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path: root/engines/zvision/file/save_manager.cpp
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Diffstat (limited to 'engines/zvision/file/save_manager.cpp')
-rw-r--r--engines/zvision/file/save_manager.cpp41
1 files changed, 25 insertions, 16 deletions
diff --git a/engines/zvision/file/save_manager.cpp b/engines/zvision/file/save_manager.cpp
index 4259937a3b..dd4425ae90 100644
--- a/engines/zvision/file/save_manager.cpp
+++ b/engines/zvision/file/save_manager.cpp
@@ -128,6 +128,8 @@ void SaveManager::writeSaveGameHeader(Common::OutSaveFile *file, const Common::S
file->writeSint16LE(td.tm_mday);
file->writeSint16LE(td.tm_hour);
file->writeSint16LE(td.tm_min);
+
+ file->writeUint32LE(g_engine->getTotalPlayTime() / 1000);
}
Common::Error SaveManager::loadGame(int slot) {
@@ -162,8 +164,6 @@ Common::Error SaveManager::loadGame(int slot) {
scriptManager->deserialize(saveFile);
delete saveFile;
- if (header.thumbnail)
- delete header.thumbnail;
if (_engine->getGameId() == GID_NEMESIS && scriptManager->getCurrentLocation() == "tv2f") {
// WORKAROUND for script bug #6793: location tv2f (stairs) has two states:
@@ -186,20 +186,26 @@ Common::Error SaveManager::loadGame(int slot) {
}
}
+ g_engine->setTotalPlayTime(header.playTime * 1000);
+
return Common::kNoError;
}
-bool SaveManager::readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &header) {
+bool SaveManager::readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &header, bool skipThumbnail) {
+ header.saveYear = 0;
+ header.saveMonth = 0;
+ header.saveDay = 0;
+ header.saveHour = 0;
+ header.saveMinutes = 0;
+ header.playTime = 0;
+ header.saveName.clear();
+ header.thumbnail = nullptr;
+ header.version = 0;
+
uint32 tag = in->readUint32BE();
// Check if it's original savegame than fill header structure
if (tag == MKTAG('Z', 'N', 'S', 'G')) {
- header.saveYear = 0;
- header.saveMonth = 0;
- header.saveDay = 0;
- header.saveHour = 0;
- header.saveMinutes = 0;
header.saveName = "Original Save";
- header.thumbnail = NULL;
header.version = SAVE_ORIGINAL;
in->seek(-4, SEEK_CUR);
return true;
@@ -226,23 +232,26 @@ bool SaveManager::readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &hea
}
// Read in the save name
- header.saveName.clear();
char ch;
while ((ch = (char)in->readByte()) != '\0')
header.saveName += ch;
// Get the thumbnail
- header.thumbnail = Graphics::loadThumbnail(*in);
- if (!header.thumbnail)
+ if (!Graphics::loadThumbnail(*in, header.thumbnail, skipThumbnail)) {
return false;
+ }
// Read in save date/time
- header.saveYear = in->readSint16LE();
- header.saveMonth = in->readSint16LE();
- header.saveDay = in->readSint16LE();
- header.saveHour = in->readSint16LE();
+ header.saveYear = in->readSint16LE();
+ header.saveMonth = in->readSint16LE();
+ header.saveDay = in->readSint16LE();
+ header.saveHour = in->readSint16LE();
header.saveMinutes = in->readSint16LE();
+ if (header.version >= 2) {
+ header.playTime = in->readUint32LE();
+ }
+
return true;
}