aboutsummaryrefslogtreecommitdiff
path: root/engines/zvision/file/save_manager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/zvision/file/save_manager.cpp')
-rw-r--r--engines/zvision/file/save_manager.cpp126
1 files changed, 64 insertions, 62 deletions
diff --git a/engines/zvision/file/save_manager.cpp b/engines/zvision/file/save_manager.cpp
index 042fafd38e..d169679e28 100644
--- a/engines/zvision/file/save_manager.cpp
+++ b/engines/zvision/file/save_manager.cpp
@@ -69,7 +69,7 @@ bool SaveManager::scummVMSaveLoadDialog(bool isSave) {
return false;
if (isSave) {
- saveGame(slot, desc);
+ saveGame(slot, desc, false);
return true;
} else {
Common::ErrorCode result = loadGame(slot).getCode();
@@ -77,46 +77,34 @@ bool SaveManager::scummVMSaveLoadDialog(bool isSave) {
}
}
-void SaveManager::saveGame(uint slot, const Common::String &saveName) {
- Common::SaveFileManager *saveFileManager = g_system->getSavefileManager();
- Common::OutSaveFile *file = saveFileManager->openForSaving(_engine->generateSaveFileName(slot));
-
- writeSaveGameHeader(file, saveName);
+void SaveManager::saveGame(uint slot, const Common::String &saveName, bool useSaveBuffer) {
+ if (!_tempSave && useSaveBuffer)
+ return;
- _engine->getScriptManager()->serialize(file);
-
- file->finalize();
- delete file;
-
- _lastSaveTime = g_system->getMillis();
-}
-
-void SaveManager::saveGame(uint slot, const Common::String &saveName, Common::MemoryWriteStreamDynamic *stream) {
Common::SaveFileManager *saveFileManager = g_system->getSavefileManager();
Common::OutSaveFile *file = saveFileManager->openForSaving(_engine->generateSaveFileName(slot));
- writeSaveGameHeader(file, saveName);
+ writeSaveGameHeader(file, saveName, useSaveBuffer);
- file->write(stream->getData(), stream->size());
+ if (useSaveBuffer)
+ file->write(_tempSave->getData(), _tempSave->size());
+ else
+ _engine->getScriptManager()->serialize(file);
file->finalize();
delete file;
- _lastSaveTime = g_system->getMillis();
-}
-
-void SaveManager::saveGameBuffered(uint slot, const Common::String &saveName) {
- if (_tempSave) {
- saveGame(slot, saveName, _tempSave);
+ if (useSaveBuffer)
flushSaveBuffer();
- }
+
+ _lastSaveTime = g_system->getMillis();
}
void SaveManager::autoSave() {
- saveGame(0, "Auto save");
+ saveGame(0, "Auto save", false);
}
-void SaveManager::writeSaveGameHeader(Common::OutSaveFile *file, const Common::String &saveName) {
+void SaveManager::writeSaveGameHeader(Common::OutSaveFile *file, const Common::String &saveName, bool useSaveBuffer) {
file->writeUint32BE(SAVEGAME_ID);
// Write version
@@ -126,8 +114,11 @@ void SaveManager::writeSaveGameHeader(Common::OutSaveFile *file, const Common::S
file->writeString(saveName);
file->writeByte(0);
- // Create a thumbnail and save it
- Graphics::saveThumbnail(*file);
+ // Save the game thumbnail
+ if (useSaveBuffer)
+ file->write(_tempThumbnail->getData(), _tempThumbnail->size());
+ else
+ Graphics::saveThumbnail(*file);
// Write out the save date/time
TimeDate td;
@@ -139,39 +130,27 @@ void SaveManager::writeSaveGameHeader(Common::OutSaveFile *file, const Common::S
file->writeSint16LE(td.tm_min);
}
-Common::Error SaveManager::loadGame(uint slot) {
- Common::SeekableReadStream *saveFile = getSlotFile(slot);
- if (saveFile == 0) {
- return Common::kPathDoesNotExist;
- }
+Common::Error SaveManager::loadGame(int slot) {
+ Common::SeekableReadStream *saveFile = NULL;
