diff options
Diffstat (limited to 'engines/zvision/events.cpp')
-rw-r--r-- | engines/zvision/events.cpp | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/engines/zvision/events.cpp b/engines/zvision/events.cpp new file mode 100644 index 0000000000..8d10485ddf --- /dev/null +++ b/engines/zvision/events.cpp @@ -0,0 +1,88 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#include "zvision.h" +#include "common/EventRecorder.h" + + +namespace ZVision { + +void ZVision::processEvents() { + while (_eventMan->pollEvent(_event)) { + switch (_event.type) { + case Common::EVENT_LBUTTONDOWN: + onMouseDown(_event.mouse); + break; + + case Common::EVENT_LBUTTONUP: + break; + + case Common::EVENT_RBUTTONDOWN: + break; + + case Common::EVENT_MOUSEMOVE: + onMouseMove(_event.mouse); + break; + + case Common::EVENT_KEYDOWN: + switch (_event.kbd.keycode) { + case Common::KEYCODE_d: + if (_event.kbd.hasFlags(Common::KBD_CTRL)) { + // Start the debugger + getDebugger()->attach(); + getDebugger()->onFrame(); + } + break; + + case Common::KEYCODE_q: + if (_event.kbd.hasFlags(Common::KBD_CTRL)) + quitGame(); + break; + + default: + break; + } + + onKeyDown(_event.kbd.keycode); + break; + + default: + break; + } + } +} + +void ZVision::onMouseDown(const Common::Point &pos) { + +} + +void ZVision::onMouseMove(const Common::Point &pos) { + +} + +void ZVision::onKeyDown(uint16 keyCode) { + +} + +} // End of namespace ZVision |