diff options
Diffstat (limited to 'engines/zvision/file/save_manager.cpp')
-rw-r--r-- | engines/zvision/file/save_manager.cpp | 126 |
1 files changed, 64 insertions, 62 deletions
diff --git a/engines/zvision/file/save_manager.cpp b/engines/zvision/file/save_manager.cpp index 042fafd38e..d169679e28 100644 --- a/engines/zvision/file/save_manager.cpp +++ b/engines/zvision/file/save_manager.cpp @@ -69,7 +69,7 @@ bool SaveManager::scummVMSaveLoadDialog(bool isSave) { return false; if (isSave) { - saveGame(slot, desc); + saveGame(slot, desc, false); return true; } else { Common::ErrorCode result = loadGame(slot).getCode(); @@ -77,46 +77,34 @@ bool SaveManager::scummVMSaveLoadDialog(bool isSave) { } } -void SaveManager::saveGame(uint slot, const Common::String &saveName) { - Common::SaveFileManager *saveFileManager = g_system->getSavefileManager(); - Common::OutSaveFile *file = saveFileManager->openForSaving(_engine->generateSaveFileName(slot)); - - writeSaveGameHeader(file, saveName); +void SaveManager::saveGame(uint slot, const Common::String &saveName, bool useSaveBuffer) { + if (!_tempSave && useSaveBuffer) + return; - _engine->getScriptManager()->serialize(file); - - file->finalize(); - delete file; - - _lastSaveTime = g_system->getMillis(); -} - -void SaveManager::saveGame(uint slot, const Common::String &saveName, Common::MemoryWriteStreamDynamic *stream) { Common::SaveFileManager *saveFileManager = g_system->getSavefileManager(); Common::OutSaveFile *file = saveFileManager->openForSaving(_engine->generateSaveFileName(slot)); - writeSaveGameHeader(file, saveName); + writeSaveGameHeader(file, saveName, useSaveBuffer); - file->write(stream->getData(), stream->size()); + if (useSaveBuffer) + file->write(_tempSave->getData(), _tempSave->size()); + else + _engine->getScriptManager()->serialize(file); file->finalize(); delete file; - _lastSaveTime = g_system->getMillis(); -} - -void SaveManager::saveGameBuffered(uint slot, const Common::String &saveName) { - if (_tempSave) { - saveGame(slot, saveName, _tempSave); + if (useSaveBuffer) flushSaveBuffer(); - } + + _lastSaveTime = g_system->getMillis(); } void SaveManager::autoSave() { - saveGame(0, "Auto save"); + saveGame(0, "Auto save", false); } -void SaveManager::writeSaveGameHeader(Common::OutSaveFile *file, const Common::String &saveName) { +void SaveManager::writeSaveGameHeader(Common::OutSaveFile *file, const Common::String &saveName, bool useSaveBuffer) { file->writeUint32BE(SAVEGAME_ID); // Write version @@ -126,8 +114,11 @@ void SaveManager::writeSaveGameHeader(Common::OutSaveFile *file, const Common::S file->writeString(saveName); file->writeByte(0); - // Create a thumbnail and save it - Graphics::saveThumbnail(*file); + // Save the game thumbnail + if (useSaveBuffer) + file->write(_tempThumbnail->getData(), _tempThumbnail->size()); + else + Graphics::saveThumbnail(*file); // Write out the save date/time TimeDate td; @@ -139,39 +130,27 @@ void SaveManager::writeSaveGameHeader(Common::OutSaveFile *file, const Common::S file->writeSint16LE(td.tm_min); } -Common::Error SaveManager::loadGame(uint slot) { - Common::SeekableReadStream *saveFile = getSlotFile(slot); - if (saveFile == 0) { - return Common::kPathDoesNotExist; - } +Common::Error SaveManager::loadGame(int slot) { + Common::SeekableReadStream *saveFile = NULL; - // Read the header - SaveGameHeader header; - if (!readSaveGameHeader(saveFile, header)) { - return Common::kUnknownError; - } - - ScriptManager *scriptManager = _engine->getScriptManager(); - // Update the state table values - scriptManager->deserialize(saveFile); - - delete saveFile; - if (header.thumbnail) - delete header.thumbnail; - - return Common::kNoError; -} + if (slot >= 0) { + saveFile = getSlotFile(slot); + } else { + saveFile = _engine->getSearchManager()->openFile("r.svr"); + if (!saveFile) { + Common::File *restoreFile = new Common::File(); + if (!restoreFile->open("r.svr")) { + delete restoreFile; + return Common::kPathDoesNotExist; + } -Common::Error SaveManager::loadGame(const Common::String &saveName) { - Common::File *saveFile = _engine->getSearchManager()->openFile(saveName); - if (saveFile == NULL) { - saveFile = new Common::File; - if (!saveFile->open(saveName)) { - delete saveFile; - return Common::kPathDoesNotExist; + saveFile = restoreFile; } } + if (!saveFile) + return Common::kPathDoesNotExist; + // Read the header SaveGameHeader header; if (!readSaveGameHeader(saveFile, header)) { @@ -186,6 +165,27 @@ Common::Error SaveManager::loadGame(const Common::String &saveName) { if (header.thumbnail) delete header.thumbnail; + if (_engine->getGameId() == GID_NEMESIS && scriptManager->getCurrentLocation() == "tv2f") { + // WORKAROUND for script bug #6793: location tv2f (stairs) has two states: + // one at the top of the stairs, and one at the bottom. When the player + // goes to the bottom of the stairs, the screen changes, and hotspot + // 4652 (exit opposite the stairs) is enabled. However, the variable that + // controls the state (2408) is reset when the player goes down the stairs. + // Furthermore, the room's initialization script disables the stair exit + // control (4652). This leads to an impossible situation, where all the + // exit controls are disabled, and the player can't more anywhere. Thus, + // when loading a game in that room, we check for that impossible + // situation, which only occurs after the player has moved down the stairs, + // and fix it here by setting the correct background, and enabling the + // stair exit hotspot. + if ((scriptManager->getStateFlag(2411) & Puzzle::DISABLED) && + (scriptManager->getStateFlag(2408) & Puzzle::DISABLED) && + (scriptManager->getStateFlag(4652) & Puzzle::DISABLED)) { + _engine->getRenderManager()->setBackgroundImage("tv2fb21c.tga"); + scriptManager->unsetStateFlag(4652, Puzzle::DISABLED); + } + } + return Common::kNoError; } @@ -205,7 +205,7 @@ bool SaveManager::readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &hea return true; } if (tag != SAVEGAME_ID) { - warning("File is not a ZVision save file. Aborting load"); + warning("File is not a Z-Vision save file. Aborting load"); return false; } @@ -272,18 +272,20 @@ Common::SeekableReadStream *SaveManager::getSlotFile(uint slot) { } void SaveManager::prepareSaveBuffer() { - if (_tempSave) - delete _tempSave; + delete _tempThumbnail; + _tempThumbnail = new Common::MemoryWriteStreamDynamic; + Graphics::saveThumbnail(*_tempThumbnail); + delete _tempSave; _tempSave = new Common::MemoryWriteStreamDynamic; - _engine->getScriptManager()->serialize(_tempSave); } void SaveManager::flushSaveBuffer() { - if (_tempSave) - delete _tempSave; + delete _tempThumbnail; + _tempThumbnail = NULL; + delete _tempSave; _tempSave = NULL; } |