- // Read the header
- SaveGameHeader header;
- if (!readSaveGameHeader(saveFile, header)) {
- return Common::kUnknownError;
- }
-
- ScriptManager *scriptManager = _engine->getScriptManager();
- // Update the state table values
- scriptManager->deserialize(saveFile);
-
- delete saveFile;
- if (header.thumbnail)
- delete header.thumbnail;
-
- return Common::kNoError;
-}
+ if (slot >= 0) {
+ saveFile = getSlotFile(slot);
+ } else {
+ saveFile = _engine->getSearchManager()->openFile("r.svr");
+ if (!saveFile) {
+ Common::File *restoreFile = new Common::File();
+ if (!restoreFile->open("r.svr")) {
+ delete restoreFile;
+ return Common::kPathDoesNotExist;
+ }
-Common::Error SaveManager::loadGame(const Common::String &saveName) {
- Common::File *saveFile = _engine->getSearchManager()->openFile(saveName);
- if (saveFile == NULL) {
- saveFile = new Common::File;
- if (!saveFile->open(saveName)) {
- delete saveFile;
- return Common::kPathDoesNotExist;
+ saveFile = restoreFile;
}
}
+ if (!saveFile)
+ return Common::kPathDoesNotExist;
+
// Read the header
SaveGameHeader header;
if (!readSaveGameHeader(saveFile, header)) {
@@ -186,6 +165,27 @@ Common::Error SaveManager::loadGame(const Common::String &saveName) {
if (header.thumbnail)
delete header.thumbnail;
+ if (_engine->getGameId() == GID_NEMESIS && scriptManager->getCurrentLocation() == "tv2f") {
+ // WORKAROUND for script bug #6793: location tv2f (stairs) has two states:
+ // one at the top of the stairs, and one at the bottom. When the player
+ // goes to the bottom of the stairs, the screen changes, and hotspot
+ // 4652 (exit opposite the stairs) is enabled. However, the variable that
+ // controls the state (2408) is reset when the player goes down the stairs.
+ // Furthermore, the room's initialization script disables the stair exit
+ // control (4652). This leads to an impossible situation, where all the
+ // exit controls are disabled, and the player can't more anywhere. Thus,
+ // when loading a game in that room, we check for that impossible
+ // situation, which only occurs after the player has moved down the stairs,
+ // and fix it here by setting the correct background, and enabling the
+ // stair exit hotspot.
+ if ((scriptManager->getStateFlag(2411) & Puzzle::DISABLED) &&
+ (scriptManager->getStateFlag(2408) & Puzzle::DISABLED) &&
+ (scriptManager->getStateFlag(4652) & Puzzle::DISABLED)) {
+ _engine->getRenderManager()->setBackgroundImage("tv2fb21c.tga");
+ scriptManager->unsetStateFlag(4652, Puzzle::DISABLED);
+ }
+ }
+
return Common::kNoError;
}
@@ -205,7 +205,7 @@ bool SaveManager::readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &hea
return true;
}
if (tag != SAVEGAME_ID) {
- warning("File is not a ZVision save file. Aborting load");
+ warning("File is not a Z-Vision save file. Aborting load");
return false;
}
@@ -272,18 +272,20 @@ Common::SeekableReadStream *SaveManager::getSlotFile(uint slot) {
}
void SaveManager::prepareSaveBuffer() {
- if (_tempSave)
- delete _tempSave;
+ delete _tempThumbnail;
+ _tempThumbnail = new Common::MemoryWriteStreamDynamic;
+ Graphics::saveThumbnail(*_tempThumbnail);
+ delete _tempSave;
_tempSave = new Common::MemoryWriteStreamDynamic;
-
_engine->getScriptManager()->serialize(_tempSave);
}
void SaveManager::flushSaveBuffer() {
- if (_tempSave)
- delete _tempSave;
+ delete _tempThumbnail;
+ _tempThumbnail = NULL;
+ delete _tempSave;
_tempSave = NULL;
}