursorMan.showMouse(true); -} - -void CursorManager::changeCursor(const Common::String &cursorName) { - changeCursor(cursorName, _cursorIsPushed); -} - -void CursorManager::changeCursor(const Common::String &cursorName, bool pushed) { - if (_currentCursor.equals(cursorName) && _cursorIsPushed == pushed) - return; - - if (_cursorIsPushed != pushed) - _cursorIsPushed = pushed; - - if (cursorName == "idle" && !pushed) { - CursorMan.replaceCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat); - return; - } - - for (int i = 0; i < NUM_CURSORS; ++i) { - if (_engine->getGameId() == GID_NEMESIS) { - if (cursorName.equals(_cursorNames[i])) { - _currentCursor = cursorName; - - // ZNem uses a/b at the end of the file to signify not pushed/pushed respectively - Common::String pushedFlag = pushed ? "b" : "a"; - Common::String name = Common::String::format("%s%s.zcr", _zNemCursorFileNames[i], pushedFlag.c_str()); - - changeCursor(ZorkCursor(name)); +void CursorManager::setItemID(int id) { + if (id != _item) { + if (id) { + Common::String file; + if (_engine->getGameId() == GID_NEMESIS) { + file = Common::String::format("%2.2d%s%c.zcr", id, "idle", 'a'); + _cursors[NUM_CURSORS][0] = ZorkCursor(_engine, file); + file = Common::String::format("%2.2d%s%c.zcr", id, "idle", 'b'); + _cursors[NUM_CURSORS][1] = ZorkCursor(_engine, file); + file = Common::String::format("%2.2d%s%c.zcr", id, "act", 'a'); + _cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file); + file = Common::String::format("%2.2d%s%c.zcr", id, "act", 'b'); + _cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file); + } else if (_engine->getGameId() == GID_GRANDINQUISITOR) { + file = Common::String::format("g0b%cc%2.2x1.zcr", 'a' , id); + _cursors[NUM_CURSORS][0] = ZorkCursor(_engine, file); + file = Common::String::format("g0b%cc%2.2x1.zcr", 'c' , id); + _cursors[NUM_CURSORS][1] = ZorkCursor(_engine, file); + file = Common::String::format("g0b%cc%2.2x1.zcr", 'b' , id); + _cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file); + file = Common::String::format("g0b%cc%2.2x1.zcr", 'd' , id); + _cursors[NUM_CURSORS + 1][1] = ZorkCursor(_engine, file); + } else return; - } - } else if (_engine->getGameId() == GID_GRANDINQUISITOR) { - if (cursorName.equals(_cursorNames[i])) { - _currentCursor = cursorName; - - if (!pushed) { - changeCursor(ZorkCursor(_zgiCursorFileNames[i])); - } else { - // ZGI flips not pushed/pushed between a/c and b/d - // It flips the 4th character of the name - char buffer[25]; - strcpy(buffer, _zgiCursorFileNames[i]); - buffer[3] += 2; - changeCursor(ZorkCursor(buffer)); - } - return; - } } + _item = id; + changeCursor(CursorIndex_Idle); } +} - // If we get here, something went wrong - warning("No cursor found for identifier %s", cursorName.c_str()); +void CursorManager::initialize() { + changeCursor(_cursors[CursorIndex_Idle][_cursorIsPushed]); + showMouse(true); } void CursorManager::changeCursor(const ZorkCursor &cursor) { @@ -122,31 +112,41 @@ void CursorManager::cursorDown(bool pushed) { return; _cursorIsPushed = pushed; - changeCursor(_currentCursor, pushed); -} -void CursorManager::setLeftCursor() { - changeCursor("leftarrow"); + changeCursor(_cursors[_currentCursor][_cursorIsPushed]); } -void CursorManager::setRightCursor() { - changeCursor("rightarrow"); -} +void CursorManager::changeCursor(int id) { + int _id = id; + + if (_item && + (_id == CursorIndex_Active || + _id == CursorIndex_Idle || + _id == CursorIndex_HandPu)) { -void CursorManager::setUpCursor() { - changeCursor("zuparrow"); + if (_id == CursorIndex_Idle) + _id = CursorIndex_ItemIdle; + else + _id = CursorIndex_ItemAct; + } + + if (_currentCursor != _id || + ((_id == CursorIndex_ItemAct || _id == CursorIndex_ItemIdle) && _lastitem != _item)) { + _currentCursor = _id; + _lastitem = _item; + changeCursor(_cursors[_currentCursor][_cursorIsPushed]); + } } -void CursorManager::setDownCursor() { - changeCursor("downarrow"); +int CursorManager::getCursorId(const Common::String &name) { + for (int i = 0; i < NUM_CURSORS; i++) + if (name.equals(_cursorNames[i])) + return i; + return CursorIndex_Idle; } -void CursorManager::revertToIdle() { - _currentCursor = "idle"; - if (!_cursorIsPushed) - CursorMan.replaceCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat); - else - changeCursor(_currentCursor, _cursorIsPushed); +void CursorManager::showMouse(bool vis) { + CursorMan.showMouse(vis); } } // End of namespace ZVision |